Mercurial > sdl-ios-xcode
annotate src/main/win32/version.rc @ 3202:3aa519a5c676
I've made so many changes I don't dare continue until I check the current stuff in.
/test/testatomic.c performs absolutely basic tests to show that the function work as expected. Need a second test to do more detailed tests.
/include/SDL_atomic.h provides declarations for all included functions.
/src/atomic/linux/SDL_atomic.c provided all the functions. On a generic built the 64 bit functions work, but they are emulated. On a build for -march=pentium and above the 64 bit functions use native instructions
/src/atomic/dummy/SDL_atomic.c emulates all the operations using SDL_mutex.h.
/src/atomic/win32/SDL_atomic.c is a copy of dummy
/src/atomic/macosx/SDL_atomic.s is a copy of dummy
These versions of SDL_atomic.c provide a frame work for building the library with a mixture of native and emulated functions. This allows the whole library to be provided on all platforms. (I hope.)
I hope this fits with the SDL philosophy of either providing a common subset or emulating when the platform is missing a feature.
I have not added dummy, macosx, or win32 to the build. They are there as place holders for future work.
I have modified congifure.in to compile sources in /src/atomic/linux. (The SDL configure.in file is an amazing piece of work and I hope I didn't mess it up. :-)
author | Bob Pendleton <bob@pendleton.com> |
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date | Mon, 29 Jun 2009 19:54:43 +0000 |
parents | 99210400e8b9 |
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1 |
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2 #include "winresrc.h" |
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3 |
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4 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US |
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5 |
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6 ///////////////////////////////////////////////////////////////////////////// |
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7 // |
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8 // Version |
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9 // |
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10 |
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11 VS_VERSION_INFO VERSIONINFO |
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12 FILEVERSION 1,3,0,0 |
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13 PRODUCTVERSION 1,3,0,0 |
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14 FILEFLAGSMASK 0x3fL |
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15 FILEFLAGS 0x0L |
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16 FILEOS 0x40004L |
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17 FILETYPE 0x2L |
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18 FILESUBTYPE 0x0L |
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19 BEGIN |
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20 BLOCK "StringFileInfo" |
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21 BEGIN |
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22 BLOCK "040904b0" |
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23 BEGIN |
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24 VALUE "CompanyName", "\0" |
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25 VALUE "FileDescription", "SDL\0" |
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26 VALUE "FileVersion", "1, 3, 0, 0\0" |
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27 VALUE "InternalName", "SDL\0" |
2859 | 28 VALUE "LegalCopyright", "Copyright © 2009 Sam Lantinga\0" |
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29 VALUE "OriginalFilename", "SDL.dll\0" |
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30 VALUE "ProductName", "Simple DirectMedia Layer\0" |
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31 VALUE "ProductVersion", "1, 3, 0, 0\0" |
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32 END |
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33 END |
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34 BLOCK "VarFileInfo" |
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35 BEGIN |
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36 VALUE "Translation", 0x409, 1200 |
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37 END |
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38 END |