annotate docs/man3/SDL_GetGamma.3 @ 1240:3b8a43c428bb

From Bug #36: There are a couple of issues with the selection of Altivec alpha-blitting routines in CalculateAlphaBlit() in src/video/SDL_Blit_A.c. 1) There's no check for the presence of Altivec when checking if the Blit32to565PixelAlphaAltivec() routine can be selected. 2) Altivec cannot be used in video memory, and there's no check if the destination surface is a hardware surface. (Alpha-blitting to a hardware surface with GPU support is a bad idea, but somebody's bound to do it anyway.) Patch to fix these attached.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 08 Jan 2006 21:18:15 +0000
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children 546f7c1eb755
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1 .TH "SDL_GetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_GetGamma\- Gets the gamma of the display
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_GetGamma\fP\fR(\fBfloat *red, float *green, float *blue\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Gets the color gamma of the display\&. The gamma value for each color component will be place in the parameters \fBred\fR, \fBgreen\fR and \fBblue\fR\&. The values can range from 0\&.1 to 10\&.
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12 .PP
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13 .RS
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14 \fBNote:
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15 .PP
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16 This function currently only works on XFreee 4\&.0 and up\&.
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17 .RE
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18 .SH "SEE ALSO"
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19 .PP
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20 \fI\fBSDL_SetGamma\fP\fR, \fI\fBSDL_SetVideoMode\fP\fR
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21 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01