annotate docs.html @ 172:37e3ca9254c7

Date: Sat, 8 Sep 2001 04:42:23 +0200 From: Max Horn <max@quendi.de> Subject: SDL/OSX: Joystick; Better key handling I just finished implementing improved keyhandling for OS X (in fact the code should be easily ported to the "normal" MacOS part of SDL, I just had no chance yet). Works like this: First init the mapping table statically like before. Them, it queries the OS for the "official" key table, then iterates over all 127 scancode and gets the associates ascii code. It ignores everythng below 32 (has to, as it would lead to many problems if we did not... e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard), and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order it is encountered. In addition, caps lock is now working, too. The code work flawless for me, but since I only have one keyboard, I may have not encountered some serious problem... but I am pretty confident that it is better than the old code in most cases. The joystick driver works fine for me, too. I think it can be added to CVS already. It would simply be helpful if more people would test it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That would be a wonderful test application :) I also took the liberty of modifying some text files like BUGS, README.CVS, README.MacOSX (which now contains the OS X docs I long promised)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 11 Sep 2001 19:00:18 +0000
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1 <HTML>
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2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
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6 <P>
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7 This source is in development. It may contain API changes, and may not be
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8 fully tested on all supported platforms. The current stable release may
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9 be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
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10 <P>
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11
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12 <H2> <A HREF="docs/index.html">API Documentation</A> </H2>
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13 <P>
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14
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15 <H2>
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16 Major changes since SDL 1.0.0:
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17 </H2>
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18 <UL>
167
cb384ef627f6 Added support for DirectFB video on Linux (thanks Denis!)
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19 <LI> 1.2.3: Added support for DirectFB video on Linux (thanks Denis!)
153
2839f45bdba0 Fixed IDE and SCSI CD-ROM detection on BeOS (thanks Caz!)
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20 <LI> 1.2.3: Fixed IDE and SCSI CD-ROM detection on BeOS (thanks Caz!)
147
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21 <LI> 1.2.3: Fixed the system dependent SDL_WINDOWID hack on Windows
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22 <LI> 1.2.3: Added 640x480 as a scaled resolution for NTSC/PAL output
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23 <LI> 1.2.3: Added support for TV output on the Linux PlayStation Beta
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24 <LI> 1.2.3: Added initial NVidia acceleration on framebuffer console
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25 <LI> 1.2.3: Fixed audio format selection for OpenBSD (thanks Peter!)
117
aac75d5f7869 Fixed fullscreen mouse events on MacOS X
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26 <LI> 1.2.2: Fixed crash when quitting fullscreen mode on MacOS X
aac75d5f7869 Fixed fullscreen mouse events on MacOS X
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27 <LI> 1.2.2: Fixed fullscreen mouse events on MacOS X
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
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28 <LI> 1.2.2: Now returns an error if unable to open audio on BeOS
119
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29 <LI> 1.2.2: Fixed keyboard input translation on WinCE (thanks Rainer!)
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
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30 <LI> 1.2.2: Now gets correct keyboard state when starting up on X11
108
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31 <LI> 1.2.2: Improved the DGA 2.0 and framebuffer console drivers
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d84a06e0c358 Updated list of improvements
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32 <LI> 1.2.2: Improved the OpenBSD port (native audio default, etc.)
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33 <LI> 1.2.2: Improved OSS audio driver support, thanks to 4Front Tech.
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34 <LI> 1.2.2: Improved X11 fullscreen support, works better with KDE
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35 <LI> 1.2.2: Improved SDL_GetTicks() resolution on W2K (thanks Holger!)
75
b0ae59d0f3ee Added patches from FreeBSD ports
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36 <LI> 1.2.2: Added FreeBSD VGL video driver from FreeBSD ports
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
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37 <LI> 1.2.1: Added Linux PlayStation 2 Graphics Synthesizer support
68
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
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38 <LI> 1.2.1: Added an audio driver that writes to disk (thanks Ryan!)
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
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39 <LI> 1.2.1: Mouse wheel sends mouse button (4/5) events on Windows
53
25dfe480c75e Added MacOS X Project Builder projects
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40 <LI> 1.2.1: Added MacOS X Project Builder projects (thanks Darrell!)
