annotate src/video/SDL_cursor.c @ 1240:3b8a43c428bb

From Bug #36: There are a couple of issues with the selection of Altivec alpha-blitting routines in CalculateAlphaBlit() in src/video/SDL_Blit_A.c. 1) There's no check for the presence of Altivec when checking if the Blit32to565PixelAlphaAltivec() routine can be selected. 2) Altivec cannot be used in video memory, and there's no check if the destination surface is a hardware surface. (Alpha-blitting to a hardware surface with GPU support is a bad idea, but somebody's bound to do it anyway.) Patch to fix these attached.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 08 Jan 2006 21:18:15 +0000
parents 96ef83467667
children f418917e0b7a
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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b8d311d90021 Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* General cursor handling code for SDL */
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29
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30 #include <stdio.h>
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31 #include <stdlib.h>
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32 #include <string.h>
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33
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34 #include "SDL_mutex.h"
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35 #include "SDL_error.h"
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36 #include "SDL_video.h"
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37 #include "SDL_mouse.h"
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38 #include "SDL_blit.h"
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39 #include "SDL_events_c.h"
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40 #include "SDL_sysvideo.h"
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41 #include "SDL_sysevents.h"
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42 #include "SDL_cursor_c.h"
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43 #include "SDL_pixels_c.h"
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44 #include "default_cursor.h"
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45
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46 /* These are static for our cursor handling code */
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47 volatile int SDL_cursorstate = CURSOR_VISIBLE;
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48 SDL_Cursor *SDL_cursor = NULL;
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49 static SDL_Cursor *SDL_defcursor = NULL;
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50 SDL_mutex *SDL_cursorlock = NULL;
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51
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52 /* Public functions */
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53 void SDL_CursorQuit(void)
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54 {
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55 if ( SDL_cursor != NULL ) {
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56 SDL_Cursor *cursor;
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57
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58 SDL_cursorstate &= ~CURSOR_VISIBLE;
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59 if ( SDL_cursor != SDL_defcursor ) {
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60 SDL_FreeCursor(SDL_cursor);
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61 }
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62 SDL_cursor = NULL;
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63 if ( SDL_defcursor != NULL ) {
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64 cursor = SDL_defcursor;
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65 SDL_defcursor = NULL;
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66 SDL_FreeCursor(cursor);
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67 }
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68 }
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69 if ( SDL_cursorlock != NULL ) {
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70 SDL_DestroyMutex(SDL_cursorlock);
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71 SDL_cursorlock = NULL;
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72 }
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73 }
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74 int SDL_CursorInit(Uint32 multithreaded)
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75 {
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76 /* We don't have mouse focus, and the cursor isn't drawn yet */
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77 #ifndef IPOD
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78 SDL_cursorstate = CURSOR_VISIBLE;
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79 #endif
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80
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81 /* Create the default cursor */
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82 if ( SDL_defcursor == NULL ) {
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83 SDL_defcursor = SDL_CreateCursor(default_cdata, default_cmask,
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84 DEFAULT_CWIDTH, DEFAULT_CHEIGHT,
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85 DEFAULT_CHOTX, DEFAULT_CHOTY);
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86 SDL_SetCursor(SDL_defcursor);
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87 }
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88
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89 /* Create a lock if necessary */
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90 if ( multithreaded ) {
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91 SDL_cursorlock = SDL_CreateMutex();
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92 }
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93
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94 /* That's it! */
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95 return(0);
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96 }
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97
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98 /* Multi-thread support for cursors */
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99 #ifndef SDL_LockCursor
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100 void SDL_LockCursor(void)
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101 {
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102 if ( SDL_cursorlock ) {
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103 SDL_mutexP(SDL_cursorlock);
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104 }
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105 }
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106 #endif
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107 #ifndef SDL_UnlockCursor
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108 void SDL_UnlockCursor(void)
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109 {
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110 if ( SDL_cursorlock ) {
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111 SDL_mutexV(SDL_cursorlock);
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112 }
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113 }
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114 #endif
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115
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116 /* Software cursor drawing support */
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117 SDL_Cursor * SDL_CreateCursor (Uint8 *data, Uint8 *mask,
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118 int w, int h, int hot_x, int hot_y)
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119 {
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120 SDL_VideoDevice *video = current_video;
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121 int savelen;
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122 int i;
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123 SDL_Cursor *cursor;
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124
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125 /* Make sure the width is a multiple of 8 */
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126 w = ((w+7)&~7);
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127
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128 /* Sanity check the hot spot */
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129 if ( (hot_x < 0) || (hot_y < 0) || (hot_x >= w) || (hot_y >= h) ) {
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130 SDL_SetError("Cursor hot spot doesn't lie within cursor");
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131 return(NULL);
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132 }
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133
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134 /* Allocate memory for the cursor */
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135 cursor = (SDL_Cursor *)malloc(sizeof *cursor);
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136 if ( cursor == NULL ) {
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137 SDL_OutOfMemory();
