Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SetGamma.3 @ 4347:38f22ed3a433 SDL-1.2
Option to fix bug #851
For some people setting the period size works better (and is what SDL 1.2.13 did), but for most people it's the same or worse. You can use an environment variable to pick which one you want.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 17 Oct 2009 06:55:17 +0000 |
parents | 1238da4a7112 |
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Updated from the SDL Documentation Project
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1 .TH "SDL_SetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
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3 SDL_SetGamma \- Sets the color gamma function for the display |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_SetGamma\fP\fR(\fBfloat redgamma, float greengamma, float bluegamma\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Sets the "gamma function" for the display of each color component\&. Gamma controls the brightness/contrast of colors displayed on the screen\&. A gamma value of 1\&.0 is identity (i\&.e\&., no adjustment is made)\&. | |
12 .PP | |
13 This function adjusts the gamma based on the "gamma function" parameter, you can directly specify lookup tables for gamma adjustment with \fISDL_SetGammaRamp\fR\&. | |
14 .PP | |
15 Not all display hardware is able to change gamma\&. | |
16 .SH "RETURN VALUE" | |
17 .PP | |
18 Returns -1 on error (or if gamma adjustment is not supported)\&. | |
19 .SH "SEE ALSO" | |
20 .PP | |
21 \fISDL_GetGammaRamp\fR \fISDL_SetGammaRamp\fR | |
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Debian patch: f230_manpages.diff
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22 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |