Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_1.c @ 2042:3908e1f808e1
Fixed bug #292
I might be on crack here.
It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
right channels of a stereo stream together, and clamps the new mono channel if
it would overflow.
Shouldn't it be dividing by 2 to average the two sample points instead of
clamping? Otherwise the mono sample point's volume doubles in the conversion.
This would also make the conversion faster, as it replaces two branches per
sample frame with a bitwise shift.
--ryan.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 24 Sep 2006 15:56:36 +0000 |
parents | c121d94672cb |
children | 340942cfda48 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_blit.h" | |
26 #include "SDL_sysvideo.h" | |
27 #include "SDL_endian.h" | |
28 | |
29 /* Functions to blit from 8-bit surfaces to other surfaces */ | |
30 | |
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31 static void |
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32 Blit1to1(SDL_BlitInfo * info) |
0 | 33 { |
34 #ifndef USE_DUFFS_LOOP | |
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35 int c; |
0 | 36 #endif |
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37 int width, height; |
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38 Uint8 *src, *map, *dst; |
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39 int srcskip, dstskip; |
0 | 40 |
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41 /* Set up some basic variables */ |
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42 width = info->d_width; |
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43 height = info->d_height; |
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44 src = info->s_pixels; |
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45 srcskip = info->s_skip; |
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46 dst = info->d_pixels; |
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47 dstskip = info->d_skip; |
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48 map = info->table; |
0 | 49 |
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50 while (height--) { |
0 | 51 #ifdef USE_DUFFS_LOOP |
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52 /* *INDENT-OFF* */ |
0 | 53 DUFFS_LOOP( |
54 { | |
55 *dst = map[*src]; | |
56 } | |
57 dst++; | |
58 src++; | |
59 , width); | |
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60 /* *INDENT-ON* */ |
0 | 61 #else |
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62 for (c = width; c; --c) { |
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63 *dst = map[*src]; |
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64 dst++; |
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65 src++; |
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66 } |
0 | 67 #endif |
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68 src += srcskip; |
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69 dst += dstskip; |
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70 } |
0 | 71 } |
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72 |
0 | 73 /* This is now endian dependent */ |
74 #if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) | |
75 #define HI 1 | |
76 #define LO 0 | |
77 #else /* ( SDL_BYTEORDER == SDL_BIG_ENDIAN ) */ | |
78 #define HI 0 | |
79 #define LO 1 | |
80 #endif | |
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81 static void |
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82 Blit1to2(SDL_BlitInfo * info) |
0 | 83 { |
84 #ifndef USE_DUFFS_LOOP | |
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85 int c; |
0 | 86 #endif |
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87 int width, height; |
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88 Uint8 *src, *dst; |
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89 Uint16 *map; |
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90 int srcskip, dstskip; |
0 | 91 |
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92 /* Set up some basic variables */ |
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93 width = info->d_width; |
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94 height = info->d_height; |
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95 src = info->s_pixels; |
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96 srcskip = info->s_skip; |
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97 dst = info->d_pixels; |
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98 dstskip = info->d_skip; |
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99 map = (Uint16 *) info->table; |
0 | 100 |
101 #ifdef USE_DUFFS_LOOP | |
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102 while (height--) { |
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103 /* *INDENT-OFF* */ |
0 | 104 DUFFS_LOOP( |
105 { | |
106 *(Uint16 *)dst = map[*src++]; | |
107 dst += 2; | |
108 }, | |
109 width); | |
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110 /* *INDENT-ON* */ |
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111 src += srcskip; |
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112 dst += dstskip; |
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113 } |
0 | 114 #else |
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115 /* Memory align at 4-byte boundary, if necessary */ |
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116 if ((long) dst & 0x03) { |
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117 /* Don't do anything if width is 0 */ |
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118 if (width == 0) { |
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119 return; |
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120 } |
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121 --width; |
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123 while (height--) { |
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124 /* Perform copy alignment */ |
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125 *(Uint16 *) dst = map[*src++]; |
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126 dst += 2; |
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128 /* Copy in 4 pixel chunks */ |
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129 for (c = width / 4; c; --c) { |
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130 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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131 src += 2; |
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132 dst += 4; |
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133 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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134 src += 2; |
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135 dst += 4; |
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136 } |
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137 /* Get any leftovers */ |
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138 switch (width & 3) { |
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139 case 3: |
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140 *(Uint16 *) dst = map[*src++]; |
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141 dst += 2; |
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142 case 2: |
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143 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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144 src += 2; |
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145 dst += 4; |
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146 break; |
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147 case 1: |
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148 *(Uint16 *) dst = map[*src++]; |
