annotate src/audio/ums/SDL_umsaudio.c @ 1982:3b4ce57c6215

First shot at new audio data types (int32 and float32). Notable changes: - Converters between types are autogenerated. Instead of making multiple passes over the data with seperate filters for endianess, size, signedness, etc, converting between data types is always one specialized filter. This simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases with the new types, and makes the actually conversions more CPU cache friendly. Left a stub for adding specific optimized versions of these routines (SSE/MMX/Altivec, assembler, etc) - Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This does not need to be run unless tweaking the code, and thus doesn't need integration into the build system. - Went through all the drivers and tried to weed out all the "Uint16" references that are better specified with the new SDL_AudioFormat typedef. - Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them with new SDL_AUDIO_* macros. - Added initial float32 and int32 support code. Theoretically, existing drivers will push these through converters to get the data they want to feed to the hardware. Still TODO: - Optimize and debug new converters. - Update the CoreAudio backend to accept float32 data directly. - Other backends, too? - SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files (both of which exist and can be generated by 'sox' for testing purposes). - Update the mixer to handle new datatypes. - Optionally update SDL_sound and SDL_mixer, etc.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 24 Aug 2006 12:10:46 +0000
parents c121d94672cb
children 4a32d186f35b
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Carsten Griwodz
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20 griff@kom.tu-darmstadt.de
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21
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22 based on linux/SDL_dspaudio.c by Sam Lantinga
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23 */
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24 #include "SDL_config.h"
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25
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26 /* Allow access to a raw mixing buffer */
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27
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28 #include <errno.h>
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29 #include <unistd.h>
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30 #include <fcntl.h>
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31 #include <sys/types.h>
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32 #include <sys/time.h>
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33 #include <sys/ioctl.h>
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34 #include <sys/stat.h>
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35 #include <sys/mman.h>
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36
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37 #include "SDL_audio.h"
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38 #include "../SDL_audio_c.h"
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39 #include "../SDL_audiodev_c.h"
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40 #include "SDL_umsaudio.h"
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41
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42 /* The tag name used by UMS audio */
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43 #define UMS_DRIVER_NAME "ums"
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44
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45 #define DEBUG_AUDIO 1
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46
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47 /* Audio driver functions */
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48 static int UMS_OpenAudio(_THIS, SDL_AudioSpec * spec);
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49 static void UMS_PlayAudio(_THIS);
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50 static Uint8 *UMS_GetAudioBuf(_THIS);
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51 static void UMS_CloseAudio(_THIS);
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52
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53 static UMSAudioDevice_ReturnCode UADOpen(_THIS, string device, string mode,
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54 long flags);
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55 static UMSAudioDevice_ReturnCode UADClose(_THIS);
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56 static UMSAudioDevice_ReturnCode UADGetBitsPerSample(_THIS, long *bits);
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57 static UMSAudioDevice_ReturnCode UADSetBitsPerSample(_THIS, long bits);
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58 static UMSAudioDevice_ReturnCode UADSetSampleRate(_THIS, long rate,
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59 long *set_rate);
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60 static UMSAudioDevice_ReturnCode UADSetByteOrder(_THIS, string byte_order);
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61 static UMSAudioDevice_ReturnCode UADSetAudioFormatType(_THIS, string fmt);
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62 static UMSAudioDevice_ReturnCode UADSetNumberFormat(_THIS, string fmt);
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63 static UMSAudioDevice_ReturnCode UADInitialize(_THIS);
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64 static UMSAudioDevice_ReturnCode UADStart(_THIS);
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65 static UMSAudioDevice_ReturnCode UADStop(_THIS);
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66 static UMSAudioDevice_ReturnCode UADSetTimeFormat(_THIS,
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67 UMSAudioTypes_TimeFormat
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68 fmt);
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69 static UMSAudioDevice_ReturnCode UADWriteBuffSize(_THIS, long *buff_size);
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70 static UMSAudioDevice_ReturnCode UADWriteBuffRemain(_THIS, long *buff_size);
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71 static UMSAudioDevice_ReturnCode UADWriteBuffUsed(_THIS, long *buff_size);
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72 static UMSAudioDevice_ReturnCode UADSetDMABufferSize(_THIS, long bytes,
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73 long *bytes_ret);
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74 static UMSAudioDevice_ReturnCode UADSetVolume(_THIS, long volume);
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75 static UMSAudioDevice_ReturnCode UADSetBalance(_THIS, long balance);
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76 static UMSAudioDevice_ReturnCode UADSetChannels(_THIS, long channels);
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77 static UMSAudioDevice_ReturnCode UADPlayRemainingData(_THIS, boolean block);
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78 static UMSAudioDevice_ReturnCode UADEnableOutput(_THIS, string output,
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79 long *left_gain,
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80 long *right_gain);
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81 static UMSAudioDevice_ReturnCode UADWrite(_THIS, UMSAudioTypes_Buffer * buff,
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82 long samples,
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83 long *samples_written);
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84
