Mercurial > sdl-ios-xcode
annotate docs/html/sdllockyuvoverlay.html @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_LockYUVOverlay</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateYUVOverlay" | |
17 HREF="sdlcreateyuvoverlay.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_UnlockYUVOverlay" | |
20 HREF="sdlunlockyuvoverlay.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcreateyuvoverlay.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlunlockyuvoverlay.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLLOCKYUVOVERLAY" | |
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74 ></A |
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75 >SDL_LockYUVOverlay</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2844" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_LockYUVOverlay -- Lock an overlay</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2847" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2848" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_LockYUVOverlay</B | |
108 ></CODE | |
109 >(SDL_Overlay *overlay);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2854" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Much the same as <A | |
124 HREF="sdllocksurface.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_LockSurface</TT | |
128 ></A | |
129 >, <TT | |
130 CLASS="FUNCTION" | |
131 >SDL_LockYUVOverlay</TT | |
132 > locks the <A | |
133 HREF="sdloverlay.html" | |
134 ><TT | |
135 CLASS="PARAMETER" | |
136 ><I | |
137 >overlay</I | |
138 ></TT | |
139 ></A | |
140 > for direct access to pixel data.</P | |
141 ></DIV | |
142 ><DIV | |
143 CLASS="REFSECT1" | |
144 ><A | |
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145 NAME="AEN2862" |
0 | 146 ></A |
147 ><H2 | |
148 >Return Value</H2 | |
149 ><P | |
150 >Returns <SPAN | |
151 CLASS="RETURNVALUE" | |
152 >0</SPAN | |
153 > on success, or <SPAN | |
154 CLASS="RETURNVALUE" | |
155 >-1</SPAN | |
156 > on an error.</P | |
157 ></DIV | |
158 ><DIV | |
159 CLASS="REFSECT1" | |
160 ><A | |
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161 NAME="AEN2867" |
0 | 162 ></A |
163 ><H2 | |
164 >See Also</H2 | |
165 ><P | |
166 ><A | |
167 HREF="sdlunlockyuvoverlay.html" | |
168 ><TT | |
169 CLASS="FUNCTION" | |
170 >SDL_UnlockYUVOverlay</TT | |
171 ></A | |
172 >, | |
173 <A | |
174 HREF="sdlcreateyuvoverlay.html" | |
175 ><TT | |
176 CLASS="FUNCTION" | |
177 >SDL_CreateYUVOverlay</TT | |
178 ></A | |
179 >, | |
180 <A | |
181 HREF="sdloverlay.html" | |
182 ><SPAN | |
183 CLASS="STRUCTNAME" | |
184 >SDL_Overlay</SPAN | |
185 ></A | |
186 ></P | |
187 ></DIV | |
188 ><DIV | |
189 CLASS="NAVFOOTER" | |
190 ><HR | |
191 ALIGN="LEFT" | |
192 WIDTH="100%"><TABLE | |
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193 SUMMARY="Footer navigation table" |
0 | 194 WIDTH="100%" |
195 BORDER="0" | |
196 CELLPADDING="0" | |
197 CELLSPACING="0" | |
198 ><TR | |
199 ><TD | |
200 WIDTH="33%" | |
201 ALIGN="left" | |
202 VALIGN="top" | |
203 ><A | |
204 HREF="sdlcreateyuvoverlay.html" | |
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205 ACCESSKEY="P" |
0 | 206 >Prev</A |
207 ></TD | |
208 ><TD | |
209 WIDTH="34%" | |
210 ALIGN="center" | |
211 VALIGN="top" | |
212 ><A | |
213 HREF="index.html" | |
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214 ACCESSKEY="H" |
0 | 215 >Home</A |
216 ></TD | |
217 ><TD | |
218 WIDTH="33%" | |
219 ALIGN="right" | |
220 VALIGN="top" | |
221 ><A | |
222 HREF="sdlunlockyuvoverlay.html" | |
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223 ACCESSKEY="N" |
0 | 224 >Next</A |
225 ></TD | |
226 ></TR | |
227 ><TR | |
228 ><TD | |
229 WIDTH="33%" | |
230 ALIGN="left" | |
231 VALIGN="top" | |
232 >SDL_CreateYUVOverlay</TD | |
233 ><TD | |
234 WIDTH="34%" | |
235 ALIGN="center" | |
236 VALIGN="top" | |
237 ><A | |
238 HREF="video.html" | |
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239 ACCESSKEY="U" |
0 | 240 >Up</A |
241 ></TD | |
242 ><TD | |
243 WIDTH="33%" | |
244 ALIGN="right" | |
245 VALIGN="top" | |
246 >SDL_UnlockYUVOverlay</TD | |
247 ></TR | |
248 ></TABLE | |
249 ></DIV | |
250 ></BODY | |
251 ></HTML | |
252 > |