annotate src/SDL_error_c.h @ 4165:3b8ac3d311a2 SDL-1.2

Hello. This patch provides basic support for video on the Sony PS3 Linux framebuffer. Scaling, format-conversion, and drawing is done from the SPEs, so there is little performance impact to PPE applications. This is by no means production quality code, but it is a very good start and a good example of how to use the PS3's hardware capabilities to accelerate video playback on the box. The driver has been verified to work with ffplay, mplayer and xine. This piece of software has been developed at the IBM R&D Lab in Boeblingen, Germany and is now returned to the community. Enjoy ! Signed-off-by: D.Herrendoerfer < d.herrendoerfer [at] de [dot] ibm [dot] com >
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:06:55 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* This file defines a structure that carries language-independent
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25 error messages
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26 */
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27
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28 #ifndef _SDL_error_c_h
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29 #define _SDL_error_c_h
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30
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31 #define ERR_MAX_STRLEN 128
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32 #define ERR_MAX_ARGS 5
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33
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34 typedef struct SDL_error {
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35 /* This is a numeric value corresponding to the current error */
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36 int error;
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37
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38 /* This is a key used to index into a language hashtable containing
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39 internationalized versions of the SDL error messages. If the key
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40 is not in the hashtable, or no hashtable is available, the key is
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41 used directly as an error message format string.
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42 */
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43 char key[ERR_MAX_STRLEN];
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45 /* These are the arguments for the error functions */
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46 int argc;
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47 union {
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48 void *value_ptr;
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49 #if 0 /* What is a character anyway? (UNICODE issues) */
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50 unsigned char value_c;
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51 #endif
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52 int value_i;
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53 double value_f;
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54 char buf[ERR_MAX_STRLEN];
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55 } args[ERR_MAX_ARGS];
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56 } SDL_error;
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57
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58 #endif /* _SDL_error_c_h */