Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CreateRGBSurfaceFrom.3 @ 4347:38f22ed3a433 SDL-1.2
Option to fix bug #851
For some people setting the period size works better (and is what SDL 1.2.13 did), but for most people it's the same or worse. You can use an environment variable to pick which one you want.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 17 Oct 2009 06:55:17 +0000 |
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1 .TH "SDL_CreateRGBSurfaceFrom" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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3 SDL_CreateRGBSurfaceFrom \- Create an SDL_Surface from pixel data |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSDL_Surface *\fBSDL_CreateRGBSurfaceFrom\fP\fR(\fBvoid *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Creates an SDL_Surface from the provided pixel data\&. | |
12 .PP | |
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13 The data stored in \fBpixels\fR is assumed to be of the \fBdepth\fR specified in the parameter list\&. The pixel data is not copied into the \fBSDL_Surface\fR structure so it should not be freed until the surface has been freed with a called to \fISDL_FreeSurface\fR\&. \fBpitch\fR is the length of each scanline in bytes\&. |
0 | 14 .PP |
15 See \fI\fBSDL_CreateRGBSurface\fP\fR for a more detailed description of the other parameters\&. | |
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16 .SH "RETURN VALUE" |
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17 .PP |
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18 Returns the created surface, or \fBNULL\fR upon error\&. |
0 | 19 .SH "SEE ALSO" |
20 .PP | |
21 \fI\fBSDL_CreateRGBSurface\fP\fR, \fI\fBSDL_FreeSurface\fP\fR | |
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22 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |