annotate Makefile.minimal @ 4211:3ce5bfddbaf6 SDL-1.2

Fixed bug #572 Please merge this patch for the PA driver in SDL. http://0pointer.de/public/sdl-pulse-rework.patch This patch: - fixes buffering (i.e. reduces number of "fragments" to 2, doesn't defer filling up of the buffer until the entire buffer ran completely empty.) - drops $PASERVER and $PADEVICE env var support, since this is a duplication of $PULSE_SERVER and $PULSE_SINK which the PA libs honor anyway. This fixes the sound issues in all games I tested.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 08:03:00 +0000
parents 64710b9f3eeb
children a72a5f62d6b7
rev   line source
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1 # Makefile to build the SDL library
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2
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3 INCLUDE = -I./include
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4 CFLAGS = -g -O2 $(INCLUDE)
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5 AR = ar
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6 RANLIB = ranlib
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8 CONFIG_H = include/SDL_config.h
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9 TARGET = libSDL.a
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10 SOURCES = \
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11 src/*.c \
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12 src/audio/*.c \
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13 src/cdrom/*.c \
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14 src/cpuinfo/*.c \
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15 src/events/*.c \
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16 src/file/*.c \
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17 src/joystick/*.c \
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18 src/stdlib/*.c \
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19 src/thread/*.c \
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20 src/timer/*.c \
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21 src/video/*.c \
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38c1eb6b0083 By default all the real targets have dummy audio/video and disk audio.
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22 src/audio/dummy/*.c \
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23 src/video/dummy/*.c \
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24 src/joystick/dummy/*.c \
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25 src/cdrom/dummy/*.c \
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26 src/thread/generic/*.c \
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27 src/timer/dummy/*.c \
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28 src/loadso/dummy/*.c \
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29
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30 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
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32 all: $(TARGET)
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33
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34 $(TARGET): $(CONFIG_H) $(OBJECTS)
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35 $(AR) crv $@ $^
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36 $(RANLIB) $@
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37
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38 $(CONFIG_H):
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39 cp $(CONFIG_H).default $(CONFIG_H)
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40
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41 clean:
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42 rm -f $(TARGET) $(OBJECTS)