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149 dst += 2; |
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150 break; |
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151 } |
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152 src += srcskip; |
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153 dst += dstskip; |
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154 } |
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155 } else { |
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156 while (height--) { |
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157 /* Copy in 4 pixel chunks */ |
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158 for (c = width / 4; c; --c) { |
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159 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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160 src += 2; |
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161 dst += 4; |
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162 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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163 src += 2; |
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164 dst += 4; |
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165 } |
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166 /* Get any leftovers */ |
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167 switch (width & 3) { |
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168 case 3: |
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169 *(Uint16 *) dst = map[*src++]; |
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170 dst += 2; |
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171 case 2: |
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172 *(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]); |
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173 src += 2; |
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174 dst += 4; |
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175 break; |
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176 case 1: |
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177 *(Uint16 *) dst = map[*src++]; |
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178 dst += 2; |
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179 break; |
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180 } |
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181 src += srcskip; |
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182 dst += dstskip; |
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183 } |
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184 } |
0 | 185 #endif /* USE_DUFFS_LOOP */ |
186 } | |
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187 static void |
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188 Blit1to3(SDL_BlitInfo * info) |
0 | 189 { |
190 #ifndef USE_DUFFS_LOOP | |
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191 int c; |
0 | 192 #endif |
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193 int o; |
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194 int width, height; |
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195 Uint8 *src, *map, *dst; |
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196 int srcskip, dstskip; |
0 | 197 |
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198 /* Set up some basic variables */ |
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199 width = info->d_width; |
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200 height = info->d_height; |
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201 src = info->s_pixels; |
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202 srcskip = info->s_skip; |
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203 dst = info->d_pixels; |
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204 dstskip = info->d_skip; |
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205 map = info->table; |
0 | 206 |
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207 while (height--) { |
0 | 208 #ifdef USE_DUFFS_LOOP |
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209 /* *INDENT-OFF* */ |
0 | 210 DUFFS_LOOP( |
211 { | |
212 o = *src * 4; | |
213 dst[0] = map[o++]; | |
214 dst[1] = map[o++]; | |
215 dst[2] = map[o++]; | |
216 } | |
217 src++; | |
218 dst += 3; | |
219 , width); | |
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220 /* *INDENT-ON* */ |
0 | 221 #else |
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222 for (c = width; c; --c) { |
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223 o = *src * 4; |
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224 dst[0] = map[o++]; |
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225 dst[1] = map[o++]; |
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226 dst[2] = map[o++]; |
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227 src++; |
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228 dst += 3; |
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229 } |
0 | 230 #endif /* USE_DUFFS_LOOP */ |
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231 src += srcskip; |
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232 dst += dstskip; |
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233 } |
0 | 234 } |
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235 static void |
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236 Blit1to4(SDL_BlitInfo * info) |
0 | 237 { |
238 #ifndef USE_DUFFS_LOOP | |
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239 int c; |
0 | 240 #endif |
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241 int width, height; |
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242 Uint8 *src; |
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243 Uint32 *map, *dst; |
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244 int srcskip, dstskip; |
0 | 245 |
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246 /* Set up some basic variables */ |
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247 width = info->d_width; |
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248 height = info->d_height; |
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249 src = info->s_pixels; |
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250 srcskip = info->s_skip; |
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251 dst = (Uint32 *) info->d_pixels; |
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252 dstskip = info->d_skip / 4; |
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253 map = (Uint32 *) info->table; |
0 | 254 |
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255 while (height--) { |
0 | 256 #ifdef USE_DUFFS_LOOP |
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257 /* *INDENT-OFF* */ |
0 | 258 DUFFS_LOOP( |
259 *dst++ = map[*src++]; | |
260 , width); | |
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261 /* *INDENT-ON* */ |
0 | 262 #else |
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263 for (c = width / 4; c; --c) { |
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264 *dst++ = map[*src++]; |
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265 *dst++ = map[*src++]; |
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266 *dst++ = map[*src++]; |
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267 *dst++ = map[*src++]; |
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268 } |
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269 switch (width & 3) { |
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270 case 3: |
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271 *dst++ = map[*src++]; |
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272 case 2: |
