Mercurial > sdl-ios-xcode
annotate README @ 1240:3b8a43c428bb
From Bug #36:
There are a couple of issues with the selection of Altivec alpha-blitting
routines in CalculateAlphaBlit() in src/video/SDL_Blit_A.c.
1) There's no check for the presence of Altivec when checking if the
Blit32to565PixelAlphaAltivec() routine can be selected.
2) Altivec cannot be used in video memory, and there's no check if the
destination surface is a hardware surface. (Alpha-blitting to a hardware
surface with GPU support is a bad idea, but somebody's bound to do it anyway.)
Patch to fix these attached.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 08 Jan 2006 21:18:15 +0000 |
parents | 61b7f5eed0e8 |
children | ca3718c215af |
rev | line source |
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0 | 1 |
2 Simple DirectMedia Layer | |
3 | |
4 (SDL) | |
5 | |
6 Version 1.2 | |
7 | |
8 --- | |
9 http://www.libsdl.org/ | |
10 | |
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Sam Lantinga <slouken@libsdl.org>
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11 This is the Simple DirectMedia Layer, a general API that provides low |
0 | 12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, |
13 and 2D framebuffer across multiple platforms. | |
14 | |
15 SDL is written in C, but works with C++ natively, and has bindings to | |
579
70fa3e489399
Added some language bindings to the README
Sam Lantinga <slouken@libsdl.org>
parents:
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16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML, |
70fa3e489399
Added some language bindings to the README
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Objective C, Perl, PHP, Pike, Python, and Ruby. |
0 | 18 |
19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X, | |
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61b7f5eed0e8
QNX is now officially supported! Thanks to Mike Gorchak!
Sam Lantinga <slouken@libsdl.org>
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20 FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains |
61b7f5eed0e8
QNX is now officially supported! Thanks to Mike Gorchak!
Sam Lantinga <slouken@libsdl.org>
parents:
630
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21 support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, |
630
550bccdf04bd
Added initial support for RISC OS (thanks Peter Naulls!)
Sam Lantinga <slouken@libsdl.org>
parents:
602
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22 RISC OS, and SymbianOS, but these are not officially supported. |
0 | 23 |
24 This library is distributed under GNU LGPL version 2, which can be | |
25 found in the file "COPYING". This license allows you to use SDL | |
26 freely in commercial programs as long as you link with the dynamic | |
27 library. | |
28 | |
29 The best way to learn how to use SDL is to check out the header files in | |
30 the "include" subdirectory and the programs in the "test" subdirectory. | |
31 The header files and test programs are well commented and always up to date. | |
32 More documentation is available in HTML format in "./docs/index.html" | |
33 | |
34 The test programs in the "test" subdirectory are in the public domain. | |
35 | |
36 Frequently asked questions are answered online: | |
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37 http://www.libsdl.org/faq.php |
0 | 38 |
39 If you need help with the library, or just want to discuss SDL related | |
40 issues, you can join the developers mailing list: | |
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Sam Lantinga <slouken@libsdl.org>
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41 http://www.libsdl.org/mailing-list.php |
0 | 42 |
43 Enjoy! | |
44 Sam Lantinga (slouken@libsdl.org) | |
45 |