Mercurial > sdl-ios-xcode
annotate docs/html/sdlsavebmp.html @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SaveBMP</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_LoadBMP" | |
17 HREF="sdlloadbmp.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetColorKey" | |
20 HREF="sdlsetcolorkey.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlloadbmp.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlsetcolorkey.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLSAVEBMP" | |
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74 ></A |
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75 >SDL_SaveBMP</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2015" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_SaveBMP -- Save an SDL_Surface as a Windows BMP file.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2018" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2019" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_SaveBMP</B | |
108 ></CODE | |
109 >(SDL_Surface *surface, const char *file);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2025" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Saves the <SPAN | |
124 CLASS="STRUCTNAME" | |
125 >SDL_Surface</SPAN | |
126 > <TT | |
127 CLASS="PARAMETER" | |
128 ><I | |
129 >surface</I | |
130 ></TT | |
131 > as a Windows BMP file named <TT | |
132 CLASS="PARAMETER" | |
133 ><I | |
134 >file</I | |
135 ></TT | |
136 >.</P | |
137 ></DIV | |
138 ><DIV | |
139 CLASS="REFSECT1" | |
140 ><A | |
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141 NAME="AEN2031" |
0 | 142 ></A |
143 ><H2 | |
144 >Return Value</H2 | |
145 ><P | |
146 >Returns <SPAN | |
147 CLASS="RETURNVALUE" | |
148 >0</SPAN | |
149 > if successful or | |
150 <SPAN | |
151 CLASS="RETURNVALUE" | |
152 >-1</SPAN | |
153 > | |
154 if there was an error.</P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN2036" |
0 | 160 ></A |
161 ><H2 | |
162 >See Also</H2 | |
163 ><P | |
164 ><A | |
165 HREF="sdlloadbmp.html" | |
166 ><TT | |
167 CLASS="FUNCTION" | |
168 >SDL_LoadBMP</TT | |
169 ></A | |
170 ></P | |
171 ></DIV | |
172 ><DIV | |
173 CLASS="NAVFOOTER" | |
174 ><HR | |
175 ALIGN="LEFT" | |
176 WIDTH="100%"><TABLE | |
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177 SUMMARY="Footer navigation table" |
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179 BORDER="0" | |
180 CELLPADDING="0" | |
181 CELLSPACING="0" | |
182 ><TR | |
183 ><TD | |
184 WIDTH="33%" | |
185 ALIGN="left" | |
186 VALIGN="top" | |
187 ><A | |
188 HREF="sdlloadbmp.html" | |
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189 ACCESSKEY="P" |
0 | 190 >Prev</A |
191 ></TD | |
192 ><TD | |
193 WIDTH="34%" | |
194 ALIGN="center" | |
195 VALIGN="top" | |
196 ><A | |
197 HREF="index.html" | |
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198 ACCESSKEY="H" |
0 | 199 >Home</A |
200 ></TD | |
201 ><TD | |
202 WIDTH="33%" | |
203 ALIGN="right" | |
204 VALIGN="top" | |
205 ><A | |
206 HREF="sdlsetcolorkey.html" | |
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207 ACCESSKEY="N" |
0 | 208 >Next</A |
209 ></TD | |
210 ></TR | |
211 ><TR | |
212 ><TD | |
213 WIDTH="33%" | |
214 ALIGN="left" | |
215 VALIGN="top" | |
216 >SDL_LoadBMP</TD | |
217 ><TD | |
218 WIDTH="34%" | |
219 ALIGN="center" | |
220 VALIGN="top" | |
221 ><A | |
222 HREF="video.html" | |
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223 ACCESSKEY="U" |
0 | 224 >Up</A |
225 ></TD | |
226 ><TD | |
227 WIDTH="33%" | |
228 ALIGN="right" | |
229 VALIGN="top" | |
230 >SDL_SetColorKey</TD | |
231 ></TR | |
232 ></TABLE | |
233 ></DIV | |
234 ></BODY | |
235 ></HTML | |
236 > |