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annotate docs/html/sdlquitevent.html @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_QuitEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Event Structures." | |
14 HREF="eventstructures.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_UserEvent" | |
17 HREF="sdluserevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_keysym" | |
20 HREF="sdlkeysym.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdluserevent.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlkeysym.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLQUITEVENT" | |
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74 ></A |
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75 >SDL_QuitEvent</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN4621" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_QuitEvent -- Quit requested event</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN4624" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 type | |
95 } SDL_QuitEvent;</PRE | |
96 ></DIV | |
97 ><DIV | |
98 CLASS="REFSECT1" | |
99 ><A | |
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100 NAME="AEN4627" |
0 | 101 ></A |
102 ><H2 | |
103 >Structure Data</H2 | |
104 ><DIV | |
105 CLASS="INFORMALTABLE" | |
106 ><A | |
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107 NAME="AEN4629" |
0 | 108 ></A |
109 ><P | |
110 ></P | |
111 ><TABLE | |
112 BORDER="0" | |
113 CLASS="CALSTABLE" | |
114 ><TBODY | |
115 ><TR | |
116 ><TD | |
117 ALIGN="LEFT" | |
118 VALIGN="TOP" | |
119 ><TT | |
120 CLASS="STRUCTFIELD" | |
121 ><I | |
122 >type</I | |
123 ></TT | |
124 ></TD | |
125 ><TD | |
126 ALIGN="LEFT" | |
127 VALIGN="TOP" | |
128 ><TT | |
129 CLASS="LITERAL" | |
130 >SDL_QUIT</TT | |
131 ></TD | |
132 ></TR | |
133 ></TBODY | |
134 ></TABLE | |
135 ><P | |
136 ></P | |
137 ></DIV | |
138 ></DIV | |
139 ><DIV | |
140 CLASS="REFSECT1" | |
141 ><A | |
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142 NAME="AEN4637" |
0 | 143 ></A |
144 ><H2 | |
145 >Description</H2 | |
146 ><P | |
147 ><SPAN | |
148 CLASS="STRUCTNAME" | |
149 >SDL_QuitEvent</SPAN | |
150 > is a member of the <A | |
151 HREF="sdlevent.html" | |
152 ><SPAN | |
153 CLASS="STRUCTNAME" | |
154 >SDL_Event</SPAN | |
155 ></A | |
156 > union and is used whan an event of type <TT | |
157 CLASS="LITERAL" | |
158 >SDL_QUIT</TT | |
159 > is reported.</P | |
160 ><P | |
161 >As can be seen, the SDL_QuitEvent structure serves no useful purpose. The event itself, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible.</P | |
162 ><DIV | |
163 CLASS="NOTE" | |
164 ><BLOCKQUOTE | |
165 CLASS="NOTE" | |
166 ><P | |
167 ><B | |
168 >Note: </B | |
169 >The macro <TT | |
170 CLASS="FUNCTION" | |
171 >SDL_QuitRequested</TT | |
172 > will return non-zero if a quit event is pending</P | |
173 ></BLOCKQUOTE | |
174 ></DIV | |
175 ></DIV | |
176 ><DIV | |
177 CLASS="REFSECT1" | |
178 ><A | |
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179 NAME="AEN4648" |
0 | 180 ></A |
181 ><H2 | |
182 >See Also</H2 | |
183 ><P | |
184 ><A | |
185 HREF="sdlevent.html" | |
186 ><SPAN | |
187 CLASS="STRUCTNAME" | |
188 >SDL_Event</SPAN | |
189 ></A | |
190 >, | |
191 <A | |
192 HREF="sdlseteventfilter.html" | |
193 ><TT | |
194 CLASS="FUNCTION" | |
195 >SDL_SetEventFilter</TT | |
196 ></A | |
197 ></P | |
198 ></DIV | |
199 ><DIV | |
200 CLASS="NAVFOOTER" | |
201 ><HR | |
202 ALIGN="LEFT" | |
203 WIDTH="100%"><TABLE | |
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204 SUMMARY="Footer navigation table" |
0 | 205 WIDTH="100%" |
206 BORDER="0" | |
207 CELLPADDING="0" | |
208 CELLSPACING="0" | |
209 ><TR | |
210 ><TD | |
211 WIDTH="33%" | |
212 ALIGN="left" | |
213 VALIGN="top" | |
214 ><A | |
215 HREF="sdluserevent.html" | |
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216 ACCESSKEY="P" |
0 | 217 >Prev</A |
218 ></TD | |
219 ><TD | |
220 WIDTH="34%" | |
221 ALIGN="center" | |
222 VALIGN="top" | |
223 ><A | |
224 HREF="index.html" | |
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225 ACCESSKEY="H" |
0 | 226 >Home</A |
227 ></TD | |
228 ><TD | |
229 WIDTH="33%" | |
230 ALIGN="right" | |
231 VALIGN="top" | |
232 ><A | |
233 HREF="sdlkeysym.html" | |
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234 ACCESSKEY="N" |
0 | 235 >Next</A |
236 ></TD | |
237 ></TR | |
238 ><TR | |
239 ><TD | |
240 WIDTH="33%" | |
241 ALIGN="left" | |
242 VALIGN="top" | |
243 >SDL_UserEvent</TD | |
244 ><TD | |
245 WIDTH="34%" | |
246 ALIGN="center" | |
247 VALIGN="top" | |
248 ><A | |
249 HREF="eventstructures.html" | |
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0 | 251 >Up</A |
252 ></TD | |
253 ><TD | |
254 WIDTH="33%" | |
255 ALIGN="right" | |
256 VALIGN="top" | |
257 >SDL_keysym</TD | |
258 ></TR | |
259 ></TABLE | |
260 ></DIV | |
261 ></BODY | |
262 ></HTML | |
263 > |