Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CreateMutex.3 @ 1697:393092a3ebf6 SDL-1.3
Fixed bug #157
[patch tweaked to handle older nasm, which doesn't support :function syntax]
------- Comment #5 From Mike Frysinger 2006-05-22 01:24 [reply] -------
Created an attachment (id=132) [edit]
libsdl-hidden-nasm.patch
here's the patch i posted here:
http://www.libsdl.org/pipermail/sdl/2006-March/073618.html
this will hide the symbols dynamically if the build nasm/yasm supports the
hidden stuff ... in other words, this patch should be safe with both older and
new versions of nasm/yasm
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 21 Jun 2006 07:57:59 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_CreateMutex" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_CreateMutex\- Create a mutex | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 #include "SDL_thread\&.h" | |
8 .sp | |
9 \fBSDL_mutex *\fBSDL_CreateMutex\fP\fR(\fBvoid\fR); | |
10 .SH "DESCRIPTION" | |
11 .PP | |
12 Create a new, unlocked mutex\&. | |
13 .SH "EXAMPLES" | |
14 .PP | |
15 .nf | |
16 \f(CWSDL_mutex *mut; | |
17 | |
18 mut=SDL_CreateMutex(); | |
19 \&. | |
20 \&. | |
21 if(SDL_mutexP(mut)==-1){ | |
22 fprintf(stderr, "Couldn\&'t lock mutex | |
23 "); | |
24 exit(-1); | |
25 } | |
26 \&. | |
27 /* Do stuff while mutex is locked */ | |
28 \&. | |
29 \&. | |
30 if(SDL_mutexV(mut)==-1){ | |
31 fprintf(stderr, "Couldn\&'t unlock mutex | |
32 "); | |
33 exit(-1); | |
34 } | |
35 | |
36 SDL_DestroyMutex(mut); | |
37 \fR | |
38 .fi | |
39 .PP | |
40 .SH "SEE ALSO" | |
41 .PP | |
42 \fI\fBSDL_mutexP\fP\fR, \fI\fBSDL_mutexV\fP\fR, \fI\fBSDL_DestroyMutex\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
43 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |