annotate strip_fPIC.sh @ 997:3bf4103b2b89

Date: Sat, 27 Nov 2004 13:35:43 +0100 From: "Martin Bickel" Subject: [SDL] Patch: fixing uninitilized palette while running Valgrind over my application I found the following problem in SDL: The function MapNto1 allocates SDL_Color colors[256] but does not initialize it. SDL_DitherColors is then called which initialized the r, g and b component, but not the 'unused' component of each color. When Map1to1 is called from MapNto1, it runs a memcmp on the colors, which also evaluates the unused component and therefor returns differences much more often than necessary. So the 'unused' component of SDL_Color should be initialized. This patch does this by calling memset for the whole array in MapNto1 .
author Sam Lantinga <slouken@libsdl.org>
date Tue, 30 Nov 2004 14:28:20 +0000
parents 48c34d68918e
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1 #!/bin/sh
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2 #
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3 # libtool assumes that the compiler can handle the -fPIC flag
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4 # This isn't always true (for example, nasm can't handle it)
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5 command=""
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6 while [ $# -gt 0 ]; do
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7 case "$1" in
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8 -?PIC)
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9 # Ignore -fPIC and -DPIC options
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10 ;;
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11 *)
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12 command="$command $1"
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13 ;;
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14 esac
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15 shift
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16 done
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17 echo $command
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18 exec $command