Mercurial > sdl-ios-xcode
annotate docs/html/sdlcdstatus.html @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_CDStatus</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="CD-ROM" | |
14 HREF="cdrom.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CDOpen" | |
17 HREF="sdlcdopen.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_CDPlay" | |
20 HREF="sdlcdplay.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcdopen.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlcdplay.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCDSTATUS" | |
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74 ></A |
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75 >SDL_CDStatus</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7308" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_CDStatus -- Returns the current status of the given drive.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7311" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7312" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >CDstatus <B | |
106 CLASS="FSFUNC" | |
107 >SDL_CDStatus</B | |
108 ></CODE | |
109 >(SDL_CD *cdrom);</CODE | |
110 ></P | |
111 ><PRE | |
112 CLASS="FUNCSYNOPSISINFO" | |
113 >/* Given a status, returns true if there's a disk in the drive */ | |
114 #define CD_INDRIVE(status) ((int)status > 0)</PRE | |
115 ><P | |
116 ></P | |
117 ></DIV | |
118 ></DIV | |
119 ><DIV | |
120 CLASS="REFSECT1" | |
121 ><A | |
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122 NAME="AEN7319" |
0 | 123 ></A |
124 ><H2 | |
125 >Description</H2 | |
126 ><P | |
127 >This function returns the current status of the given drive. Status is described like so: | |
128 <PRE | |
129 CLASS="PROGRAMLISTING" | |
130 >typedef enum { | |
131 CD_TRAYEMPTY, | |
132 CD_STOPPED, | |
133 CD_PLAYING, | |
134 CD_PAUSED, | |
135 CD_ERROR = -1 | |
136 } CDstatus;</PRE | |
137 ></P | |
138 ><P | |
139 >If the drive has a CD in it, the table of contents of the CD and current | |
140 play position of the CD will be stored in the SDL_CD structure.</P | |
141 ><P | |
142 >The macro <TT | |
143 CLASS="LITERAL" | |
144 >CD_INDRIVE</TT | |
145 > is provided for convenience, | |
146 and given a status returns true if there's a disk in the drive.</P | |
147 ><DIV | |
148 CLASS="NOTE" | |
149 ><BLOCKQUOTE | |
150 CLASS="NOTE" | |
151 ><P | |
152 ><B | |
153 >Note: </B | |
154 ><TT | |
155 CLASS="FUNCTION" | |
156 >SDL_CDStatus</TT | |
157 > also updates the <A | |
158 HREF="sdlcd.html" | |
159 ><SPAN | |
160 CLASS="STRUCTNAME" | |
161 >SDL_CD</SPAN | |
162 ></A | |
163 > structure passed to it.</P | |
164 ></BLOCKQUOTE | |
165 ></DIV | |
166 ></DIV | |
167 ><DIV | |
168 CLASS="REFSECT1" | |
169 ><A | |
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170 NAME="AEN7331" |
0 | 171 ></A |
172 ><H2 | |
173 >Example</H2 | |
174 ><PRE | |
175 CLASS="PROGRAMLISTING" | |
176 >int playTrack(int track) | |
177 { | |
178 int playing = 0; | |
179 | |
180 if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { | |
181 /* clamp to the actual number of tracks on the CD */ | |
182 if (track >= cdrom->numtracks) { | |
183 track = cdrom->numtracks-1; | |
184 } | |
185 | |
186 if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) { | |
187 playing = 1; | |
188 } | |
189 } | |
190 return playing; | |
191 }</PRE | |
192 ></DIV | |
193 ><DIV | |
194 CLASS="REFSECT1" | |
195 ><A | |
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196 NAME="AEN7334" |
0 | 197 ></A |
198 ><H2 | |
199 >See Also</H2 | |
200 ><P | |
201 ><A | |
202 HREF="sdlcd.html" | |
203 ><TT | |
204 CLASS="FUNCTION" | |
205 >SDL_CD</TT | |
206 ></A | |
207 ></P | |
208 ></DIV | |
209 ><DIV | |
210 CLASS="NAVFOOTER" | |
211 ><HR | |
212 ALIGN="LEFT" | |
213 WIDTH="100%"><TABLE | |
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214 SUMMARY="Footer navigation table" |
0 | 215 WIDTH="100%" |
216 BORDER="0" | |
217 CELLPADDING="0" | |
218 CELLSPACING="0" | |
219 ><TR | |
220 ><TD | |
221 WIDTH="33%" | |
222 ALIGN="left" | |
223 VALIGN="top" | |
224 ><A | |
225 HREF="sdlcdopen.html" | |
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226 ACCESSKEY="P" |
0 | 227 >Prev</A |
228 ></TD | |
229 ><TD | |
230 WIDTH="34%" | |
231 ALIGN="center" | |
232 VALIGN="top" | |
233 ><A | |
234 HREF="index.html" | |
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235 ACCESSKEY="H" |
0 | 236 >Home</A |
237 ></TD | |
238 ><TD | |
239 WIDTH="33%" | |
240 ALIGN="right" | |
241 VALIGN="top" | |
242 ><A | |
243 HREF="sdlcdplay.html" | |
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244 ACCESSKEY="N" |
0 | 245 >Next</A |
246 ></TD | |
247 ></TR | |
248 ><TR | |
249 ><TD | |
250 WIDTH="33%" | |
251 ALIGN="left" | |
252 VALIGN="top" | |
253 >SDL_CDOpen</TD | |
254 ><TD | |
255 WIDTH="34%" | |
256 ALIGN="center" | |
257 VALIGN="top" | |
258 ><A | |
259 HREF="cdrom.html" | |
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260 ACCESSKEY="U" |
0 | 261 >Up</A |
262 ></TD | |
263 ><TD | |
264 WIDTH="33%" | |
265 ALIGN="right" | |
266 VALIGN="top" | |
267 >SDL_CDPlay</TD | |
268 ></TR | |
269 ></TABLE | |
270 ></DIV | |
271 ></BODY | |
272 ></HTML | |
273 > |