Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_ph_wm.c @ 306:3879bed3395c
Only put surfaces in video memory if there are accelerated blits
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 10 Mar 2002 03:38:32 +0000 |
parents | f6ffac90895c |
children | 3333b6e68289 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
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28 #define DISABLE_X11 |
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29 |
0 | 30 #include <stdlib.h> |
31 #include <string.h> | |
32 #include <Ph.h> | |
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33 #include <photon/PpProto.h> |
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34 #include <photon/PhWm.h> |
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35 #include <photon/wmapi.h> |
0 | 36 #include "SDL_version.h" |
37 #include "SDL_error.h" | |
38 #include "SDL_timer.h" | |
39 #include "SDL_video.h" | |
40 #include "SDL_syswm.h" | |
41 #include "SDL_events_c.h" | |
42 #include "SDL_pixels_c.h" | |
43 #include "SDL_ph_modes_c.h" | |
44 #include "SDL_ph_wm_c.h" | |
45 | |
46 /* This is necessary for working properly with Enlightenment, etc. */ | |
47 #define USE_ICON_WINDOW | |
48 | |
49 void ph_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask) | |
50 { | |
51 | |
52 #if 0 /*big*/ | |
53 int ncolors; | |
54 PhImage_t *image; | |
55 PgColor_t* palette; | |
56 | |
57 image = PhCreateImage( image, | |
58 icon->w, | |
59 icon->h, | |
60 Pg_IMAGE_DIRECT_888, | |
61 NULL, 0, 0 ); | |
62 | |
63 /* ---------------------------------------- */ | |
64 SDL_Surface *sicon; | |
65 // XWMHints *wmhints; | |
66 // XImage *icon_image; | |
67 // Pixmap icon_pixmap; | |
68 // Pixmap mask_pixmap; | |
69 // GC GC; | |
70 // XGCValues GCvalues; | |
71 int i, b, dbpp; | |
72 SDL_Rect bounds; | |
73 Uint8 *LSBmask, *color_tried; | |
74 Visual *dvis; | |
75 | |
76 /* Lock the event thread, in multi-threading environments */ | |
77 SDL_Lock_EventThread(); | |
78 | |
79 /* The icon must use the default visual, depth and colormap of the | |
80 screen, so it might need a conversion */ | |
81 // ? dbpp = DefaultDepth(SDL_Display, SDL_Screen); | |
82 switch(dbpp) { | |
83 case 15: | |
84 dbpp = 16; break; | |
85 case 24: | |
86 dbpp = 32; break; | |
87 } | |
88 dvis = DefaultVisual(SDL_Display, SDL_Screen); | |
89 | |
90 /* The Visual struct is supposed to be opaque but we cheat a little */ | |
91 sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h, | |
92 dbpp, | |
93 dvis->red_mask, dvis->green_mask, | |
94 dvis->blue_mask, 0); | |
95 | |
96 if ( sicon == NULL ) { | |
97 goto done; | |
98 } | |
99 /* If we already have allocated colours from the default colormap, | |
100 copy them */ | |
101 if(SDL_Visual == dvis && SDL_XColorMap == SDL_DisplayColormap | |
102 && this->screen->format->palette && sicon->format->palette) { | |
103 memcpy(sicon->format->palette->colors, | |
104 this->screen->format->palette->colors, | |
105 this->screen->format->palette->ncolors * sizeof(SDL_Color)); | |
106 } | |
107 | |
108 bounds.x = 0; | |
109 bounds.y = 0; | |
110 bounds.w = icon->w; | |
111 bounds.h = icon->h; | |
112 if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 ) | |
113 goto done; | |
114 | |
115 /* Lock down the colors used in the colormap */ | |
116 color_tried = NULL; | |
117 if ( sicon->format->BitsPerPixel == 8 ) { | |
118 SDL_Palette *palette; | |
119 Uint8 *p; | |
120 XColor wanted; | |
121 | |
122 palette = sicon->format->palette; | |
123 color_tried = malloc(palette->ncolors); | |
124 if ( color_tried == NULL ) { | |
125 goto done; | |
126 } | |
127 if ( SDL_iconcolors != NULL ) { | |
128 free(SDL_iconcolors); | |
129 } | |
130 SDL_iconcolors = malloc(palette->ncolors | |
131 * sizeof(*SDL_iconcolors)); | |
132 if ( SDL_iconcolors == NULL ) { | |
133 free(color_tried); | |
134 goto done; | |
135 } | |
136 memset(color_tried, 0, palette->ncolors); | |