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138 return(NULL);
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139 }
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140 savelen = (w*4)*h;
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141 cursor->area.x = 0;
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142 cursor->area.y = 0;
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143 cursor->area.w = w;
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144 cursor->area.h = h;
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145 cursor->hot_x = hot_x;
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146 cursor->hot_y = hot_y;
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147 cursor->data = (Uint8 *)malloc((w/8)*h*2);
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148 cursor->mask = cursor->data+((w/8)*h);
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149 cursor->save[0] = (Uint8 *)malloc(savelen*2);
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150 cursor->save[1] = cursor->save[0] + savelen;
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151 cursor->wm_cursor = NULL;
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152 if ( ! cursor->data || ! cursor->save[0] ) {
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153 SDL_FreeCursor(cursor);
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154 SDL_OutOfMemory();
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155 return(NULL);
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156 }
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157 for ( i=((w/8)*h)-1; i>=0; --i ) {
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158 cursor->data[i] = data[i];
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159 cursor->mask[i] = mask[i] | data[i];
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160 }
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161 memset(cursor->save[0], 0, savelen*2);
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162
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163 /* If the window manager gives us a good cursor, we're done! */
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164 if ( video->CreateWMCursor ) {
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165 cursor->wm_cursor = video->CreateWMCursor(video, data, mask,
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166 w, h, hot_x, hot_y);
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167 } else {
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168 cursor->wm_cursor = NULL;
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169 }
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170 return(cursor);
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171 }
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172
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173 /* SDL_SetCursor(NULL) can be used to force the cursor redraw,
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174 if this is desired for any reason. This is used when setting
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175 the video mode and when the SDL window gains the mouse focus.
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176 */
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177 void SDL_SetCursor (SDL_Cursor *cursor)
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178 {
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179 SDL_VideoDevice *video = current_video;
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180 SDL_VideoDevice *this = current_video;
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181
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182 /* Make sure that the video subsystem has been initialized */
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183 if ( ! video ) {
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184 return;
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185 }
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186
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187 /* Prevent the event thread from moving the mouse */
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188 SDL_LockCursor();
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189
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190 /* Set the new cursor */
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191 if ( cursor && (cursor != SDL_cursor) ) {
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192 /* Erase the current mouse position */
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193 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
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194 SDL_EraseCursor(SDL_VideoSurface);
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195 } else if ( video->MoveWMCursor ) {
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196 /* If the video driver is moving the cursor directly,
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197 it needs to hide the old cursor before (possibly)
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198 showing the new one. (But don't erase NULL cursor)
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199 */
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200 if ( SDL_cursor ) {
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201 video->ShowWMCursor(this, NULL);
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202 }
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203 }
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204 SDL_cursor = cursor;
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205 }
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206
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207 /* Draw the new mouse cursor */
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208 if ( SDL_cursor && (SDL_cursorstate&CURSOR_VISIBLE) ) {
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209 /* Use window manager cursor if possible */
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210 if ( SDL_cursor->wm_cursor &&
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211 video->ShowWMCursor(this, SDL_cursor->wm_cursor) )
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212 SDL_cursorstate &= ~CURSOR_USINGSW;
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213 else {
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214 SDL_cursorstate |= CURSOR_USINGSW;
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215 if ( video->ShowWMCursor ) {
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216 video->ShowWMCursor(this, NULL);
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217 }
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218 { int x, y;
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219 SDL_GetMouseState(&x, &y);
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220 SDL_cursor->area.x = (x - SDL_cursor->hot_x);
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221 SDL_cursor->area.y = (y - SDL_cursor->hot_y);
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222 }
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223 SDL_DrawCursor(SDL_VideoSurface);
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224 }
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225 } else {
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diff changeset
226 /* Erase window manager mouse (cursor not visible) */
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227 if ( SDL_cursor && (SDL_cursorstate & CURSOR_USINGSW) ) {
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228 SDL_EraseCursor(SDL_VideoSurface);
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229 } else {
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230 if ( video ) {
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231 video->ShowWMCursor(this, NULL);
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232 }
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233 }
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diff changeset
234 }
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235 SDL_UnlockCursor();
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236 }
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237
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238 SDL_Cursor * SDL_GetCursor (void)
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diff changeset
239 {
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diff changeset
240 return(SDL_cursor);
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diff changeset
241 }
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242
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243 void SDL_FreeCursor (SDL_Cursor *cursor)
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parents:
diff changeset
244 {
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diff changeset
245 if ( cursor ) {
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diff changeset
246 if ( cursor == SDL_cursor ) {
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247 SDL_SetCursor(SDL_defcursor);
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248 }
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249 if ( cursor != SDL_defcursor ) {
77
1e7e61b9b0f9 Don't crash if freeing a cursor after quit...
