annotate test/testver.c @ 997:3bf4103b2b89

Date: Sat, 27 Nov 2004 13:35:43 +0100 From: "Martin Bickel" Subject: [SDL] Patch: fixing uninitilized palette while running Valgrind over my application I found the following problem in SDL: The function MapNto1 allocates SDL_Color colors[256] but does not initialize it. SDL_DitherColors is then called which initialized the r, g and b component, but not the 'unused' component of each color. When Map1to1 is called from MapNto1, it runs a memcmp on the colors, which also evaluates the unused component and therefor returns differences much more often than necessary. So the 'unused' component of SDL_Color should be initialized. This patch does this by calling memset for the whole array in MapNto1 .
author Sam Lantinga <slouken@libsdl.org>
date Tue, 30 Nov 2004 14:28:20 +0000
parents c203b4a42701
children d93862a3d821
rev   line source
0
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1
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2 /* Test program to compare the compile-time version of SDL with the linked
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3 version of SDL
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4 */
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5
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6 #include <stdio.h>
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7
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8 #include "SDL.h"
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9
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10 int main(int argc, char *argv[])
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11 {
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12 SDL_version compiled;
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13
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14 /* Initialize SDL */
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15 if ( SDL_Init(0) < 0 ) {
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16 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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17 exit(1);
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18 }
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19 #ifdef DEBUG
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20 fprintf(stderr, "SDL initialized\n");
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21 #endif
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22 #if SDL_VERSION_ATLEAST(1, 2, 0)
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23 printf("Compiled with SDL 1.2 or newer\n");
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24 #else
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25 printf("Compiled with SDL older than 1.2\n");
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26 #endif
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27 SDL_VERSION(&compiled);
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28 printf("Compiled version: %d.%d.%d\n",
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29 compiled.major, compiled.minor, compiled.patch);
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30 printf("Linked version: %d.%d.%d\n",
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31 SDL_Linked_Version()->major,
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32 SDL_Linked_Version()->minor,
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33 SDL_Linked_Version()->patch);
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34 SDL_Quit();
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35 return(0);
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36 }