137 memset(SDL_iconcolors, 0, | |
138 palette->ncolors * sizeof(*SDL_iconcolors)); | |
139 | |
140 p = (Uint8 *)sicon->pixels; | |
141 for ( i = sicon->w*sicon->h; i > 0; --i, ++p ) { | |
142 if ( ! color_tried[*p] ) { | |
143 wanted.pixel = *p; | |
144 wanted.red = (palette->colors[*p].r<<8); | |
145 wanted.green = (palette->colors[*p].g<<8); | |
146 wanted.blue = (palette->colors[*p].b<<8); | |
147 wanted.flags = (DoRed|DoGreen|DoBlue); | |
148 if (XAllocColor(SDL_Display, | |
149 SDL_DisplayColormap, &wanted)) { | |
150 ++SDL_iconcolors[wanted.pixel]; | |
151 } | |
152 color_tried[*p] = 1; | |
153 } | |
154 } | |
155 } | |
156 if ( color_tried != NULL ) { | |
157 free(color_tried); | |
158 } | |
159 | |
160 /* Translate mask data to LSB order and set the icon mask */ | |
161 i = (sicon->w/8)*sicon->h; | |
162 LSBmask = (Uint8 *)malloc(i); | |
163 if ( LSBmask == NULL ) { | |
164 goto done; | |
165 } | |
166 memset(LSBmask, 0, i); | |
167 while ( --i >= 0 ) { | |
168 for ( b=0; b<8; ++b ) | |
169 LSBmask[i] |= (((mask[i]>>b)&0x01)<<(7-b)); | |
170 } | |
171 mask_pixmap = XCreatePixmapFromBitmapData(SDL_Display, WMwindow, | |
172 LSBmask, sicon->w, sicon->h, 1L, 0L, 1); | |
173 | |
174 /* Transfer the image to an X11 pixmap */ | |
175 icon_image = XCreateImage(SDL_Display, | |
176 DefaultVisual(SDL_Display, SDL_Screen), | |
177 DefaultDepth(SDL_Display, SDL_Screen), | |
178 ZPixmap, 0, (char *)sicon->pixels, sicon->w, sicon->h, | |
179 ((sicon->format)->BytesPerPixel == 3) ? 32 : | |
180 (sicon->format)->BytesPerPixel*8, 0); | |
181 icon_pixmap = XCreatePixmap(SDL_Display, SDL_Root, sicon->w, sicon->h, | |
182 DefaultDepth(SDL_Display, SDL_Screen)); | |
183 GC = XCreateGC(SDL_Display, icon_pixmap, 0, &GCvalues); | |
184 XPutImage(SDL_Display, icon_pixmap, GC, icon_image, | |
185 0, 0, 0, 0, sicon->w, sicon->h); | |
186 XFreeGC(SDL_Display, GC); | |
187 XDestroyImage(icon_image); | |
188 free(LSBmask); | |
189 sicon->pixels = NULL; | |
190 | |
191 #ifdef USE_ICON_WINDOW | |
192 /* Create an icon window and set the pixmap as its background */ | |
193 icon_window = XCreateSimpleWindow(SDL_Display, SDL_Root, | |
194 0, 0, sicon->w, sicon->h, 0, | |
195 CopyFromParent, CopyFromParent); | |
196 XSetWindowBackgroundPixmap(SDL_Display, icon_window, icon_pixmap); | |
197 XClearWindow(SDL_Display, icon_window); | |
198 #endif | |
199 | |
200 /* Set the window icon to the icon pixmap (and icon window) */ | |
201 wmhints = XAllocWMHints(); | |
202 wmhints->flags = (IconPixmapHint | IconMaskHint); | |
203 wmhints->icon_pixmap = icon_pixmap; | |
204 wmhints->icon_mask = mask_pixmap; | |
205 #ifdef USE_ICON_WINDOW | |
206 wmhints->flags |= IconWindowHint; | |
207 wmhints->icon_window = icon_window; | |
208 #endif | |
209 XSetWMHints(SDL_Display, WMwindow, wmhints); | |
210 XFree(wmhints); | |
211 XSync(SDL_Display, False); | |
212 | |
213 done: | |
214 SDL_Unlock_EventThread(); | |
215 if ( sicon != NULL ) { | |
216 SDL_FreeSurface(sicon); | |
217 } | |
218 | |
219 #endif /*big*/ | |
220 return; | |
221 } | |
222 | |
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223 /* Set window caption */ |
0 | 224 void ph_SetCaption(_THIS, const char *title, const char *icon) |
225 { | |
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226 SDL_Lock_EventThread(); |
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227 if ( title != NULL ) { |
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228 PtSetResource(window, Pt_ARG_WINDOW_TITLE, title, 0); |
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229 } |
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230 SDL_Unlock_EventThread(); |
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231 } |
0 | 232 |
266
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233 /* Iconify current window */ |
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234 int ph_IconifyWindow(_THIS) |
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235 { |
283
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236 PhWindowEvent_t windowevent; |
0 | 237 |
283
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238 SDL_Lock_EventThread(); |
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239 memset( &windowevent, 0, sizeof (event) ); |
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240 windowevent.event_f = Ph_WM_HIDE; |
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241 windowevent.event_state = Ph_WM_EVSTATE_HIDE; |
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242 windowevent.rid = PtWidgetRid( window ); |
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243 PtForwardWindowEvent( &windowevent ); |
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244 SDL_Unlock_EventThread(); |
291
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245 |
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246 return 0; |
0 | 247 } |
248 | |
249 SDL_GrabMode ph_GrabInputNoLock(_THIS, SDL_GrabMode mode) | |
250 { | |
266
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251 return(mode); |
0 | 252 } |
253 | |
254 SDL_GrabMode ph_GrabInput(_THIS, SDL_GrabMode mode) | |
255 { | |
283
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256 short abs_x, abs_y; |
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257 |
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258 SDL_Lock_EventThread(); |
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259 /* mode = ph_GrabInputNoLock(this, mode);*/ |
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260 |
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261 if( mode == SDL_GRAB_OFF ) |
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262 { |
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263 PtSetResource(window, Pt_ARG_WINDOW_STATE, Pt_FALSE, |
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264 Ph_WM_STATE_ISALTKEY ); |
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265 } |
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266 else |
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267 { |
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268 PtSetResource(window, Pt_ARG_WINDOW_STATE, Pt_TRUE, |
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269 Ph_WM_STATE_ISALTKEY ); |
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270 |
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271 PtGetAbsPosition( window, &abs_x, &abs_y ); |
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272 PhMoveCursorAbs( PhInputGroup( NULL ), |
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273 abs_x + SDL_VideoSurface->w/2, |
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274 abs_y + SDL_VideoSurface->h/2 ); |
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275 } |
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276 |
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277 SDL_Unlock_EventThread(); |
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278 return(mode); |
0 | 279 } |
280 | |
281 int ph_GetWMInfo(_THIS, SDL_SysWMinfo *info) | |
282 { | |
266
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283 if (info->version.major <= SDL_MAJOR_VERSION) |
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284 { |
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285 return 1; |
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286 } |
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287 else |
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288 { |
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289 SDL_SetError("Application not compiled with SDL %d.%d\n", |
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290 SDL_MAJOR_VERSION, SDL_MINOR_VERSION); |
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291 return -1; |
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292 } |
0 | 293 } |