annotate src/audio/SDL_mixer_MMX.h @ 997:3bf4103b2b89

Date: Sat, 27 Nov 2004 13:35:43 +0100 From: "Martin Bickel" Subject: [SDL] Patch: fixing uninitilized palette while running Valgrind over my application I found the following problem in SDL: The function MapNto1 allocates SDL_Color colors[256] but does not initialize it. SDL_DitherColors is then called which initialized the r, g and b component, but not the 'unused' component of each color. When Map1to1 is called from MapNto1, it runs a memcmp on the colors, which also evaluates the unused component and therefor returns differences much more often than necessary. So the 'unused' component of SDL_Color should be initialized. This patch does this by calling memset for the whole array in MapNto1 .
author Sam Lantinga <slouken@libsdl.org>
date Tue, 30 Nov 2004 14:28:20 +0000
parents a9e38f3b8e4d
children e3b3130f3af8
rev   line source
539
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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1 // headers for MMX assembler version of SDL_MixAudio
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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2 // Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
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3 // This code is licensed under the LGPL (see COPYING for details)
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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4 //
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
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5 // Assumes buffer size in bytes is a multiple of 16
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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6 // Assumes SDL_MIX_MAXVOLUME = 128
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
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a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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8
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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9 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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10 void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int );
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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11 void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int );
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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12 #endif
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
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13