Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_LockAudio.3 @ 907:3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
From: Marcin Konicki
Subject: SDL 1.2.7 patch for BeOS (new input handling code)
I rewrote input handling code for BeOS. It should be faster now (i got
report that mouse is faster, keyboard should be too, but it's harder to
observe).
I'll try to add mouse wheel support too, soon.
Stefano Ceccherini (a.k.a Jack Burton) helped me beautify code (working
version was less clean), and it was he who asked me to write this thing ;).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 18 Jul 2004 19:36:06 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
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1 .TH "SDL_LockAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_LockAudio\- Lock out the callback function | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_LockAudio\fP\fR(\fBvoid\fR) | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 The lock manipulated by these functions protects the callback function\&. During a LockAudio period, you can be guaranteed that the callback function is not running\&. Do not call these from the callback function or you will cause deadlock\&. | |
12 .SH "SEE ALSO" | |
13 .PP | |
14 \fI\fBSDL_OpenAudio\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |