Mercurial > sdl-ios-xcode
annotate src/audio/SDL_mixer_MMX.h @ 997:3bf4103b2b89
Date: Sat, 27 Nov 2004 13:35:43 +0100
From: "Martin Bickel"
Subject: [SDL] Patch: fixing uninitilized palette
while running Valgrind over my application I found the following
problem in SDL:
The function MapNto1 allocates SDL_Color colors[256] but does not
initialize it.
SDL_DitherColors is then called which initialized the r, g and b
component, but not the 'unused' component of each color.
When Map1to1 is called from MapNto1, it runs a memcmp on the colors,
which also evaluates the unused component and therefor returns
differences much more often than necessary.
So the 'unused' component of SDL_Color should be initialized. This
patch does this by calling memset for the whole array in MapNto1 .
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 30 Nov 2004 14:28:20 +0000 |
parents | a9e38f3b8e4d |
children | e3b3130f3af8 |
rev | line source |
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539
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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1 // headers for MMX assembler version of SDL_MixAudio |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
2 // Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
3 // This code is licensed under the LGPL (see COPYING for details) |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
4 // |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
5 // Assumes buffer size in bytes is a multiple of 16 |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
6 // Assumes SDL_MIX_MAXVOLUME = 128 |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
7 |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
8 |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
9 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
10 void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int ); |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
11 void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int ); |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
12 #endif |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
13 |