Mercurial > sdl-ios-xcode
annotate src/video/riscos/SDL_riscosmouse_c.h @ 1795:398ac0f88e4d
Fixed bug #220
The AltiVec blitters don't compile, since they require __VEC__ to be enabled in
order for the compiler to understand "vector" and friends (i.e. do AltiVec)
But you don't want to turn AltiVec on globally, since then the code would only
run on a G4 (there are already runtime tests, before using the AltiVec
variants)
The solution here is to enable AltiVec locally, for the actual AltiVec code.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 09 May 2006 15:09:47 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_riscosvideo.h" |
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25 |
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26 /* The implementation dependent data for the window manager cursor */ |
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27 struct WMcursor { |
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28 int w; |
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29 int h; |
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30 int hot_x; |
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31 int hot_y; |
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32 Uint8 *data; |
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33 }; |
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34 |
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35 /* Functions to be exported */ |
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36 void RISCOS_FreeWMCursor(_THIS, WMcursor *cursor); |
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37 WMcursor *RISCOS_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); |
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38 |
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39 int RISCOS_ShowWMCursor(_THIS, WMcursor *cursor); |
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40 void FULLSCREEN_WarpWMCursor(_THIS, Uint16 x, Uint16 y); |
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41 |
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42 int WIMP_ShowWMCursor(_THIS, WMcursor *cursor); |
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43 void WIMP_WarpWMCursor(_THIS, Uint16 x, Uint16 y); |
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44 |