annotate test/testgl.c @ 4165:3b8ac3d311a2 SDL-1.2

Hello. This patch provides basic support for video on the Sony PS3 Linux framebuffer. Scaling, format-conversion, and drawing is done from the SPEs, so there is little performance impact to PPE applications. This is by no means production quality code, but it is a very good start and a good example of how to use the PS3's hardware capabilities to accelerate video playback on the box. The driver has been verified to work with ffplay, mplayer and xine. This piece of software has been developed at the IBM R&D Lab in Boeblingen, Germany and is now returned to the community. Enjoy ! Signed-off-by: D.Herrendoerfer < d.herrendoerfer [at] de [dot] ibm [dot] com >
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:06:55 +0000
parents 9d940db55a91
children c121d94672cb
rev   line source
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1 #include <stdlib.h>
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2 #include <stdio.h>
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3 #include <string.h>
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4 #include <math.h>
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5
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6 #include "SDL.h"
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7
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8 #ifdef __MACOS__
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9 #define HAVE_OPENGL
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10 #endif
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11
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12 #ifdef HAVE_OPENGL
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13
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14 #include "SDL_opengl.h"
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16 /* Undefine this if you want a flat cube instead of a rainbow cube */
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17 #define SHADED_CUBE
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18
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19 /* Define this to be the name of the logo image to use with -logo */
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20 #define LOGO_FILE "icon.bmp"
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21
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22 /* The SDL_OPENGLBLIT interface is deprecated.
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23 The code is still available for benchmark purposes though.
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24 */
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25
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26 static SDL_bool USE_DEPRECATED_OPENGLBLIT = SDL_FALSE;
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27
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28 static SDL_Surface *global_image = NULL;
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29 static GLuint global_texture = 0;
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30 static GLuint cursor_texture = 0;
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32 /**********************************************************************/
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33
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34 void HotKey_ToggleFullScreen(void)
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35 {
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36 SDL_Surface *screen;
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37
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38 screen = SDL_GetVideoSurface();
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39 if ( SDL_WM_ToggleFullScreen(screen) ) {
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40 printf("Toggled fullscreen mode - now %s\n",
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41 (screen->flags&SDL_FULLSCREEN) ? "fullscreen" : "windowed");
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42 } else {
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43 printf("Unable to toggle fullscreen mode\n");
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44 }
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45 }
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46
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47 void HotKey_ToggleGrab(void)
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48 {
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49 SDL_GrabMode mode;
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50
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51 printf("Ctrl-G: toggling input grab!\n");
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52 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
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53 if ( mode == SDL_GRAB_ON ) {
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54 printf("Grab was on\n");
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55 } else {
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56 printf("Grab was off\n");
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57 }
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58 mode = SDL_WM_GrabInput(!mode);
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59 if ( mode == SDL_GRAB_ON ) {
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60 printf("Grab is now on\n");
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61 } else {
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62 printf("Grab is now off\n");
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63 }
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64 }
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65
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66 void HotKey_Iconify(void)
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67 {
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68 printf("Ctrl-Z: iconifying window!\n");
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69 SDL_WM_IconifyWindow();
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70 }
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71
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72 int HandleEvent(SDL_Event *event)
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73 {
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74 int done;
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75
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76 done = 0;
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77 switch( event->type ) {
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78 case SDL_ACTIVEEVENT:
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79 /* See what happened */
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80 printf( "app %s ", event->active.gain ? "gained" : "lost" );
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81 if ( event->active.state & SDL_APPACTIVE ) {
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82 printf( "active " );
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83 } else if ( event->active.state & SDL_APPMOUSEFOCUS ) {
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84 printf( "mouse " );
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85 } else if ( event->active.state & SDL_APPINPUTFOCUS ) {
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86 printf( "input " );
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87 }
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88 printf( "focus\n" );
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89 break;
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90
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91
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92 case SDL_KEYDOWN:
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93 if ( event->key.keysym.sym == SDLK_ESCAPE ) {
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94 done = 1;
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95 }
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96 if ( (event->key.keysym.sym == SDLK_g) &&
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97 (event->key.keysym.mod & KMOD_CTRL) ) {
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98 HotKey_ToggleGrab();
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99 }
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100 if ( (event->key.keysym.sym == SDLK_z) &&
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101 (event->key.keysym.mod & KMOD_CTRL) ) {
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102 HotKey_Iconify();
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103 }
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104 if ( (event->key.keysym.sym == SDLK_RETURN) &&
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105 (event->key.keysym.mod & KMOD_ALT) ) {
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106 HotKey_ToggleFullScreen();
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107 }
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108 printf("key '%s' pressed\n",
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109 SDL_GetKeyName(event->key.keysym.sym));
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110 break;
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111 case SDL_QUIT:
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112 done = 1;
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113 break;
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114 }
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115 return(done);
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116 }
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117
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118 void SDL_GL_Enter2DMode()
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119 {
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120 SDL_Surface *screen = SDL_GetVideoSurface();
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121
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122 /* Note, there may be other things you need to change,
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123 depending on how you have your OpenGL state set up.
