Mercurial > sdl-ios-xcode
annotate src/audio/SDL_mixer_MMX.h @ 4165:3b8ac3d311a2 SDL-1.2
Hello.
This patch provides basic support for video on the Sony PS3
Linux framebuffer. Scaling, format-conversion, and drawing is
done from the SPEs, so there is little performance impact to
PPE applications. This is by no means production quality code,
but it is a very good start and a good example of how to use the
PS3's hardware capabilities to accelerate video playback on
the box.
The driver has been verified to work with ffplay, mplayer and xine.
This piece of software has been developed at the IBM R&D Lab
in Boeblingen, Germany and is now returned to the community.
Enjoy !
Signed-off-by: D.Herrendoerfer < d.herrendoerfer [at] de [dot] ibm [dot] com >
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 02 Apr 2009 04:06:55 +0000 |
parents | dc6b59e925a2 |
children | 782fd950bd46 c121d94672cb a8e5b518e194 |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
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1 /* |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
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2 headers for MMX assembler version of SDL_MixAudio |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
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3 Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
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4 This code is licensed under the LGPL (see COPYING for details) |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
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5 |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
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539
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6 Assumes buffer size in bytes is a multiple of 16 |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
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7 Assumes SDL_MIX_MAXVOLUME = 128 |
e3b3130f3af8
Date: Fri, 31 Dec 2004 04:14:09 +0900
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8 */ |
1402
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Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
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9 #include "SDL_config.h" |
539
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Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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10 |
1487
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Cleaning up warnings on MacOS X
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11 #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES) |
539
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Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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12 void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int ); |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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13 void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int ); |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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14 #endif |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
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15 |