Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_PollEvent.3 @ 4165:3b8ac3d311a2 SDL-1.2
Hello.
This patch provides basic support for video on the Sony PS3
Linux framebuffer. Scaling, format-conversion, and drawing is
done from the SPEs, so there is little performance impact to
PPE applications. This is by no means production quality code,
but it is a very good start and a good example of how to use the
PS3's hardware capabilities to accelerate video playback on
the box.
The driver has been verified to work with ffplay, mplayer and xine.
This piece of software has been developed at the IBM R&D Lab
in Boeblingen, Germany and is now returned to the community.
Enjoy !
Signed-off-by: D.Herrendoerfer < d.herrendoerfer [at] de [dot] ibm [dot] com >
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 02 Apr 2009 04:06:55 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
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181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
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1 .TH "SDL_PollEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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3 SDL_PollEvent \- Polls for currently pending events\&. |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_PollEvent\fP\fR(\fBSDL_Event *event\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Polls for currently pending events, and returns \fB1\fR if there are any pending events, or \fB0\fR if there are none available\&. | |
12 .PP | |
13 If \fBevent\fR is not \fBNULL\fP, the next event is removed from the queue and stored in that area\&. | |
14 .SH "EXAMPLES" | |
15 .PP | |
16 .PP | |
17 .nf | |
18 \f(CWSDL_Event event; /* Event structure */ | |
19 | |
20 \&. | |
21 \&. | |
22 \&. | |
23 /* Check for events */ | |
24 while(SDL_PollEvent(&event)){ /* Loop until there are no events left on the queue */ | |
25 switch(event\&.type){ /* Process the appropiate event type */ | |
26 case SDL_KEYDOWN: /* Handle a KEYDOWN event */ | |
27 printf("Oh! Key press | |
28 "); | |
29 break; | |
30 case SDL_MOUSEMOTION: | |
31 \&. | |
32 \&. | |
33 \&. | |
34 default: /* Report an unhandled event */ | |
35 printf("I don\&'t know what this event is! | |
36 "); | |
37 } | |
38 }\fR | |
39 .fi | |
40 .PP | |
41 .SH "SEE ALSO" | |
42 .PP | |
43 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_WaitEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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44 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |