Mercurial > sdl-ios-xcode
annotate include/SDL_cpuinfo.h @ 4165:3b8ac3d311a2 SDL-1.2
Hello.
This patch provides basic support for video on the Sony PS3
Linux framebuffer. Scaling, format-conversion, and drawing is
done from the SPEs, so there is little performance impact to
PPE applications. This is by no means production quality code,
but it is a very good start and a good example of how to use the
PS3's hardware capabilities to accelerate video playback on
the box.
The driver has been verified to work with ffplay, mplayer and xine.
This piece of software has been developed at the IBM R&D Lab
in Boeblingen, Germany and is now returned to the community.
Enjoy !
Signed-off-by: D.Herrendoerfer < d.herrendoerfer [at] de [dot] ibm [dot] com >
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 02 Apr 2009 04:06:55 +0000 |
parents | a1b03ba2fcd0 |
children | 4c4113c2162c |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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24 /* CPU feature detection for SDL */ |
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25 |
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26 #ifndef _SDL_cpuinfo_h |
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27 #define _SDL_cpuinfo_h |
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28 |
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29 #include "SDL_stdinc.h" |
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30 |
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31 #include "begin_code.h" |
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32 /* Set up for C function definitions, even when using C++ */ |
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33 #ifdef __cplusplus |
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34 extern "C" { |
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35 #endif |
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36 |
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37 /* This function returns true if the CPU has the RDTSC instruction |
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38 */ |
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39 extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void); |
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40 |
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41 /* This function returns true if the CPU has MMX features |
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42 */ |
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43 extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void); |
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44 |
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45 /* This function returns true if the CPU has MMX Ext. features |
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46 */ |
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47 extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt(void); |
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48 |
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49 /* This function returns true if the CPU has 3DNow features |
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50 */ |
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51 extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void); |
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52 |
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53 /* This function returns true if the CPU has 3DNow! Ext. features |
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54 */ |
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55 extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt(void); |
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56 |
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57 /* This function returns true if the CPU has SSE features |
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58 */ |
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59 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void); |
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60 |
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61 /* This function returns true if the CPU has SSE2 features |
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62 */ |
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63 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void); |
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64 |
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65 /* This function returns true if the CPU has AltiVec features |
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66 */ |
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67 extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void); |
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68 |
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69 /* Ends C function definitions when using C++ */ |
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70 #ifdef __cplusplus |
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71 } |
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72 #endif |
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73 #include "close_code.h" |
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74 |
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75 #endif /* _SDL_cpuinfo_h */ |