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parents: 1
diff changeset
250 SDL_VideoDevice *video = current_video;
1e7e61b9b0f9 Don't crash if freeing a cursor after quit...
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parents: 1
diff changeset
251 SDL_VideoDevice *this = current_video;
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diff changeset
252
0
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diff changeset
253 if ( cursor->data ) {
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diff changeset
254 free(cursor->data);
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diff changeset
255 }
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diff changeset
256 if ( cursor->save[0] ) {
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diff changeset
257 free(cursor->save[0]);
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diff changeset
258 }
77
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parents: 1
diff changeset
259 if ( video && cursor->wm_cursor ) {
0
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diff changeset
260 video->FreeWMCursor(this, cursor->wm_cursor);
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diff changeset
261 }
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diff changeset
262 free(cursor);
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parents:
diff changeset
263 }
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diff changeset
264 }
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diff changeset
265 }
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diff changeset
266
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diff changeset
267 int SDL_ShowCursor (int toggle)
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parents:
diff changeset
268 {
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diff changeset
269 int showing;
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parents:
diff changeset
270
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diff changeset
271 showing = (SDL_cursorstate & CURSOR_VISIBLE);
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parents:
diff changeset
272 if ( toggle >= 0 ) {
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diff changeset
273 SDL_LockCursor();
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parents:
diff changeset
274 if ( toggle ) {
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diff changeset
275 SDL_cursorstate |= CURSOR_VISIBLE;
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parents:
diff changeset
276 } else {
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diff changeset
277 SDL_cursorstate &= ~CURSOR_VISIBLE;
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parents:
diff changeset
278 }
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diff changeset
279 SDL_UnlockCursor();
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parents:
diff changeset
280 if ( (SDL_cursorstate & CURSOR_VISIBLE) != showing ) {
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diff changeset
281 SDL_VideoDevice *video = current_video;
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diff changeset
282 SDL_VideoDevice *this = current_video;
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parents:
diff changeset
283
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diff changeset
284 SDL_SetCursor(NULL);
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parents:
diff changeset
285 if ( video && video->CheckMouseMode ) {
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parents:
diff changeset
286 video->CheckMouseMode(this);
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parents:
diff changeset
287 }
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parents:
diff changeset
288 }
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parents:
diff changeset
289 } else {
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parents:
diff changeset
290 /* Query current state */ ;
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parents:
diff changeset
291 }
74212992fb08 Initial revision
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parents:
diff changeset
292 return(showing ? 1 : 0);
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parents:
diff changeset
293 }
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parents:
diff changeset
294
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diff changeset
295 void SDL_WarpMouse (Uint16 x, Uint16 y)
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parents:
diff changeset
296 {
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parents:
diff changeset
297 SDL_VideoDevice *video = current_video;
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diff changeset
298 SDL_VideoDevice *this = current_video;
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parents:
diff changeset
299
595
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
300 if ( !video || !SDL_PublicSurface ) {
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
301 SDL_SetError("A video mode must be set before warping mouse");
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
302 return;
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
303 }
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
304
527
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
305 /* If we have an offset video mode, offset the mouse coordinates */
1163
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
306 if (this->screen->pitch == 0) {
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
307 x += this->screen->offset / this->screen->format->BytesPerPixel;
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
308 y += this->screen->offset;
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
309 } else {
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
310 x += (this->screen->offset % this->screen->pitch) /
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
311 this->screen->format->BytesPerPixel;
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
312 y += (this->screen->offset / this->screen->pitch);
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
313 }
527
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
314
0
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parents:
diff changeset
315 /* This generates a mouse motion event */
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parents:
diff changeset
316 if ( video->WarpWMCursor ) {
74212992fb08 Initial revision
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parents:
diff changeset
317 video->WarpWMCursor(this, x, y);
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parents:
diff changeset
318 } else {
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parents:
diff changeset
319 SDL_PrivateMouseMotion(0, 0, x, y);
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parents:
diff changeset
320 }
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parents:
diff changeset
321 }
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parents:
diff changeset
322
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parents:
diff changeset
323 void SDL_MoveCursor(int x, int y)
74212992fb08 Initial revision
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parents:
diff changeset
324 {
74212992fb08 Initial revision
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parents:
diff changeset
325 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
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parents:
diff changeset
326
74212992fb08 Initial revision
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parents:
diff changeset
327 /* Erase and update the current mouse position */
74212992fb08 Initial revision
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parents:
diff changeset
328 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
74212992fb08 Initial revision
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parents:
diff changeset
329 /* Erase and redraw mouse cursor in new position */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 SDL_LockCursor();
74212992fb08 Initial revision
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parents:
diff changeset