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124 */
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125 glPushAttrib(GL_ENABLE_BIT);
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126 glDisable(GL_DEPTH_TEST);
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127 glDisable(GL_CULL_FACE);
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128 glEnable(GL_TEXTURE_2D);
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129
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130 /* This allows alpha blending of 2D textures with the scene */
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131 glEnable(GL_BLEND);
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132 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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133
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134 glViewport(0, 0, screen->w, screen->h);
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135
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136 glMatrixMode(GL_PROJECTION);
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137 glPushMatrix();
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138 glLoadIdentity();
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139
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140 glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0);
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141
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142 glMatrixMode(GL_MODELVIEW);
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143 glPushMatrix();
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144 glLoadIdentity();
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145
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146 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
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147 }
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148
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149 void SDL_GL_Leave2DMode()
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150 {
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diff changeset
151 glMatrixMode(GL_MODELVIEW);
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152 glPopMatrix();
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diff changeset
153
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diff changeset
154 glMatrixMode(GL_PROJECTION);
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diff changeset
155 glPopMatrix();
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diff changeset
156
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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diff changeset
157 glPopAttrib();
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158 }
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diff changeset
159
234
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diff changeset
160 /* Quick utility function for texture creation */
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diff changeset
161 static int power_of_two(int input)
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parents: 233
diff changeset
162 {
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diff changeset
163 int value = 1;
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164
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diff changeset
165 while ( value < input ) {
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diff changeset
166 value <<= 1;
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diff changeset
167 }
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168 return value;
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diff changeset
169 }
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170
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171 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord)
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diff changeset
172 {
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diff changeset
173 GLuint texture;
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diff changeset
174 int w, h;
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diff changeset
175 SDL_Surface *image;
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diff changeset
176 SDL_Rect area;
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diff changeset
177 Uint32 saved_flags;
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178 Uint8 saved_alpha;
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179
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diff changeset
180 /* Use the surface width and height expanded to powers of 2 */
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diff changeset
181 w = power_of_two(surface->w);
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diff changeset
182 h = power_of_two(surface->h);
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diff changeset
183 texcoord[0] = 0.0f; /* Min X */
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184 texcoord[1] = 0.0f; /* Min Y */
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185 texcoord[2] = (GLfloat)surface->w / w; /* Max X */
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186 texcoord[3] = (GLfloat)surface->h / h; /* Max Y */
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187
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diff changeset
188 image = SDL_CreateRGBSurface(
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diff changeset
189 SDL_SWSURFACE,
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diff changeset
190 w, h,
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diff changeset
191 32,
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192 #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */
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193 0x000000FF,
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diff changeset
194 0x0000FF00,
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diff changeset
195 0x00FF0000,
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196 0xFF000000
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197 #else
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198 0xFF000000,
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199 0x00FF0000,
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parents: 233
diff changeset
200 0x0000FF00,
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diff changeset
201 0x000000FF
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diff changeset
202 #endif
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diff changeset
203 );
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diff changeset
204 if ( image == NULL ) {
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diff changeset
205 return 0;
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diff changeset
206 }
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diff changeset
207
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diff changeset
208 /* Save the alpha blending attributes */
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209 saved_flags = surface->flags&(SDL_SRCALPHA|SDL_RLEACCELOK);
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diff changeset
210 saved_alpha = surface->format->alpha;
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diff changeset
211 if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
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diff changeset
212 SDL_SetAlpha(surface, 0, 0);
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parents: 233
diff changeset
213 }
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diff changeset
214
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parents: 233
diff changeset
215 /* Copy the surface into the GL texture image */
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parents: 233
diff changeset
216 area.x = 0;
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diff changeset
217 area.y = 0;
