Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoystickEventState.3 @ 4347:38f22ed3a433 SDL-1.2
Option to fix bug #851
For some people setting the period size works better (and is what SDL 1.2.13 did), but for most people it's the same or worse. You can use an environment variable to pick which one you want.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 17 Oct 2009 06:55:17 +0000 |
parents | 1238da4a7112 |
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Updated from the SDL Documentation Project
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1 .TH "SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
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3 SDL_JoystickEventState \- Enable/disable joystick event polling |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_JoystickEventState\fP\fR(\fBint state\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 This function is used to enable or disable joystick event processing\&. With joystick event processing disabled you will have to update joystick states with \fI\fBSDL_JoystickUpdate\fP\fR and read the joystick information manually\&. \fBstate\fR is either \fBSDL_QUERY\fP, \fBSDL_ENABLE\fP or \fBSDL_IGNORE\fP\&. | |
12 .PP | |
13 .RS | |
14 \fBNote: | |
15 .PP | |
16 Joystick event handling is prefered | |
17 .RE | |
18 .SH "RETURN VALUE" | |
19 .PP | |
20 If \fBstate\fR is \fBSDL_QUERY\fP then the current state is returned, otherwise the new processing \fBstate\fR is returned\&. | |
21 .SH "SEE ALSO" | |
22 .PP | |
23 \fISDL Joystick Functions\fR, \fI\fBSDL_JoystickUpdate\fP\fR, \fI\fBSDL_JoyAxisEvent\fR\fR, \fI\fBSDL_JoyBallEvent\fR\fR, \fI\fBSDL_JoyButtonEvent\fR\fR, \fI\fBSDL_JoyHatEvent\fR\fR | |
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Debian patch: f230_manpages.diff
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24 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |