annotate TODO @ 1240:3b8a43c428bb

From Bug #36: There are a couple of issues with the selection of Altivec alpha-blitting routines in CalculateAlphaBlit() in src/video/SDL_Blit_A.c. 1) There's no check for the presence of Altivec when checking if the Blit32to565PixelAlphaAltivec() routine can be selected. 2) Altivec cannot be used in video memory, and there's no check if the destination surface is a hardware surface. (Alpha-blitting to a hardware surface with GPU support is a bad idea, but somebody's bound to do it anyway.) Patch to fix these attached.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 08 Jan 2006 21:18:15 +0000
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children 19418e4422cb
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2 Wish list for the 1.3 development branch:
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4 * Use /etc/fb.modes, if available, like GGI does
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5 * Add mousewheel events (new unified event architecture?)
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6 * DirectInput joystick support needs to be implemented
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7 * Be able to enumerate and select available audio and video drivers
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8 * Fullscreen video mode support for MacOS X
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9 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
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10 * Shaped windows, windows without borders
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11 * Multiple windows, multiple display support
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12 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
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13 * Add a timestamp to events
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14 * Use RDTSC for timer resolution on x86 hardware
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15 * Add audio input API
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16 * Add hardware accelerated scaled blit
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17 * Add hardware accelerated alpha blits
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18 * Redesign blitting architecture to allow blit plugins
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20 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
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21 int and evaluate all the rest of the datatypes. This is the only place
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22 we should do it though, since the 1.2 series should not break binary
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23 compatibility in this way.
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25 Requests:
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26 * PCM and CDROM volume control (deprecated, but possible)