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diff changeset
218 area.w = surface->w;
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diff changeset
219 area.h = surface->h;
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diff changeset
220 SDL_BlitSurface(surface, &area, image, &area);
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diff changeset
221
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diff changeset
222 /* Restore the alpha blending attributes */
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parents: 233
diff changeset
223 if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
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parents: 233
diff changeset
224 SDL_SetAlpha(surface, saved_flags, saved_alpha);
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parents: 233
diff changeset
225 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
226
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diff changeset
227 /* Create an OpenGL texture for the image */
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parents: 233
diff changeset
228 glGenTextures(1, &texture);
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parents: 233
diff changeset
229 glBindTexture(GL_TEXTURE_2D, texture);
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parents: 233
diff changeset
230 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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parents: 233
diff changeset
231 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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parents: 233
diff changeset
232 glTexImage2D(GL_TEXTURE_2D,
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parents: 233
diff changeset
233 0,
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parents: 233
diff changeset
234 GL_RGBA,
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parents: 233
diff changeset
235 w, h,
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parents: 233
diff changeset
236 0,
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parents: 233
diff changeset
237 GL_RGBA,
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parents: 233
diff changeset
238 GL_UNSIGNED_BYTE,
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parents: 233
diff changeset
239 image->pixels);
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parents: 233
diff changeset
240 SDL_FreeSurface(image); /* No longer needed */
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parents: 233
diff changeset
241
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diff changeset
242 return texture;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
243 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
244
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
245 void DrawLogoCursor(void)
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
246 {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
247 static GLfloat texMinX, texMinY;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
248 static GLfloat texMaxX, texMaxY;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
249 static int w, h;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
250 int x, y;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
251
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
252 if ( ! cursor_texture ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
253 SDL_Surface *image;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
254 GLfloat texcoord[4];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
255
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
256 /* Load the image (could use SDL_image library here) */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
257 image = SDL_LoadBMP(LOGO_FILE);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
258 if ( image == NULL ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
259 return;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
260 }
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
261 w = image->w;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
262 h = image->h;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
263
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
264 /* Convert the image into an OpenGL texture */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
265 cursor_texture = SDL_GL_LoadTexture(image, texcoord);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
266
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
267 /* Make texture coordinates easy to understand */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
268 texMinX = texcoord[0];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
269 texMinY = texcoord[1];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
270 texMaxX = texcoord[2];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
271 texMaxY = texcoord[3];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
272
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
273 /* We don't need the original image anymore */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
274 SDL_FreeSurface(image);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
275
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
276 /* Make sure that the texture conversion is okay */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
277 if ( ! cursor_texture ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
278 return;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
279 }
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
280 }
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
281
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
282 /* Move the image around */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
283 SDL_GetMouseState(&x, &y);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
284 x -= w/2;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
285 y -= h/2;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
286
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
287 /* Show the image on the screen */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
288 SDL_GL_Enter2DMode();
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
289 glBindTexture(GL_TEXTURE_2D, cursor_texture);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
290 glBegin(GL_TRIANGLE_STRIP);
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diff changeset
291 glTexCoord2f(texMinX, texMinY); glVertex2i(x, y );
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diff changeset
292 glTexCoord2f(texMaxX, texMinY); glVertex2i(x+w, y );
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293 glTexCoord2f(texMinX, texMaxY); glVertex2i(x, y+h);
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diff changeset
294 glTexCoord2f(texMaxX, texMaxY); glVertex2i(x+w, y+h);
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diff changeset
295 glEnd();
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diff changeset
296 SDL_GL_Leave2DMode();
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diff changeset
297 }
492
c59692dcdce0 *** empty log message ***
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diff changeset
298
234
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diff changeset
299 void DrawLogoTexture(void)
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diff changeset
300 {
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diff changeset
301 static GLfloat texMinX, texMinY;
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diff changeset
302 static GLfloat texMaxX, texMaxY;
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303 static int x = 0;
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304 static int y = 0;
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diff changeset
305 static int w, h;
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306 static int delta_x = 1;
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diff changeset
307 static int delta_y = 1;
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308
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309 SDL_Surface *screen = SDL_GetVideoSurface();
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diff changeset
310
492
c59692dcdce0 *** empty log message ***
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diff changeset
311 if ( ! global_texture ) {
234
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312 SDL_Surface *image;
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313 GLfloat texcoord[4];
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314
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diff changeset
315 /* Load the image (could use SDL_image library here) */
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316 image = SDL_LoadBMP(LOGO_FILE);
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317 if ( image == NULL ) {
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318 return;
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diff changeset
319 }
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320 w = image->w;
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321 h = image->h;
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322
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diff changeset
323 /* Convert the image into an OpenGL texture */
492
c59692dcdce0 *** empty log message ***
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324 global_texture = SDL_GL_LoadTexture(image, texcoord);
234
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325
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diff changeset
326 /* Make texture coordinates easy to understand */
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327 texMinX = texcoord[0];
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328 texMinY = texcoord[1];
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329 texMaxX = texcoord[2];
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330 texMaxY = texcoord[3];
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331
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
332 /* We don't need the original image anymore */
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333 SDL_FreeSurface(image);
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334
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
335 /* Make sure that the texture conversion is okay */
492
c59692dcdce0 *** empty log message ***
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336 if ( ! global_texture ) {
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
337 return;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
338 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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339 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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340
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
341 /* Move the image around */
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342 x += delta_x;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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343 if ( x < 0 ) {
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344 x = 0;
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345 delta_x = -delta_x;
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346 } else
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347 if ( (x+w) > screen->w ) {
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348 x = screen->w-w;
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349 delta_x = -delta_x;
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diff changeset
350 }
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diff changeset
351 y += delta_y;
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diff changeset
352 if ( y < 0 ) {
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diff changeset
353 y = 0;
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354 delta_y = -delta_y;
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diff changeset
355 } else
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diff changeset
356 if ( (y+h) > screen->h ) {
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357 y = screen->h-h;
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358 delta_y = -delta_y;
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parents: 233
diff changeset
359 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
360
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
361 /* Show the image on the screen */
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diff changeset
362 SDL_GL_Enter2DMode();
492
c59692dcdce0 *** empty log message ***
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parents: 363
diff changeset
363 glBindTexture(GL_TEXTURE_2D, global_texture);
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
364 glBegin(GL_TRIANGLE_STRIP);
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
365 glTexCoord2f(texMinX, texMinY); glVertex2i(x, y );
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
366 glTexCoord2f(texMaxX, texMinY); glVertex2i(x+w, y );
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
367 glTexCoord2f(texMinX, texMaxY); glVertex2i(x, y+h);
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
368 glTexCoord2f(texMaxX, texMaxY); glVertex2i(x+w, y+h);
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
369 glEnd();
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
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370 SDL_GL_Leave2DMode();
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
371 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
372
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
373 /* This code is deprecated, but available for speed comparisons */
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
374 void DrawLogoBlit(void)
0
74212992fb08 Initial revision
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parents:
diff changeset
375 {
74212992fb08 Initial revision
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parents:
diff changeset
376 static int x = 0;
74212992fb08 Initial revision
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parents:
diff changeset
377 static int y = 0;
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
378 static int w, h;
0
74212992fb08 Initial revision
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parents:
diff changeset
379 static int delta_x = 1;
74212992fb08 Initial revision
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parents:
diff changeset
380 static int delta_y = 1;
74212992fb08 Initial revision
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parents:
diff changeset
381
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parents:
diff changeset
382 SDL_Rect dst;
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
383 SDL_Surface *screen = SDL_GetVideoSurface();
0
74212992fb08 Initial revision
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parents:
diff changeset
384
492
c59692dcdce0 *** empty log message ***
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parents: 363
diff changeset
385 if ( global_image == NULL ) {
0
74212992fb08 Initial revision
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parents:
diff changeset
386 SDL_Surface *temp;
74212992fb08 Initial revision
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parents:
diff changeset
387
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
388 /* Load the image (could use SDL_image library here) */
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
389 temp = SDL_LoadBMP(LOGO_FILE);
0
74212992fb08 Initial revision
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parents:
diff changeset
390 if ( temp == NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
391 return;
74212992fb08 Initial revision
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parents:
diff changeset
392 }
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
393 w = temp->w;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
394 h = temp->h;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