331 SDL_EraseCursor(SDL_VideoSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 SDL_cursor->area.x = (x - SDL_cursor->hot_x);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 SDL_cursor->area.y = (y - SDL_cursor->hot_y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 SDL_DrawCursor(SDL_VideoSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 SDL_UnlockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 } else if ( video->MoveWMCursor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 video->MoveWMCursor(video, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 /* Keep track of the current cursor colors */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 static int palette_changed = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 static Uint32 pixels8[2];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 void SDL_CursorPaletteChanged(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 palette_changed = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 void SDL_MouseRect(SDL_Rect *area)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 int clip_diff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 *area = SDL_cursor->area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 if ( area->x < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 area->w += area->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 area->x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 if ( area->y < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 area->h += area->y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 area->y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 clip_diff = (area->x+area->w)-SDL_VideoSurface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 if ( clip_diff > 0 ) {
113
e21ac1dd30f1 Fixed crash if mouse is outside of the screen bounds for some reason
Sam Lantinga <slouken@lokigames.com>
parents: 77
diff changeset
365 area->w = area->w < clip_diff ? 0 : area->w-clip_diff;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 clip_diff = (area->y+area->h)-SDL_VideoSurface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 if ( clip_diff > 0 ) {
113
e21ac1dd30f1 Fixed crash if mouse is outside of the screen bounds for some reason
Sam Lantinga <slouken@lokigames.com>
parents: 77
diff changeset
369 area->h = area->h < clip_diff ? 0 : area->h-clip_diff;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 static void SDL_DrawCursorFast(SDL_Surface *screen, SDL_Rect *area)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 const Uint32 pixels[2] = { 0xFFFFFFFF, 0x00000000 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 int i, w, h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 Uint8 *data, datab;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 Uint8 *mask, maskb;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 data = SDL_cursor->data + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 switch (screen->format->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 case 1: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 Uint8 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 if ( palette_changed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 palette_changed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 dst = (Uint8 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 (SDL_cursor->area.y+area->y)*screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 dstskip = screen->pitch-area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 *dst = pixels8[datab>>7];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 dst++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 case 2: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 Uint16 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 dst = (Uint16 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 (SDL_cursor->area.y+area->y)*screen->pitch/2 +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 dstskip = (screen->pitch/2)-area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 *dst = pixels[datab>>7];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 dst++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 case 3: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 Uint8 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 dst = (Uint8 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 (SDL_cursor->area.y+area->y)*screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 SDL_cursor->area.x*3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 dstskip = screen->pitch-area->w*3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 memset(dst,pixels[datab>>7],3);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 dst += 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 case 4: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 Uint32 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 dst = (Uint32 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 (SDL_cursor->area.y+area->y)*screen->pitch/4 +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 dstskip = (screen->pitch/4)-area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 *dst = pixels[datab>>7];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 dst++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 static void SDL_DrawCursorSlow(SDL_Surface *screen, SDL_Rect *area)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 const Uint32 pixels[2] = { 0xFFFFFF, 0x000000 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 int h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 int x, minx, maxx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 Uint8 *data, datab = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 Uint8 *mask, maskb = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 Uint8 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 int dstbpp, dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 data = SDL_cursor->data + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 dstbpp = screen->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 dst = (Uint8 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 (SDL_cursor->area.y+area->y)*screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 SDL_cursor->area.x*dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 dstskip = screen->pitch-SDL_cursor->area.w*dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 minx = area->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 maxx = area->x+area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 if ( screen->format->BytesPerPixel == 1 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 if ( palette_changed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 palette_changed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 for ( x=0; x<SDL_cursor->area.w; ++x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 if ( (x%8) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 if ( (x >= minx) && (x < maxx) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 memset(dst, pixels8[datab>>7], dstbpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 dst += dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 for ( x=0; x<SDL_cursor->area.w; ++x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 if ( (x%8) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 if ( (x >= minx) && (x < maxx) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 memset(dst, pixels[datab>>7], dstbpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 dst += dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 /* This handles the ugly work of converting the saved cursor background from
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 the pixel format of the shadow surface to that of the video surface.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 This is only necessary when blitting from a shadow surface of a different