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85 /* Audio driver bootstrap functions */
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86 static int
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87 Audio_Available(void)
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88 {
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89 return 1;
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90 }
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91
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92 static void
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93 Audio_DeleteDevice(_THIS)
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94 {
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95 if (this->hidden->playbuf._buffer)
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96 SDL_free(this->hidden->playbuf._buffer);
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97 if (this->hidden->fillbuf._buffer)
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98 SDL_free(this->hidden->fillbuf._buffer);
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99 _somFree(this->hidden->umsdev);
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100 SDL_free(this->hidden);
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101 SDL_free(this);
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102 }
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103
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104 static SDL_AudioDevice *
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105 Audio_CreateDevice(int devindex)
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106 {
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107 SDL_AudioDevice *this;
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108
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109 /*
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110 * Allocate and initialize management storage and private management
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111 * storage for this SDL-using library.
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112 */
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113 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
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114 if (this) {
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115 SDL_memset(this, 0, (sizeof *this));
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116 this->hidden = (struct SDL_PrivateAudioData *)
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117 SDL_malloc((sizeof *this->hidden));
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118 }
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119 if ((this == NULL) || (this->hidden == NULL)) {
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120 SDL_OutOfMemory();
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121 if (this) {
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122 SDL_free(this);
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123 }
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124 return (0);
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125 }
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126 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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127 #ifdef DEBUG_AUDIO
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128 fprintf(stderr, "Creating UMS Audio device\n");
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129 #endif
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130
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131 /*
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132 * Calls for UMS env initialization and audio object construction.
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133 */
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134 this->hidden->ev = somGetGlobalEnvironment();
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135 this->hidden->umsdev = UMSAudioDeviceNew();
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136
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137 /*
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138 * Set the function pointers.
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139 */
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140 this->OpenAudio = UMS_OpenAudio;
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141 this->WaitAudio = NULL; /* we do blocking output */
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142 this->PlayAudio = UMS_PlayAudio;
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143 this->GetAudioBuf = UMS_GetAudioBuf;
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144 this->CloseAudio = UMS_CloseAudio;
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145 this->free = Audio_DeleteDevice;
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146
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147 #ifdef DEBUG_AUDIO
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148 fprintf(stderr, "done\n");
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149 #endif
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150 return this;
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151 }
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152
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153 AudioBootStrap UMS_bootstrap = {
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154 UMS_DRIVER_NAME, "AUX UMS audio",
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155 Audio_Available, Audio_CreateDevice
0
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156 };
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157
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158 static Uint8 *
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159 UMS_GetAudioBuf(_THIS)
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160 {
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161 #ifdef DEBUG_AUDIO
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162 fprintf(stderr, "enter UMS_GetAudioBuf\n");
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163 #endif
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164 return this->hidden->fillbuf._buffer;
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165 /*
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166 long bufSize;
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167 UMSAudioDevice_ReturnCode rc;
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168
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169 rc = UADSetTimeFormat(this, UMSAudioTypes_Bytes );
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170 rc = UADWriteBuffSize(this, bufSize );
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171 */
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172 }
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173
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174 static void
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175 UMS_CloseAudio(_THIS)
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176 {
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177 UMSAudioDevice_ReturnCode rc;
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178
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179 #ifdef DEBUG_AUDIO
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180 fprintf(stderr, "enter UMS_CloseAudio\n");
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181 #endif
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182 rc = UADPlayRemainingData(this, TRUE);
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183 rc = UADStop(this);
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184 rc = UADClose(this);
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185 }
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186
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187 static void
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188 UMS_PlayAudio(_THIS)
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189 {
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190 UMSAudioDevice_ReturnCode rc;
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191 long samplesToWrite;
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192 long samplesWritten;
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193 UMSAudioTypes_Buffer swpbuf;
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194
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195 #ifdef DEBUG_AUDIO
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196 fprintf(stderr, "enter UMS_PlayAudio\n");
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197 #endif
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198 samplesToWrite =
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199 this->hidden->playbuf._length / this->hidden->bytesPerSample;
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200 do {
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201 rc = UADWrite(this, &this->hidden->playbuf,
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202 samplesToWrite, &samplesWritten);
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203 samplesToWrite -= samplesWritten;
0
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204
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205 /* rc values: UMSAudioDevice_Success
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206 * UMSAudioDevice_Failure
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207 * UMSAudioDevice_Preempted
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208 * UMSAudioDevice_Interrupted
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209 * UMSAudioDevice_DeviceError
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210 */
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211 if (rc == UMSAudioDevice_DeviceError) {
0
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212 #ifdef DEBUG_AUDIO
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213 fprintf(stderr, "Returning from PlayAudio with devices error\n");
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214 #endif
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215 return;
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216 }
0
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217 }
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218 while (samplesToWrite > 0);
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219
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220 SDL_LockAudio();
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221 SDL_memcpy(&swpbuf, &this->hidden->playbuf, sizeof(UMSAudioTypes_Buffer));
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222 SDL_memcpy(&this->hidden->playbuf, &this->hidden->fillbuf,
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223 sizeof(UMSAudioTypes_Buffer));
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224 SDL_memcpy(&this->hidden->fillbuf, &swpbuf, sizeof(UMSAudioTypes_Buffer));
0
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225 SDL_UnlockAudio();
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226
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227 #ifdef DEBUG_AUDIO
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228 fprintf(stderr, "Wrote audio data and swapped buffer\n");
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229 #endif
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230 }
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231
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232 #if 0
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233 // /* Set the DSP frequency */
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234 // value = spec->freq;
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235 // if ( ioctl(this->hidden->audio_fd, SOUND_PCM_WRITE_RATE, &value) < 0 ) {
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236 // SDL_SetError("Couldn't set audio frequency");
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237 // return(-1);
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238 // }
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239 // spec->freq = value;
0
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240 #endif
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241
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242 static int
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243 UMS_OpenAudio(_THIS, SDL_AudioSpec * spec)
0
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244 {
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245 char *audiodev = "/dev/paud0";
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246 long lgain;
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247 long rgain;
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248 long outRate;
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249 long outBufSize;
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250 long bitsPerSample;
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251 long samplesPerSec;
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252 long success;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
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253 SDL_AudioFormat test_format;
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254 int frag_spec;
0
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255 UMSAudioDevice_ReturnCode rc;
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256
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257 #ifdef DEBUG_AUDIO
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258 fprintf(stderr, "enter UMS_OpenAudio\n");
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259 #endif
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260 rc = UADOpen(this, audiodev, "PLAY", UMSAudioDevice_BlockingIO);
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261 if (rc != UMSAudioDevice_Success) {
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262 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
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263 return -1;
0
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264 }
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265
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266 rc = UADSetAudioFormatType(this, "PCM");
0
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267
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268 success = 0;
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269 test_format = SDL_FirstAudioFormat(spec->format);
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270 do {
0
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271 #ifdef DEBUG_AUDIO
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272 fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
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273 #endif
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274 switch (test_format) {
0
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275 case AUDIO_U8:
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276 /* from the mac code: better ? */
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277 /* sample_bits = spec->size / spec->samples / spec->channels * 8; */
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278 success = 1;