395
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
396 /* Convert the image into the screen format */
492
c59692dcdce0 *** empty log message ***
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parents: 363
diff changeset
397 global_image = SDL_CreateRGBSurface(
0
74212992fb08 Initial revision
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parents:
diff changeset
398 SDL_SWSURFACE,
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
399 w, h,
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
400 screen->format->BitsPerPixel,
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
401 screen->format->Rmask,
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
402 screen->format->Gmask,
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
403 screen->format->Bmask,
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
404 screen->format->Amask);
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
405 if ( global_image ) {
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
406 SDL_BlitSurface(temp, NULL, global_image, NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 SDL_FreeSurface(temp);
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
409
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
410 /* Make sure that the texture conversion is okay */
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
411 if ( ! global_image ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
416 /* Move the image around
0
74212992fb08 Initial revision
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parents:
diff changeset
417 Note that we do not clear the old position. This is because we
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 perform a glClear() which clears the framebuffer and then only
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 update the new area.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 Note that you can also achieve interesting effects by modifying
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 the screen surface alpha channel. It's set to 255 by default..
74212992fb08 Initial revision
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parents:
diff changeset
422 */
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
423 x += delta_x;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
424 if ( x < 0 ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
425 x = 0;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
426 delta_x = -delta_x;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
427 } else
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
428 if ( (x+w) > screen->w ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
429 x = screen->w-w;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
430 delta_x = -delta_x;
0
74212992fb08 Initial revision
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parents:
diff changeset
431 }
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
432 y += delta_y;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
433 if ( y < 0 ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
434 y = 0;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
435 delta_y = -delta_y;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
436 } else
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
437 if ( (y+h) > screen->h ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
438 y = screen->h-h;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
439 delta_y = -delta_y;
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
440 }
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
441 dst.x = x;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
442 dst.y = y;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
443 dst.w = w;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
444 dst.h = h;
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
445 SDL_BlitSurface(global_image, NULL, screen, &dst);
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
446
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
447 /* Show the image on the screen */
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
448 SDL_UpdateRects(screen, 1, &dst);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 int RunGLTest( int argc, char* argv[],
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
452 int logo, int logocursor, int slowly, int bpp, float gamma, int noframe, int fsaa, int sync, int accel )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 int rgb_size[3];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 int w = 640;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 int h = 480;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 int done = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 int frames;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 Uint32 start_time, this_time;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 float color[8][3]= {{ 1.0, 1.0, 0.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 { 1.0, 0.0, 0.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 { 0.0, 0.0, 0.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 { 0.0, 1.0, 0.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 { 0.0, 1.0, 1.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 { 1.0, 1.0, 1.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 { 1.0, 0.0, 1.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 { 0.0, 0.0, 1.0}};
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 float cube[8][3]= {{ 0.5, 0.5, -0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 { 0.5, -0.5, -0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 {-0.5, -0.5, -0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 {-0.5, 0.5, -0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 {-0.5, 0.5, 0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 { 0.5, 0.5, 0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 { 0.5, -0.5, 0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 {-0.5, -0.5, 0.5}};
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 Uint32 video_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 int value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 if( SDL_Init( SDL_INIT_VIDEO ) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 fprintf(stderr,"Couldn't initialize SDL: %s\n",SDL_GetError());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 exit( 1 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 /* See if we should detect the display depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 if ( bpp == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 if ( SDL_GetVideoInfo()->vfmt->BitsPerPixel <= 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 bpp = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 bpp = 16; /* More doesn't seem to work */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 /* Set the flags we want to use for setting the video mode */
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
495 if ( logo && USE_DEPRECATED_OPENGLBLIT ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 video_flags = SDL_OPENGLBLIT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 video_flags = SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 for ( i=1; argv[i]; ++i ) {
1265
670e74bf5cc8 Date: Mon, 22 Sep 2003 23:31:54 -0700 (PDT)
Sam Lantinga <slouken@libsdl.org>
parents: 933
diff changeset
501 if ( strcmp(argv[i], "-fullscreen") == 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 video_flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505
320
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
506 if (noframe) {
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
507 video_flags |= SDL_NOFRAME;
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
508 }
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
509
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 /* Initialize the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 case 8:
363
ca0b4ba5313e Date: Thu, 18 Apr 2002 13:50:53 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 320
