annotate README @ 1240:3b8a43c428bb

From Bug #36: There are a couple of issues with the selection of Altivec alpha-blitting routines in CalculateAlphaBlit() in src/video/SDL_Blit_A.c. 1) There's no check for the presence of Altivec when checking if the Blit32to565PixelAlphaAltivec() routine can be selected. 2) Altivec cannot be used in video memory, and there's no check if the destination surface is a hardware surface. (Alpha-blitting to a hardware surface with GPU support is a bad idea, but somebody's bound to do it anyway.) Patch to fix these attached.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 08 Jan 2006 21:18:15 +0000
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2 Simple DirectMedia Layer
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4 (SDL)
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6 Version 1.2
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8 ---
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9 http://www.libsdl.org/
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11 This is the Simple DirectMedia Layer, a general API that provides low
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12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
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13 and 2D framebuffer across multiple platforms.
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15 SDL is written in C, but works with C++ natively, and has bindings to
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16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
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17 Objective C, Perl, PHP, Pike, Python, and Ruby.
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19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
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20 FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains
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21 support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64,
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22 RISC OS, and SymbianOS, but these are not officially supported.
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24 This library is distributed under GNU LGPL version 2, which can be
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25 found in the file "COPYING". This license allows you to use SDL
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26 freely in commercial programs as long as you link with the dynamic
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27 library.
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29 The best way to learn how to use SDL is to check out the header files in
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30 the "include" subdirectory and the programs in the "test" subdirectory.
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31 The header files and test programs are well commented and always up to date.
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32 More documentation is available in HTML format in "./docs/index.html"
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33
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34 The test programs in the "test" subdirectory are in the public domain.
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36 Frequently asked questions are answered online:
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37 http://www.libsdl.org/faq.php
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39 If you need help with the library, or just want to discuss SDL related
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40 issues, you can join the developers mailing list:
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41 http://www.libsdl.org/mailing-list.php
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43 Enjoy!
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44 Sam Lantinga (slouken@libsdl.org)
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