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273 *dst++ = map[*src++]; |
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274 case 1: |
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275 *dst++ = map[*src++]; |
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276 } |
0 | 277 #endif /* USE_DUFFS_LOOP */ |
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278 src += srcskip; |
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279 dst += dstskip; |
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280 } |
0 | 281 } |
282 | |
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283 static void |
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284 Blit1to1Key(SDL_BlitInfo * info) |
0 | 285 { |
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286 int width = info->d_width; |
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287 int height = info->d_height; |
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288 Uint8 *src = info->s_pixels; |
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289 int srcskip = info->s_skip; |
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290 Uint8 *dst = info->d_pixels; |
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291 int dstskip = info->d_skip; |
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292 Uint8 *palmap = info->table; |
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293 Uint32 ckey = info->src->colorkey; |
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294 |
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295 if (palmap) { |
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296 while (height--) { |
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297 /* *INDENT-OFF* */ |
0 | 298 DUFFS_LOOP( |
299 { | |
300 if ( *src != ckey ) { | |
301 *dst = palmap[*src]; | |
302 } | |
303 dst++; | |
304 src++; | |
305 }, | |
306 width); | |
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307 /* *INDENT-ON* */ |
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308 src += srcskip; |
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309 dst += dstskip; |
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310 } |
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311 } else { |
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312 while (height--) { |
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313 /* *INDENT-OFF* */ |
0 | 314 DUFFS_LOOP( |
315 { | |
316 if ( *src != ckey ) { | |
317 *dst = *src; | |
318 } | |
319 dst++; | |
320 src++; | |
321 }, | |
322 width); | |
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323 /* *INDENT-ON* */ |
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324 src += srcskip; |
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325 dst += dstskip; |
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326 } |
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327 } |
0 | 328 } |
329 | |
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330 static void |
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331 Blit1to2Key(SDL_BlitInfo * info) |
0 | 332 { |
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333 int width = info->d_width; |
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334 int height = info->d_height; |
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335 Uint8 *src = info->s_pixels; |
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336 int srcskip = info->s_skip; |
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337 Uint16 *dstp = (Uint16 *) info->d_pixels; |
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338 int dstskip = info->d_skip; |
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339 Uint16 *palmap = (Uint16 *) info->table; |
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340 Uint32 ckey = info->src->colorkey; |
0 | 341 |
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342 /* Set up some basic variables */ |
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343 dstskip /= 2; |
0 | 344 |
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345 while (height--) { |
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346 /* *INDENT-OFF* */ |
0 | 347 DUFFS_LOOP( |
348 { | |
349 if ( *src != ckey ) { | |
350 *dstp=palmap[*src]; | |
351 } | |
352 src++; | |
353 dstp++; | |
354 }, | |
355 width); | |
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356 /* *INDENT-ON* */ |
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357 src += srcskip; |
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358 dstp += dstskip; |
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359 } |
0 | 360 } |
361 | |
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362 static void |
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363 Blit1to3Key(SDL_BlitInfo * info) |
0 | 364 { |
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365 int width = info->d_width; |
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366 int height = info->d_height; |
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367 Uint8 *src = info->s_pixels; |
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368 int srcskip = info->s_skip; |
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369 Uint8 *dst = info->d_pixels; |
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370 int dstskip = info->d_skip; |
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371 Uint8 *palmap = info->table; |
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372 Uint32 ckey = info->src->colorkey; |
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373 int o; |
0 | 374 |
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375 while (height--) { |
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376 /* *INDENT-OFF* */ |
0 | 377 DUFFS_LOOP( |
378 { | |
379 if ( *src != ckey ) { | |
380 o = *src * 4; | |
381 dst[0] = palmap[o++]; | |
382 dst[1] = palmap[o++]; | |
383 dst[2] = palmap[o++]; | |
384 } | |
385 src++; | |
386 dst += 3; | |
387 }, | |
388 width); | |
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389 /* *INDENT-ON* */ |
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390 src += srcskip; |
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391 dst += dstskip; |
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392 } |
0 | 393 } |
394 | |
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395 static void |
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396 Blit1to4Key(SDL_BlitInfo * info) |
0 | 397 { |
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398 int width = info->d_width; |
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399 int height = info->d_height; |
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400 Uint8 *src = info->s_pixels; |
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401 int srcskip = info->s_skip; |
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402 Uint32 *dstp = (Uint32 *) info->d_pixels; |
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403 int dstskip = info->d_skip; |
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404 Uint32 *palmap = (Uint32 *) info->table; |
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405 Uint32 ckey = info->src->colorkey; |
0 | 406 |
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407 /* Set up some basic variables */ |
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408 dstskip /= 4; |
0 | 409 |
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410 while (height--) { |
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411 /* *INDENT-OFF* */ |
0 | 412 DUFFS_LOOP( |
413 { | |
414 if ( *src != ckey ) { | |
415 *dstp = palmap[*src]; | |
416 } | |
417 src++; | |
418 dstp++; | |
419 }, | |
420 width); | |
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421 /* *INDENT-ON* */ |