0
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279 bitsPerSample = 8;
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diff changeset
280 rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
281 rc = UADSetByteOrder(this, "MSB"); /* irrelevant */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 rc = UADSetNumberFormat(this, "UNSIGNED");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 case AUDIO_S8:
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
285 success = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 bitsPerSample = 8;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
287 rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
288 rc = UADSetByteOrder(this, "MSB"); /* irrelevant */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 rc = UADSetNumberFormat(this, "SIGNED");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 case AUDIO_S16LSB:
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
292 success = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 bitsPerSample = 16;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
294 rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 rc = UADSetByteOrder(this, "LSB");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 rc = UADSetNumberFormat(this, "SIGNED");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 case AUDIO_S16MSB:
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
299 success = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 bitsPerSample = 16;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
301 rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 rc = UADSetByteOrder(this, "MSB");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 rc = UADSetNumberFormat(this, "SIGNED");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 case AUDIO_U16LSB:
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
306 success = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 bitsPerSample = 16;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
308 rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 rc = UADSetByteOrder(this, "LSB");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 rc = UADSetNumberFormat(this, "UNSIGNED");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 case AUDIO_U16MSB:
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
313 success = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 bitsPerSample = 16;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
315 rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 rc = UADSetByteOrder(this, "MSB");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 rc = UADSetNumberFormat(this, "UNSIGNED");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
322 if (!success) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 test_format = SDL_NextAudioFormat();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
326 while (!success && test_format);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
328 if (success == 0) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 SDL_SetError("Couldn't find any hardware audio formats");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 spec->format = test_format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
335 for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
336 if ((0x01 << frag_spec) != spec->size) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 SDL_SetError("Fragment size must be a power of two");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
340 if (frag_spec > 2048)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
341 frag_spec = 2048;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
343 this->hidden->bytesPerSample = (bitsPerSample / 8) * spec->channels;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
344 samplesPerSec = this->hidden->bytesPerSample * outRate;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
345
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
346 this->hidden->playbuf._length = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 this->hidden->playbuf._maximum = spec->size;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
348 this->hidden->playbuf._buffer = (unsigned char *) SDL_malloc(spec->size);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
349 this->hidden->fillbuf._length = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 this->hidden->fillbuf._maximum = spec->size;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
351 this->hidden->fillbuf._buffer = (unsigned char *) SDL_malloc(spec->size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
353 rc = UADSetBitsPerSample(this, bitsPerSample);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
354 rc = UADSetDMABufferSize(this, frag_spec, &outBufSize);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
355 rc = UADSetChannels(this, spec->channels); /* functions reduces to mono or stereo */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
357 lgain = 100; /*maximum left input gain */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
358 rgain = 100; /*maimum right input gain */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
359 rc = UADEnableOutput(this, "LINE_OUT", &lgain, &rgain);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 rc = UADInitialize(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 rc = UADStart(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 rc = UADSetVolume(this, 100);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 rc = UADSetBalance(this, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 /* We're ready to rock and roll. :-) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
368
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
370 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
371 UADGetBitsPerSample(_THIS, long *bits)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
373 return UMSAudioDevice_get_bits_per_sample(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
374 this->hidden->ev, bits);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
377 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
378 UADSetBitsPerSample(_THIS, long bits)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
380 return UMSAudioDevice_set_bits_per_sample(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
381 this->hidden->ev, bits);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
384 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
385 UADSetSampleRate(_THIS, long rate, long *set_rate)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 /* from the mac code: sample rate = spec->freq << 16; */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
388 return UMSAudioDevice_set_sample_rate(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
389 this->hidden->ev, rate, set_rate);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
390 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
391
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
392 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
393 UADSetByteOrder(_THIS, string byte_order)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
394 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
395 return UMSAudioDevice_set_byte_order(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
396 this->hidden->ev, byte_order);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
399 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
400 UADSetAudioFormatType(_THIS, string fmt)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
402 /* possible PCM, A_LAW or MU_LAW */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
403 return UMSAudioDevice_set_audio_format_type(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