diff changeset
513 rgb_size[0] = 3;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 rgb_size[1] = 3;
363
ca0b4ba5313e Date: Thu, 18 Apr 2002 13:50:53 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 320
diff changeset
515 rgb_size[2] = 2;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 rgb_size[0] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 rgb_size[1] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 rgb_size[2] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 rgb_size[0] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 rgb_size[1] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 rgb_size[2] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, rgb_size[0] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, rgb_size[1] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, rgb_size[2] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
534 if ( fsaa ) {
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
535 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
536 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, fsaa );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
537 }
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
538 if ( accel ) {
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
539 SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 );
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
540 }
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
541 if ( sync ) {
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
542 SDL_GL_SetAttribute( SDL_GL_SWAP_CONTROL, 1 );
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
543 } else {
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
544 SDL_GL_SetAttribute( SDL_GL_SWAP_CONTROL, 0 );
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
545 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 if ( SDL_SetVideoMode( w, h, bpp, video_flags ) == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 SDL_Quit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 printf("Screen BPP: %d\n", SDL_GetVideoSurface()->format->BitsPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 printf( "Vendor : %s\n", glGetString( GL_VENDOR ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 printf( "Renderer : %s\n", glGetString( GL_RENDERER ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 printf( "Version : %s\n", glGetString( GL_VERSION ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 printf( "Extensions : %s\n", glGetString( GL_EXTENSIONS ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 printf( "SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 printf( "SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 printf( "SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 printf( "SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 printf( "SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
570 if ( fsaa ) {
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
571 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value );
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
572 printf("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value );
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
573 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES, &value );
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
574 printf("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa, value );
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
575 }
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
576 if ( accel ) {
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
577 SDL_GL_GetAttribute( SDL_GL_ACCELERATED_VISUAL, &value );
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
578 printf( "SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value );
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
579 }
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
580 if ( sync ) {
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
581 SDL_GL_GetAttribute( SDL_GL_SWAP_CONTROL, &value );
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
582 printf( "SDL_GL_SWAP_CONTROL: requested 1, got %d\n", value );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
583 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 /* Set the window manager title bar */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 SDL_WM_SetCaption( "SDL GL test", "testgl" );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 /* Set the gamma for the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 if ( gamma != 0.0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 SDL_SetGamma(gamma, gamma, gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 glViewport( 0, 0, w, h );
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 glMatrixMode( GL_PROJECTION );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 glLoadIdentity( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 glOrtho( -2.0, 2.0, -2.0, 2.0, -20.0, 20.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 glMatrixMode( GL_MODELVIEW );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 glLoadIdentity( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 glEnable(GL_DEPTH_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 glDepthFunc(GL_LESS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 glShadeModel(GL_SMOOTH);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 /* Loop until done. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 start_time = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 frames = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 while( !done ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 GLenum gl_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 char* sdl_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 SDL_Event event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 /* Do our drawing, too. */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 glClearColor( 0.0, 0.0, 0.0, 1.0 );
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 glBegin( GL_QUADS );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 #ifdef SHADED_CUBE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 glColor3fv(color[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 glColor3fv(color[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 glColor3fv(color[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 glColor3fv(color[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 glColor3fv(color[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 glColor3fv(color[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 glColor3fv(color[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 glColor3fv(color[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 glColor3fv(color[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 glColor3fv(color[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 glColor3fv(color[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 glColor3fv(color[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 glVertex3fv(cube[7]);
1439
4d3bb026cd16 Fixed warnings in -pedantic mode
Sam Lantinga <slouken@libsdl.org>
parents: 1265
diff changeset
676 #else /* flat cube */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 glColor3f(1.0, 0.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 glColor3f(0.0, 1.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 glColor3f(0.0, 0.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 glColor3f(0.0, 1.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 glColor3f(1.0, 1.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 glColor3f(1.0, 0.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 #endif /* SHADED_CUBE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 glEnd( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 glMatrixMode(GL_MODELVIEW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 glRotatef(5.0, 1.0, 1.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 /* Draw 2D logo onto the 3D display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 if ( logo ) {