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422 src += srcskip; |
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423 dstp += dstskip; |
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424 } |
0 | 425 } |
426 | |
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427 static void |
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428 Blit1toNAlpha(SDL_BlitInfo * info) |
0 | 429 { |
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430 int width = info->d_width; |
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431 int height = info->d_height; |
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432 Uint8 *src = info->s_pixels; |
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433 int srcskip = info->s_skip; |
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434 Uint8 *dst = info->d_pixels; |
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435 int dstskip = info->d_skip; |
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436 SDL_PixelFormat *dstfmt = info->dst; |
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437 const SDL_Color *srcpal = info->src->palette->colors; |
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438 int dstbpp; |
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439 const int A = info->src->alpha; |
0 | 440 |
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441 /* Set up some basic variables */ |
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442 dstbpp = dstfmt->BytesPerPixel; |
0 | 443 |
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444 while (height--) { |
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445 int sR, sG, sB; |
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446 int dR, dG, dB; |
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447 /* *INDENT-OFF* */ |
0 | 448 DUFFS_LOOP4( |
449 { | |
450 Uint32 pixel; | |
451 sR = srcpal[*src].r; | |
452 sG = srcpal[*src].g; | |
453 sB = srcpal[*src].b; | |
454 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
455 pixel, dR, dG, dB); | |
456 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
457 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
458 src++; | |
459 dst += dstbpp; | |
460 }, | |
461 width); | |
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462 /* *INDENT-ON* */ |
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463 src += srcskip; |
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464 dst += dstskip; |
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465 } |
0 | 466 } |
467 | |
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468 static void |
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469 Blit1toNAlphaKey(SDL_BlitInfo * info) |
0 | 470 { |
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471 int width = info->d_width; |
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472 int height = info->d_height; |
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473 Uint8 *src = info->s_pixels; |
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474 int srcskip = info->s_skip; |
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475 Uint8 *dst = info->d_pixels; |
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476 int dstskip = info->d_skip; |
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477 SDL_PixelFormat *srcfmt = info->src; |
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478 SDL_PixelFormat *dstfmt = info->dst; |
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479 const SDL_Color *srcpal = info->src->palette->colors; |
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480 Uint32 ckey = srcfmt->colorkey; |
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481 int dstbpp; |
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482 const int A = srcfmt->alpha; |
0 | 483 |
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484 /* Set up some basic variables */ |
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485 dstbpp = dstfmt->BytesPerPixel; |
0 | 486 |
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487 while (height--) { |
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488 int sR, sG, sB; |
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489 int dR, dG, dB; |
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490 /* *INDENT-OFF* */ |
0 | 491 DUFFS_LOOP( |
492 { | |
493 if ( *src != ckey ) { | |
494 Uint32 pixel; | |
495 sR = srcpal[*src].r; | |
496 sG = srcpal[*src].g; | |
497 sB = srcpal[*src].b; | |
498 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
499 pixel, dR, dG, dB); | |
500 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
501 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
502 } | |
503 src++; | |
504 dst += dstbpp; | |
505 }, | |
506 width); | |
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507 /* *INDENT-ON* */ |
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508 src += srcskip; |
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509 dst += dstskip; |
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510 } |
0 | 511 } |
512 | |
513 static SDL_loblit one_blit[] = { | |
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514 NULL, Blit1to1, Blit1to2, Blit1to3, Blit1to4 |
0 | 515 }; |
516 | |
517 static SDL_loblit one_blitkey[] = { | |
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518 NULL, Blit1to1Key, Blit1to2Key, Blit1to3Key, Blit1to4Key |
0 | 519 }; |
520 | |
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521 SDL_loblit |
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522 SDL_CalculateBlit1(SDL_Surface * surface, int blit_index) |
0 | 523 { |
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524 int which; |
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525 SDL_PixelFormat *dstfmt; |
0 | 526 |
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527 dstfmt = surface->map->dst->format; |
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528 if (dstfmt->BitsPerPixel < 8) { |
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529 which = 0; |
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530 } else { |
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531 which = dstfmt->BytesPerPixel; |
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532 } |
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533 switch (blit_index) { |
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534 case 0: /* copy */ |
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535 return one_blit[which]; |
0 | 536 |
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537 case 1: /* colorkey */ |
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538 return one_blitkey[which]; |
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539 |
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540 case 2: /* alpha */ |
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541 /* Supporting 8bpp->8bpp alpha is doable but requires lots of |
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542 tables which consume space and takes time to precompute, |
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543 so is better left to the user */ |
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544 return which >= 2 ? Blit1toNAlpha : NULL; |
0 | 545 |
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546 case 3: /* alpha + colorkey */ |
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547 return which >= 2 ? Blit1toNAlphaKey : NULL; |
0 | 548 |
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549 } |
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550 return NULL; |
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551 } |
0 | 552 |
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553 /* vi: set ts=4 sw=4 expandtab: */ |