annotate src/video/SDL_blit.c @ 1240:3b8a43c428bb

From Bug #36: There are a couple of issues with the selection of Altivec alpha-blitting routines in CalculateAlphaBlit() in src/video/SDL_Blit_A.c. 1) There's no check for the presence of Altivec when checking if the Blit32to565PixelAlphaAltivec() routine can be selected. 2) Altivec cannot be used in video memory, and there's no check if the destination surface is a hardware surface. (Alpha-blitting to a hardware surface with GPU support is a bad idea, but somebody's bound to do it anyway.) Patch to fix these attached.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 08 Jan 2006 21:18:15 +0000
parents b81f54c3963f
children c9b51268668f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdio.h>
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29 #include <stdlib.h>
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30 #include <string.h>
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31
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32 #include "SDL_error.h"
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33 #include "SDL_video.h"
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34 #include "SDL_sysvideo.h"
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35 #include "SDL_blit.h"
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36 #include "SDL_RLEaccel_c.h"
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37 #include "SDL_pixels_c.h"
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38 #include "SDL_memops.h"
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39
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40 #if (defined(i386) || defined(__x86_64__)) && defined(__GNUC__) && defined(USE_ASMBLIT)
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41 #define MMX_ASMBLIT
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42 #endif
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43
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44 #if defined(MMX_ASMBLIT)
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45 #include "SDL_cpuinfo.h"
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46 #include "mmx.h"
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47 #endif
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48
0
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49 /* The general purpose software blit routine */
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50 static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
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51 SDL_Surface *dst, SDL_Rect *dstrect)
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52 {
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53 int okay;
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54 int src_locked;
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55 int dst_locked;
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56
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57 /* Everything is okay at the beginning... */
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58 okay = 1;
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59
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60 /* Lock the destination if it's in hardware */
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61 dst_locked = 0;
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62 if ( SDL_MUSTLOCK(dst) ) {
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63 if ( SDL_LockSurface(dst) < 0 ) {
0
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64 okay = 0;
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65 } else {
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66 dst_locked = 1;
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67 }
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68 }
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69 /* Lock the source if it's in hardware */
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70 src_locked = 0;
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71 if ( SDL_MUSTLOCK(src) ) {
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72 if ( SDL_LockSurface(src) < 0 ) {
0
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73 okay = 0;
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74 } else {
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75 src_locked = 1;
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76 }
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77 }
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78
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79 /* Set up source and destination buffer pointers, and BLIT! */
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80 if ( okay && srcrect->w && srcrect->h ) {
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81 SDL_BlitInfo info;
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82 SDL_loblit RunBlit;
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83
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84 /* Set up the blit information */
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85 info.s_pixels = (Uint8 *)src->pixels +
0
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86 (Uint16)srcrect->y*src->pitch +
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87 (Uint16)srcrect->x*src->format->BytesPerPixel;
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88 info.s_width = srcrect->w;
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89 info.s_height = srcrect->h;
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90 info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
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91 info.d_pixels = (Uint8 *)dst->pixels +
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92 (Uint16)dstrect->y*dst->pitch +
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93 (Uint16)dstrect->x*dst->format->BytesPerPixel;
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94 info.d_width = dstrect->w;
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95 info.d_height = dstrect->h;
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96 info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
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97 info.aux_data = src->map->sw_data->aux_data;
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98 info.src = src->format;
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99 info.table = src->map->table;
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100 info.dst = dst->format;
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101 RunBlit = src->map->sw_data->blit;
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102
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103 /* Run the actual software blit */
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104 RunBlit(&info);
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105 }
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106
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107 /* We need to unlock the surfaces if they're locked */
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108 if ( dst_locked ) {
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109 SDL_UnlockSurface(dst);
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110 }
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111 if ( src_locked ) {
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112 SDL_UnlockSurface(src);
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113 }
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114 /* Blit is done! */
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115 return(okay ? 0 : -1);
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116 }
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117
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118 #ifdef MMX_ASMBLIT
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119 static __inline__ void SDL_memcpyMMX(Uint8 *to, const Uint8 *from, int len)
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120 {
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121 int i;
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122
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123 for(i=0; i<len/8; i++) {
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124 __asm__ __volatile__ (
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125 " movq (%0), %%mm0\n"
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126 " movq %%mm0, (%1)\n"
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127 : : "r" (from), "r" (to) : "memory");
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128 from+=8;
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129 to+=8;
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130 }
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131 if (len&7)
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132 SDL_memcpy(to, from, len&7);
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133 }
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134
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135 static __inline__ void SDL_memcpySSE(Uint8 *to, const Uint8 *from, int len)
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136 {
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137 int i;
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138
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139 __asm__ __volatile__ (
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140 " prefetchnta (%0)\n"
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141 " prefetchnta 64(%0)\n"
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142 " prefetchnta 128(%0)\n"
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143 " prefetchnta 192(%0)\n"
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144 : : "r" (from) );
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145
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146 for(i=0; i<len/8; i++) {
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147 __asm__ __volatile__ (
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148 " prefetchnta 256(%0)\n"
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149 " movq (%0), %%mm0\n"
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150 " movntq %%mm0, (%1)\n"
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151 : : "r" (from), "r" (to) : "memory");
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Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
152 from+=8;
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
153 to+=8;
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
154 }
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
155 if (len&7)
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
156 SDL_memcpy(to, from, len&7);
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
157 }
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
158 #endif
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Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
159
0
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parents:
diff changeset
160 static void SDL_BlitCopy(SDL_BlitInfo *info)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
162 Uint8 *src, *dst;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 int w, h;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
164 int srcskip, dstskip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165
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parents:
diff changeset
166 w = info->d_width*info->dst->BytesPerPixel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 h = info->d_height;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 src = info->s_pixels;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169 dst = info->d_pixels;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 srcskip = w+info->s_skip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 dstskip = w+info->d_skip;
880
9ef41050100c Date: Tue, 30 Mar 2004 21:26:47 -0600
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
172 #ifdef MMX_ASMBLIT
739
22dbf364c017 Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents: 697
diff changeset
173 if(SDL_HasSSE())
689
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
174 {
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
175 while ( h-- ) {
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
176 SDL_memcpySSE(dst, src, w);
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
177 src += srcskip;
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
178 dst += dstskip;
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
179 }
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
180 __asm__ __volatile__ (
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
181 " emms\n"
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
182 ::);
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
183 }
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
184 else
739
22dbf364c017 Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents: 697
diff changeset
185 if(SDL_HasMMX())
689
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
186 {
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
187 while ( h-- ) {
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
188 SDL_memcpyMMX(dst, src, w);
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
189 src += srcskip;
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
190 dst += dstskip;
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
191 }
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
192 __asm__ __volatile__ (
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
193 " emms\n"
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
194 ::);
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
195 }
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
196 else
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
197 #endif
0
74212992fb08 Initial revision
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parents:
diff changeset
198 while ( h-- ) {
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parents:
diff changeset
199 SDL_memcpy(dst, src, w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200 src += srcskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 static void SDL_BlitCopyOverlap(SDL_BlitInfo *info)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 Uint8 *src, *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 int w, h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 int srcskip, dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 w = info->d_width*info->dst->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 h = info->d_height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 src = info->s_pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 dst = info->d_pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 srcskip = w+info->s_skip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 dstskip = w+info->d_skip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 if ( dst < src ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 while ( h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 SDL_memcpy(dst, src, w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 src += srcskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 src += ((h-1) * srcskip);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 dst += ((h-1) * dstskip);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 while ( h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 SDL_revcpy(dst, src, w);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 src -= srcskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 dst -= dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 /* Figure out which of many blit routines to set up on a surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 int SDL_CalculateBlit(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 int blit_index;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 /* Clean everything out to start */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 