Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SetClipRect.3 @ 1697:393092a3ebf6 SDL-1.3
Fixed bug #157
[patch tweaked to handle older nasm, which doesn't support :function syntax]
------- Comment #5 From Mike Frysinger 2006-05-22 01:24 [reply] -------
Created an attachment (id=132) [edit]
libsdl-hidden-nasm.patch
here's the patch i posted here:
http://www.libsdl.org/pipermail/sdl/2006-March/073618.html
this will hide the symbols dynamically if the build nasm/yasm supports the
hidden stuff ... in other words, this patch should be safe with both older and
new versions of nasm/yasm
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 21 Jun 2006 07:57:59 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_SetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_SetClipRect\- Sets the clipping rectangle for a surface\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_SetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Sets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle will be drawn into\&. | |
12 .PP | |
13 The rectangle pointed to by \fBrect\fR will be clipped to the edges of the surface so that the clip rectangle for a surface can never fall outside the edges of the surface\&. | |
14 .PP | |
15 If \fBrect\fR is \fBNULL\fP the clipping rectangle will be set to the full size of the surface\&. | |
16 .SH "SEE ALSO" | |
17 .PP | |
18 \fI\fBSDL_GetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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19 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |