Mercurial > sdl-ios-xcode
annotate docs/html/sdlinitsubsystem.html @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_InitSubSystem</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="General" | |
14 HREF="general.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Init" | |
17 HREF="sdlinit.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_QuitSubSystem" | |
20 HREF="sdlquitsubsystem.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlinit.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlquitsubsystem.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLINITSUBSYSTEM" | |
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74 ></A |
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75 >SDL_InitSubSystem</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN510" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_InitSubSystem -- Initialize subsystems</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN513" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN514" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_InitSubSystem</B | |
108 ></CODE | |
109 >(Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN520" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >After SDL has been initialized with <A | |
124 HREF="sdlinit.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_Init</TT | |
128 ></A | |
129 > you may initialize uninitialized subsystems with <TT | |
130 CLASS="FUNCTION" | |
131 >SDL_InitSubSystem</TT | |
132 >. The <TT | |
133 CLASS="PARAMETER" | |
134 ><I | |
135 >flags</I | |
136 ></TT | |
137 > parameter is the same as that used in <A | |
138 HREF="sdlinit.html" | |
139 ><TT | |
140 CLASS="FUNCTION" | |
141 >SDL_Init</TT | |
142 ></A | |
143 >.</P | |
144 ></DIV | |
145 ><DIV | |
146 CLASS="REFSECT1" | |
147 ><A | |
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148 NAME="AEN529" |
0 | 149 ></A |
150 ><H2 | |
151 >Examples</H2 | |
152 ><PRE | |
153 CLASS="PROGRAMLISTING" | |
154 >/* Seperating Joystick and Video initialization. */ | |
155 SDL_Init(SDL_INIT_VIDEO); | |
156 . | |
157 . | |
158 SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); | |
159 . | |
160 /* Do Some Video stuff */ | |
161 . | |
162 . | |
163 /* Initialize the joystick subsystem */ | |
164 SDL_InitSubSystem(SDL_INIT_JOYSTICK); | |
165 | |
166 /* Do some stuff with video and joystick */ | |
167 . | |
168 . | |
169 . | |
170 /* Shut them both down */ | |
171 SDL_Quit();</PRE | |
172 ></DIV | |
173 ><DIV | |
174 CLASS="REFSECT1" | |
175 ><A | |
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176 NAME="AEN532" |
0 | 177 ></A |
178 ><H2 | |
179 >Return Value</H2 | |
180 ><P | |
181 >Returns <SPAN | |
182 CLASS="RETURNVALUE" | |
183 >-1</SPAN | |
184 > on an error or <SPAN | |
185 CLASS="RETURNVALUE" | |
186 >0</SPAN | |
187 > on success.</P | |
188 ></DIV | |
189 ><DIV | |
190 CLASS="REFSECT1" | |
191 ><A | |
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192 NAME="AEN537" |
0 | 193 ></A |
194 ><H2 | |
195 >See Also</H2 | |
196 ><P | |
197 ><A | |
198 HREF="sdlinit.html" | |
199 ><TT | |
200 CLASS="FUNCTION" | |
201 >SDL_Init</TT | |
202 ></A | |
203 >, | |
204 <A | |
205 HREF="sdlquit.html" | |
206 ><TT | |
207 CLASS="FUNCTION" | |
208 >SDL_Quit</TT | |
209 ></A | |
210 >, | |
211 <A | |
212 HREF="sdlquitsubsystem.html" | |
213 ><TT | |
214 CLASS="FUNCTION" | |
215 >SDL_QuitSubSystem</TT | |
216 ></A | |
217 ></P | |
218 ></DIV | |
219 ><DIV | |
220 CLASS="NAVFOOTER" | |
221 ><HR | |
222 ALIGN="LEFT" | |
223 WIDTH="100%"><TABLE | |
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224 SUMMARY="Footer navigation table" |
0 | 225 WIDTH="100%" |
226 BORDER="0" | |
227 CELLPADDING="0" | |
228 CELLSPACING="0" | |
229 ><TR | |
230 ><TD | |
231 WIDTH="33%" | |
232 ALIGN="left" | |
233 VALIGN="top" | |
234 ><A | |
235 HREF="sdlinit.html" | |
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236 ACCESSKEY="P" |
0 | 237 >Prev</A |
238 ></TD | |
239 ><TD | |
240 WIDTH="34%" | |
241 ALIGN="center" | |
242 VALIGN="top" | |
243 ><A | |
244 HREF="index.html" | |
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245 ACCESSKEY="H" |
0 | 246 >Home</A |
247 ></TD | |
248 ><TD | |
249 WIDTH="33%" | |
250 ALIGN="right" | |
251 VALIGN="top" | |
252 ><A | |
253 HREF="sdlquitsubsystem.html" | |
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254 ACCESSKEY="N" |
0 | 255 >Next</A |
256 ></TD | |
257 ></TR | |
258 ><TR | |
259 ><TD | |
260 WIDTH="33%" | |
261 ALIGN="left" | |
262 VALIGN="top" | |
263 >SDL_Init</TD | |
264 ><TD | |
265 WIDTH="34%" | |
266 ALIGN="center" | |
267 VALIGN="top" | |
268 ><A | |
269 HREF="general.html" | |
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270 ACCESSKEY="U" |
0 | 271 >Up</A |
272 ></TD | |
273 ><TD | |
274 WIDTH="33%" | |
275 ALIGN="right" | |
276 VALIGN="top" | |
277 >SDL_QuitSubSystem</TD | |
278 ></TR | |
279 ></TABLE | |
280 ></DIV | |
281 ></BODY | |
282 ></HTML | |
283 > |