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 pixel format than the video surface, and using a software rendered cursor.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 static void SDL_ConvertCursorSave(SDL_Surface *screen, int w, int h)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 SDL_BlitInfo info;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 SDL_loblit RunBlit;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 /* Make sure we can steal the blit mapping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 if ( screen->map->dst != SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 /* Set up the blit information */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 info.s_pixels = SDL_cursor->save[1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 info.s_width = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 info.s_height = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 info.s_skip = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 info.d_pixels = SDL_cursor->save[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 info.d_width = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 info.d_height = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 info.d_skip = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 info.aux_data = screen->map->sw_data->aux_data;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 info.src = screen->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 info.table = screen->map->table;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 info.dst = SDL_VideoSurface->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 RunBlit = screen->map->sw_data->blit;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 /* Run the actual software blit */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 RunBlit(&info);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 void SDL_DrawCursorNoLock(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 /* Get the mouse rectangle, clipped to the screen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 SDL_MouseRect(&area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 if ( (area.w == 0) || (area.h == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 /* Copy mouse background */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 { int w, h, screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 Uint8 *src, *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 /* Set up the copy pointers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 screenbpp = screen->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 if ( (screen == SDL_VideoSurface) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 FORMAT_EQUAL(screen->format, SDL_VideoSurface->format) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 dst = SDL_cursor->save[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 dst = SDL_cursor->save[1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 src = (Uint8 *)screen->pixels + area.y * screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 area.x * screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 /* Perform the copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 w = area.w*screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 h = area.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 while ( h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 memcpy(dst, src, w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 dst += w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 src += screen->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 /* Draw the mouse cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 area.x -= SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 area.y -= SDL_cursor->area.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 if ( (area.x == 0) && (area.w == SDL_cursor->area.w) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 SDL_DrawCursorFast(screen, &area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 SDL_DrawCursorSlow(screen, &area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 void SDL_DrawCursor(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 /* Lock the screen if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 if ( screen == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 if ( SDL_LockSurface(screen) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 SDL_DrawCursorNoLock(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 /* Unlock the screen and update if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 SDL_UnlockSurface(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 if ( (screen == SDL_VideoSurface) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 ((screen->flags & SDL_HWSURFACE) != SDL_HWSURFACE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 SDL_MouseRect(&area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 /* This can be called before a video mode is set */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 if ( video->UpdateRects ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 video->UpdateRects(this, 1, &area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 void SDL_EraseCursorNoLock(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 /* Get the mouse rectangle, clipped to the screen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 SDL_MouseRect(&area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 if ( (area.w == 0) || (area.h == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 return;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 /* Copy mouse background */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 { int w, h, screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 Uint8 *src, *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 /* Set up the copy pointers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 screenbpp = screen->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 if ( (screen == SDL_VideoSurface) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 FORMAT_EQUAL(screen->format, SDL_VideoSurface->format) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 src = SDL_cursor->save[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 src = SDL_cursor->save[1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 dst = (Uint8 *)screen->pixels + area.y * screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 area.x * screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 /* Perform the copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 w = area.w*screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 h = area.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 while ( h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 memcpy(dst, src, w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 src += w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 dst += screen->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 /* Perform pixel conversion on cursor background */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 if ( src > SDL_cursor->save[1] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 SDL_ConvertCursorSave(screen, area.w, area.h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 void SDL_EraseCursor(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 /* Lock the screen if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 if ( screen == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 if ( SDL_LockSurface(screen) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 SDL_EraseCursorNoLock(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 /* Unlock the screen and update if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 SDL_UnlockSurface(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 if ( (screen == SDL_VideoSurface) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 ((screen->flags & SDL_HWSURFACE) != SDL_HWSURFACE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 SDL_MouseRect(&area);
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
741 if ( video->UpdateRects ) {
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
742 video->UpdateRects(this, 1, &area);
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
743 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 /* Reset the cursor on video mode change
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 FIXME: Keep track of all cursors, and reset them all.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 void SDL_ResetCursor(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 int savelen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 if ( SDL_cursor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 savelen = SDL_cursor->area.w*4*SDL_cursor->area.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 SDL_cursor->area.x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 SDL_cursor->area.y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 memset(SDL_cursor->save[0], 0, savelen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 }