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
721 if ( USE_DEPRECATED_OPENGLBLIT ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
722 DrawLogoBlit();
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
723 } else {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
724 DrawLogoTexture();
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
725 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 }
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
727 if ( logocursor ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
728 DrawLogoCursor();
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
729 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 SDL_GL_SwapBuffers( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 /* Check for error conditions. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 gl_error = glGetError( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 if( gl_error != GL_NO_ERROR ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 fprintf( stderr, "testgl: OpenGL error: %d\n", gl_error );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 sdl_error = SDL_GetError( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 if( sdl_error[0] != '\0' ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 fprintf(stderr, "testgl: SDL error '%s'\n", sdl_error);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 SDL_ClearError();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 /* Allow the user to see what's happening */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 if ( slowly ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 SDL_Delay( 20 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 /* Check if there's a pending event. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 while( SDL_PollEvent( &event ) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 done = HandleEvent(&event);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 ++frames;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 /* Print out the frames per second */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 this_time = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 if ( this_time != start_time ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 printf("%2.2f FPS\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763 ((float)frames/(this_time-start_time))*1000.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
766 if ( global_image ) {
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
767 SDL_FreeSurface(global_image);
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
768 global_image = NULL;
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
769 }
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
770 if ( global_texture ) {
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
771 glDeleteTextures( 1, &global_texture );
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
772 global_texture = 0;
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
773 }
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
774 if ( cursor_texture ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
775 glDeleteTextures( 1, &cursor_texture );
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
776 cursor_texture = 0;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
777 }
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
778
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 /* Destroy our GL context, etc. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 SDL_Quit( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 {
1439
4d3bb026cd16 Fixed warnings in -pedantic mode
Sam Lantinga <slouken@libsdl.org>
parents: 1265
diff changeset
786 int i, logo, logocursor = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 int numtests;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 int bpp = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 int slowly;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 float gamma = 0.0;
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
791 int noframe = 0;
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
792 int fsaa = 0;
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
793 int accel = 0;
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
794 int sync = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 logo = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 slowly = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 numtests = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 for ( i=1; argv[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 if ( strcmp(argv[i], "-twice") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 ++numtests;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 if ( strcmp(argv[i], "-logo") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 logo = 1;
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
805 USE_DEPRECATED_OPENGLBLIT = SDL_FALSE;
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
806 }
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
807 if ( strcmp(argv[i], "-logoblit") == 0 ) {
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
808 logo = 1;
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
809 USE_DEPRECATED_OPENGLBLIT = SDL_TRUE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 }
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
811 if ( strcmp(argv[i], "-logocursor") == 0 ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
812 logocursor = 1;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
813 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 if ( strcmp(argv[i], "-slow") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 slowly = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 if ( strcmp(argv[i], "-bpp") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 bpp = atoi(argv[++i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 if ( strcmp(argv[i], "-gamma") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 gamma = (float)atof(argv[++i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 }
320
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
823 if ( strcmp(argv[i], "-noframe") == 0 ) {
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
824 noframe = 1;
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
825 }
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
826 if ( strcmp(argv[i], "-fsaa") == 0 ) {
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
827 ++fsaa;
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
828 }
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
829 if ( strcmp(argv[i], "-accel") == 0 ) {
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
830 ++accel;
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
831 }
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
832 if ( strcmp(argv[i], "-sync") == 0 ) {
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
833 ++sync;
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1439
diff changeset
834 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 if ( strncmp(argv[i], "-h", 2) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 printf(
1880
9d940db55a91 Fixed bug #260
Sam Lantinga <slouken@libsdl.org>
parents: 1815
diff changeset
837 "Usage: %s [-twice] [-logo] [-logocursor] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa] [-accel] [-sync] [-fullscreen]\n",
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 argv[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 exit(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 for ( i=0; i<numtests; ++i ) {
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
843 RunGLTest(argc, argv, logo, logocursor, slowly, bpp, gamma, noframe, fsaa, sync, accel);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848 #else /* HAVE_OPENGL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 printf("No OpenGL support on this system\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 return 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 #endif /* HAVE_OPENGL */