404 this->hidden->ev, fmt);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
407 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
408 UADSetNumberFormat(_THIS, string fmt)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 /* possible SIGNED, UNSIGNED, or TWOS_COMPLEMENT */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
411 return UMSAudioDevice_set_number_format(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
412 this->hidden->ev, fmt);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
415 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
416 UADInitialize(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
418 return UMSAudioDevice_initialize(this->hidden->umsdev, this->hidden->ev);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
421 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
422 UADStart(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
424 return UMSAudioDevice_start(this->hidden->umsdev, this->hidden->ev);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
427 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
428 UADSetTimeFormat(_THIS, UMSAudioTypes_TimeFormat fmt)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 * Switches the time format to the new format, immediately.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 * possible UMSAudioTypes_Msecs, UMSAudioTypes_Bytes or UMSAudioTypes_Samples
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
434 return UMSAudioDevice_set_time_format(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
435 this->hidden->ev, fmt);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
438 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
439 UADWriteBuffSize(_THIS, long *buff_size)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 * returns write buffer size in the current time format
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
444 return UMSAudioDevice_write_buff_size(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
445 this->hidden->ev, buff_size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
448 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
449 UADWriteBuffRemain(_THIS, long *buff_size)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 * returns amount of available space in the write buffer
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 * in the current time format
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
455 return UMSAudioDevice_write_buff_remain(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
456 this->hidden->ev, buff_size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
459 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
460 UADWriteBuffUsed(_THIS, long *buff_size)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 * returns amount of filled space in the write buffer
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 * in the current time format
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
466 return UMSAudioDevice_write_buff_used(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
467 this->hidden->ev, buff_size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
470 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
471 UADSetDMABufferSize(_THIS, long bytes, long *bytes_ret)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 * Request a new DMA buffer size, maximum requested size 2048.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 * Takes effect with next initialize() call.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 * Devices may or may not support DMA.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
478 return UMSAudioDevice_set_DMA_buffer_size(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
479 this->hidden->ev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
480 bytes, bytes_ret);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
483 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
484 UADSetVolume(_THIS, long volume)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 * Set the volume.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 * Takes effect immediately.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
490 return UMSAudioDevice_set_volume(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
491 this->hidden->ev, volume);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
494 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
495 UADSetBalance(_THIS, long balance)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 * Set the balance.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 * Takes effect immediately.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
501 return UMSAudioDevice_set_balance(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
502 this->hidden->ev, balance);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
505 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
506 UADSetChannels(_THIS, long channels)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 * Set mono or stereo.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 * Takes effect with next initialize() call.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
512 if (channels != 1)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
513 channels = 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
514 return UMSAudioDevice_set_number_of_channels(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
515 this->hidden->ev, channels);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
518 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
519 UADOpen(_THIS, string device, string mode, long flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
521 return UMSAudioDevice_open(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
522 this->hidden->ev, device, mode, flags);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
525 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
526 UADWrite(_THIS, UMSAudioTypes_Buffer * buff,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
527 long samples, long *samples_written)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
529 return UMSAudioDevice_write(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
530 this->hidden->ev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
531 buff, samples, samples_written);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
534 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
535 UADPlayRemainingData(_THIS, boolean block)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
537 return UMSAudioDevice_play_remaining_data(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
538 this->hidden->ev, block);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
541 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
542 UADStop(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
544 return UMSAudioDevice_stop(this->hidden->umsdev, this->hidden->ev);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
547 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
548 UADClose(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
550 return UMSAudioDevice_close(this->hidden->umsdev, this->hidden->ev);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
553 static UMSAudioDevice_ReturnCode
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
554 UADEnableOutput(_THIS, string output, long *left_gain, long *right_gain)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
556 return UMSAudioDevice_enable_output(this->hidden->umsdev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
557 this->hidden->ev,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
558 output, left_gain, right_gain);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
561 /* vi: set ts=4 sw=4 expandtab: */