SDL_UnRLESurface(surface, 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 surface->map->sw_blit = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 /* Figure out if an accelerated hardware blit is possible */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 surface->flags &= ~SDL_HWACCEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 if ( surface->map->identity ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 int hw_blit_ok;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 /* We only support accelerated blitting to hardware */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 if ( surface->map->dst->flags & SDL_HWSURFACE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 hw_blit_ok = current_video->info.blit_hw;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 hw_blit_ok = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 hw_blit_ok = current_video->info.blit_hw_CC;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 hw_blit_ok = current_video->info.blit_hw_A;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 /* We only support accelerated blitting to hardware */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 if ( surface->map->dst->flags & SDL_HWSURFACE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 hw_blit_ok = current_video->info.blit_sw;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 hw_blit_ok = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 hw_blit_ok = current_video->info.blit_sw_CC;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 hw_blit_ok = current_video->info.blit_sw_A;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 if ( hw_blit_ok ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 video->CheckHWBlit(this, surface, surface->map->dst);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 }
1052
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
283
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
284 /* if an alpha pixel format is specified, we can accelerate alpha blits */
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
285 if (((surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )&&(current_video->displayformatalphapixel))
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
286 {
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
287 if ( (surface->flags & SDL_SRCALPHA) )
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
288 if ( current_video->info.blit_hw_A ) {
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
289 SDL_VideoDevice *video = current_video;
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
290 SDL_VideoDevice *this = current_video;
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
291 video->CheckHWBlit(this, surface, surface->map->dst);
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
292 }
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
293 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 /* Get the blit function index, based on surface mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 blit_index = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 if ( surface->flags & SDL_SRCALPHA
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 && (surface->format->alpha != SDL_ALPHA_OPAQUE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 || surface->format->Amask) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 blit_index |= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 /* Check for special "identity" case -- copy blit */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 if ( surface->map->identity && blit_index == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 surface->map->sw_data->blit = SDL_BlitCopy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 /* Handle overlapping blits on the same surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 if ( surface == surface->map->dst ) {
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311 surface->map->sw_data->blit = SDL_BlitCopyOverlap;
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312 }
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313 } else {
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314 if ( surface->format->BitsPerPixel < 8 ) {
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315 surface->map->sw_data->blit =
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316 SDL_CalculateBlit0(surface, blit_index);
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317 } else {
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318 switch ( surface->format->BytesPerPixel ) {
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319 case 1:
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320 surface->map->sw_data->blit =
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321 SDL_CalculateBlit1(surface, blit_index);
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322 break;
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323 case 2:
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324 case 3:
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325 case 4:
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326 surface->map->sw_data->blit =
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327 SDL_CalculateBlitN(surface, blit_index);
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328 break;
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329 default:
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330 surface->map->sw_data->blit = NULL;
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331 break;
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332 }
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333 }
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334 }
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335 /* Make sure we have a blit function */
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336 if ( surface->map->sw_data->blit == NULL ) {
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337 SDL_InvalidateMap(surface->map);
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338 SDL_SetError("Blit combination not supported");
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339 return(-1);
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340 }
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341
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342 /* Choose software blitting function */
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343 if(surface->flags & SDL_RLEACCELOK
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344 && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) {
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345
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346 if(surface->map->identity
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347 && (blit_index == 1
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348 || (blit_index == 3 && !surface->format->Amask))) {
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349 if ( SDL_RLESurface(surface) == 0 )
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350 surface->map->sw_blit = SDL_RLEBlit;
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351 } else if(blit_index == 2 && surface->format->Amask) {
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352 if ( SDL_RLESurface(surface) == 0 )
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353 surface->map->sw_blit = SDL_RLEAlphaBlit;
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354 }
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355 }
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356
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357 if ( surface->map->sw_blit == NULL ) {
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358 surface->map->sw_blit = SDL_SoftBlit;
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359 }
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360 return(0);
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361 }
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362