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annotate docs/html/sdljoystickupdate.html @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoystickUpdate</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Joystick" | |
14 HREF="joystick.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_JoystickNumButtons" | |
17 HREF="sdljoysticknumbuttons.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoystickGetAxis" | |
20 HREF="sdljoystickgetaxis.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdljoysticknumbuttons.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoystickgetaxis.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYSTICKUPDATE" | |
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74 ></A |
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75 >SDL_JoystickUpdate</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN6296" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoystickUpdate -- Updates the state of all joysticks</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN6299" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN6300" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_JoystickUpdate</B | |
108 ></CODE | |
109 >(void);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN6306" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Updates the state(position, buttons, etc.) of all open joysticks. If joystick events have been enabled with <A | |
124 HREF="sdljoystickeventstate.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_JoystickEventState</TT | |
128 ></A | |
129 > then this is called automatically in the event loop.</P | |
130 ></DIV | |
131 ><DIV | |
132 CLASS="REFSECT1" | |
133 ><A | |
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134 NAME="AEN6311" |
0 | 135 ></A |
136 ><H2 | |
137 >See Also</H2 | |
138 ><P | |
139 ><A | |
140 HREF="sdljoystickeventstate.html" | |
141 ><TT | |
142 CLASS="FUNCTION" | |
143 >SDL_JoystickEventState</TT | |
144 ></A | |
145 ></P | |
146 ></DIV | |
147 ><DIV | |
148 CLASS="NAVFOOTER" | |
149 ><HR | |
150 ALIGN="LEFT" | |
151 WIDTH="100%"><TABLE | |
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152 SUMMARY="Footer navigation table" |
0 | 153 WIDTH="100%" |
154 BORDER="0" | |
155 CELLPADDING="0" | |
156 CELLSPACING="0" | |
157 ><TR | |
158 ><TD | |
159 WIDTH="33%" | |
160 ALIGN="left" | |
161 VALIGN="top" | |
162 ><A | |
163 HREF="sdljoysticknumbuttons.html" | |
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164 ACCESSKEY="P" |
0 | 165 >Prev</A |
166 ></TD | |
167 ><TD | |
168 WIDTH="34%" | |
169 ALIGN="center" | |
170 VALIGN="top" | |
171 ><A | |
172 HREF="index.html" | |
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173 ACCESSKEY="H" |
0 | 174 >Home</A |
175 ></TD | |
176 ><TD | |
177 WIDTH="33%" | |
178 ALIGN="right" | |
179 VALIGN="top" | |
180 ><A | |
181 HREF="sdljoystickgetaxis.html" | |
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182 ACCESSKEY="N" |
0 | 183 >Next</A |
184 ></TD | |
185 ></TR | |
186 ><TR | |
187 ><TD | |
188 WIDTH="33%" | |
189 ALIGN="left" | |
190 VALIGN="top" | |
191 >SDL_JoystickNumButtons</TD | |
192 ><TD | |
193 WIDTH="34%" | |
194 ALIGN="center" | |
195 VALIGN="top" | |
196 ><A | |
197 HREF="joystick.html" | |
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198 ACCESSKEY="U" |
0 | 199 >Up</A |
200 ></TD | |
201 ><TD | |
202 WIDTH="33%" | |
203 ALIGN="right" | |
204 VALIGN="top" | |
205 >SDL_JoystickGetAxis</TD | |
206 ></TR | |
207 ></TABLE | |
208 ></DIV | |
209 ></BODY | |
210 ></HTML | |
211 > |