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annotate docs/html/sdlwarpmouse.html @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_WarpMouse</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_DisplayFormatAlpha" | |
17 HREF="sdldisplayformatalpha.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_CreateCursor" | |
20 HREF="sdlcreatecursor.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdldisplayformatalpha.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlcreatecursor.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLWARPMOUSE" | |
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74 ></A |
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75 >SDL_WarpMouse</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2465" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_WarpMouse -- Set the position of the mouse cursor.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2468" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2469" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_WarpMouse</B | |
108 ></CODE | |
109 >(Uint16 x, Uint16 y);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2475" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Set the position of the mouse cursor (generates a mouse motion event).</P | |
124 ></DIV | |
125 ><DIV | |
126 CLASS="REFSECT1" | |
127 ><A | |
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128 NAME="AEN2478" |
0 | 129 ></A |
130 ><H2 | |
131 >See Also</H2 | |
132 ><P | |
133 ><A | |
134 HREF="sdlmousemotionevent.html" | |
135 ><SPAN | |
136 CLASS="STRUCTNAME" | |
137 >SDL_MouseMotionEvent</SPAN | |
138 ></A | |
139 ></P | |
140 ></DIV | |
141 ><DIV | |
142 CLASS="NAVFOOTER" | |
143 ><HR | |
144 ALIGN="LEFT" | |
145 WIDTH="100%"><TABLE | |
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146 SUMMARY="Footer navigation table" |
0 | 147 WIDTH="100%" |
148 BORDER="0" | |
149 CELLPADDING="0" | |
150 CELLSPACING="0" | |
151 ><TR | |
152 ><TD | |
153 WIDTH="33%" | |
154 ALIGN="left" | |
155 VALIGN="top" | |
156 ><A | |
157 HREF="sdldisplayformatalpha.html" | |
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158 ACCESSKEY="P" |
0 | 159 >Prev</A |
160 ></TD | |
161 ><TD | |
162 WIDTH="34%" | |
163 ALIGN="center" | |
164 VALIGN="top" | |
165 ><A | |
166 HREF="index.html" | |
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167 ACCESSKEY="H" |
0 | 168 >Home</A |
169 ></TD | |
170 ><TD | |
171 WIDTH="33%" | |
172 ALIGN="right" | |
173 VALIGN="top" | |
174 ><A | |
175 HREF="sdlcreatecursor.html" | |
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176 ACCESSKEY="N" |
0 | 177 >Next</A |
178 ></TD | |
179 ></TR | |
180 ><TR | |
181 ><TD | |
182 WIDTH="33%" | |
183 ALIGN="left" | |
184 VALIGN="top" | |
185 >SDL_DisplayFormatAlpha</TD | |
186 ><TD | |
187 WIDTH="34%" | |
188 ALIGN="center" | |
189 VALIGN="top" | |
190 ><A | |
191 HREF="video.html" | |
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192 ACCESSKEY="U" |
0 | 193 >Up</A |
194 ></TD | |
195 ><TD | |
196 WIDTH="33%" | |
197 ALIGN="right" | |
198 VALIGN="top" | |
199 >SDL_CreateCursor</TD | |
200 ></TR | |
201 ></TABLE | |
202 ></DIV | |
203 ></BODY | |
204 ></HTML | |
205 > |