annotate src/video/win32/SDL_win32video.c @ 2042:3908e1f808e1

Fixed bug #292 I might be on crack here. It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and right channels of a stereo stream together, and clamps the new mono channel if it would overflow. Shouldn't it be dividing by 2 to average the two sample points instead of clamping? Otherwise the mono sample point's volume doubles in the conversion. This would also make the conversion faster, as it replaces two branches per sample frame with a bitwise shift. --ryan.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Sep 2006 15:56:36 +0000
parents 420716272158
children 44e49d3fa6cf abc8acb8e3d7
rev   line source
1895
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_main.h"
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25 #include "SDL_video.h"
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26 #include "SDL_mouse.h"
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27 #include "../SDL_sysvideo.h"
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28 #include "../SDL_pixels_c.h"
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29
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30 #include "SDL_win32video.h"
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31 #include "SDL_d3drender.h"
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32 #include "SDL_gdirender.h"
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33
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34 /* Initialization/Query functions */
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35 static int WIN_VideoInit(_THIS);
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36 static void WIN_VideoQuit(_THIS);
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37
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38 /* WIN32 driver bootstrap functions */
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39
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40 static int
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41 WIN_Available(void)
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42 {
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43 return (1);
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44 }
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45
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46 static void
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47 WIN_DeleteDevice(SDL_VideoDevice * device)
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48 {
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49 SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
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50
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51 SDL_UnregisterApp();
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52 #if SDL_VIDEO_RENDER_D3D
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53 if (data->d3d) {
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54 IDirect3D9_Release(data->d3d);
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55 FreeLibrary(data->d3dDLL);
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56 }
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57 #endif
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58 SDL_free(device->driverdata);
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59 SDL_free(device);
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60 }
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61
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62 static SDL_VideoDevice *
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63 WIN_CreateDevice(int devindex)
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64 {
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65 SDL_VideoDevice *device;
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66 SDL_VideoData *data;
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67
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68 SDL_RegisterApp(NULL, 0, NULL);
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69
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70 /* Initialize all variables that we clean on shutdown */
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71 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
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72 if (device) {
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73 data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
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74 }
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75 if (!device || !data) {
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76 SDL_OutOfMemory();
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77 if (device) {
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78 SDL_free(device);
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79 }
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80 return NULL;
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81 }
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82 device->driverdata = data;
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83
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84 #if SDL_VIDEO_RENDER_D3D
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85 data->d3dDLL = LoadLibrary(TEXT("D3D9.DLL"));
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86 if (data->d3dDLL) {
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87 IDirect3D9 *(WINAPI * D3DCreate) (UINT SDKVersion);
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88
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89 D3DCreate =
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90 (IDirect3D9 * (WINAPI *) (UINT)) GetProcAddress(data->d3dDLL,
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91 "Direct3DCreate9");
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92 if (D3DCreate) {
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93 data->d3d = D3DCreate(D3D_SDK_VERSION);
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94 }
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95 if (!data->d3d) {
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96 FreeLibrary(data->d3dDLL);
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97 data->d3dDLL = NULL;
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98 }
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99 }
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100 #endif /* SDL_VIDEO_RENDER_D3D */
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101
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102 /* Set the function pointers */
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103 device->VideoInit = WIN_VideoInit;
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104 device->VideoQuit = WIN_VideoQuit;
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105 device->GetDisplayModes = WIN_GetDisplayModes;
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106 device->SetDisplayMode = WIN_SetDisplayMode;
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107 device->SetDisplayGammaRamp = WIN_SetDisplayGammaRamp;
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108 device->GetDisplayGammaRamp = WIN_GetDisplayGammaRamp;
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109 device->PumpEvents = WIN_PumpEvents;
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110
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111 #undef CreateWindow
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112 device->CreateWindow = WIN_CreateWindow;
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113 device->CreateWindowFrom = WIN_CreateWindowFrom;
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114 device->SetWindowTitle = WIN_SetWindowTitle;
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115 device->SetWindowPosition = WIN_SetWindowPosition;
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116 device->SetWindowSize = WIN_SetWindowSize;
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117 device->ShowWindow = WIN_ShowWindow;
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118 device->HideWindow = WIN_HideWindow;
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119 device->RaiseWindow = WIN_RaiseWindow;
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120 device->MaximizeWindow = WIN_MaximizeWindow;
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121 device->MinimizeWindow = WIN_MinimizeWindow;
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122 device->RestoreWindow = WIN_RestoreWindow;
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123 device->SetWindowGrab = WIN_SetWindowGrab;
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124 device->DestroyWindow = WIN_DestroyWindow;
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125 device->GetWindowWMInfo = WIN_GetWindowWMInfo;
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1936
diff changeset
126 #ifdef SDL_VIDEO_OPENGL_WGL
1913
83420da906a5 Implemented Windows OpenGL support
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parents: 1905
diff changeset
127 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
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128 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
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129 device->GL_CreateContext = WIN_GL_CreateContext;
83420da906a5 Implemented Windows OpenGL support
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130 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
83420da906a5 Implemented Windows OpenGL support
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131 device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
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132 device->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
83420da906a5 Implemented Windows OpenGL support
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133 device->GL_SwapWindow = WIN_GL_SwapWindow;
83420da906a5 Implemented Windows OpenGL support
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134 device->GL_DeleteContext = WIN_GL_DeleteContext;
83420da906a5 Implemented Windows OpenGL support
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diff changeset
135 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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136
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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137 device->free = WIN_DeleteDevice;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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138
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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139 return device;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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140 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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141
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
142 VideoBootStrap WIN32_bootstrap = {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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143 "win32", "SDL Win32/64 video driver",
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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144 WIN_Available, WIN_CreateDevice
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
145 };
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
146
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
147
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
148 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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149 WIN_VideoInit(_THIS)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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150 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
151 WIN_InitModes(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
152
1905
36d52b1f0504 Prefer the D3D renderer over GDI, at least for testing.
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
153 #if SDL_VIDEO_RENDER_D3D
36d52b1f0504 Prefer the D3D renderer over GDI, at least for testing.
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
154 D3D_AddRenderDriver(_this);
36d52b1f0504 Prefer the D3D renderer over GDI, at least for testing.
Sam Lantinga <slouken@libsdl.org>
parents: 1895
diff changeset
155 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
156 #if SDL_VIDEO_RENDER_GDI
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
157 GDI_AddRenderDriver(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
158 #endif
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
159
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
160 WIN_InitKeyboard(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
161 WIN_InitMouse(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
162
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
163 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
164 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
165
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
166 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
167 WIN_VideoQuit(_THIS)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
168 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
169 WIN_QuitModes(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
170 WIN_QuitKeyboard(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
171 WIN_QuitMouse(_this);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
172 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
173
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
174 /* vim: set ts=4 sw=4 expandtab: */