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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41 <LI> 1.2.1: Added initial support for Quartz video (thanks Darrell!)
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42 <LI> 1.2.1: Disabled Linux /dev/event joystick interface by default
37
3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
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43 <LI> 1.2.1: Added native OpenBSD audio driver (thanks vedge!)
35
d3bc792e136d Added detection of Open Sound System on Solaris x86
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44 <LI> 1.2.1: Added detection of Open Sound System on Solaris x86
30
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
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45 <LI> 1.2.1: Added initial support for Nano-X (thanks Hsieh-Fu!)
24
71bf2ad74dfa Fixed endian detection on IA64 architectures (thanks Bill!)
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46 <LI> 1.2.1: Fixed endian detection on IA64 architectures (thanks Bill!)
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47 <LI> 1.2.1: Added --disable-dga configure option to disable DGA
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c3e9d4a623c1 Fixed stuck keys when changing the video mode
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48 <LI> 1.2.1: Fixed stuck keys when changing the video mode
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e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
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49 <LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL
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332f458469f0 Fixed 320x200 video mode on framebuffer console
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50 <LI> 1.2.1: Fixed 320x200 video mode on framebuffer console
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ea6d917c9d51 Improved robustness for the ELO touchpad (thanks Alex!)
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51 <LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!)
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52 <LI> 1.2.1: Added support for building under Cygwin on Windows
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53 <LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!)
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54 <LI> 1.2.1: Fixed fullscreen cursor offset bug on BeOS
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55 <LI> 1.2.0: Added initial support for HP-UX (thanks Stephanie)
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56 <LI> 1.2.0: Added initial support for BSDI (thanks Kurt)
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57 <LI> 1.2.0: Fixed blitting 32-bit ARGB images to SDL_OPENGLBLIT screens
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58 <LI> 1.2.0: Fixed automake build dependencies (thanks Markus!)
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59 <LI> 1.2.0: Added 24 bpp support to software YUV display functions
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60 <LI> 1.2.0: Don't bomb trying to get DGA mouse on XFree86 4.0
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61 <LI> 1.2.0: Added initial support for OSF/Tru64 (thanks Anders)
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62 <LI> 1.1.8: Fixed joystick hat motion on MacOS
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63 <LI> 1.1.8: Don't detect mouse and keyboard as joystick on MacOS
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64 <LI> 1.1.8: Check for OpenGL 1.2 before using 16-bit SDL_OPENGLBLIT
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65 <LI> 1.1.8: Added support for /dev/sound/* in Linux 2.4
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66 <LI> 1.1.8: Fixed crash when blitting to RLE encoded surfaces
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67 <LI> 1.1.8: Fixed 8-bit audio on MacOS X
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68 <LI> 1.1.8: Fixed keyboard handling on MacOS X and MacOS classic
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69 <LI> 1.1.8: Fixed mouse cursor visibility when switching apps on MacOS
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70 <LI> 1.1.8: Implemented semaphore support on MacOS X
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71 <LI> 1.1.8: Worked around broken sem_getvalue() on MacOS X
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72 <LI> 1.1.8: Fixed 16-bit big-endian audio on MacOS X and MacOS classic
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73 <LI> 1.1.8: Fixed mutex locking on Linux glibc 2.0
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74 <LI> 1.1.8: SDL_Quit() removes the parachute signal handlers
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75 <LI> 1.1.8: Added NAS audio server support (thanks Erik!)
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76 <LI> 1.1.8: Added SDL_NOFRAME for frameless windows (thanks Andreas)
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77 <LI> 1.1.8: Added support for resizable windows on MacOS
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78 <LI> 1.1.8: Added a function to query the surface clip rectangle
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79 <LI> 1.1.8: Added a function to query the current event filter
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80 <LI> 1.1.8: The X11 XVideo adapter is now locked (thanks Jeffrey)
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81 <LI> 1.1.8: Improved the speed of fullscreen OpenGL on Windows
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82 <LI> 1.1.8: Added ELO touchscreen support for fbcon (thanks Alex)
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83 <LI> 1.1.8: Added accelerated MacOS X OpenGL support
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84 <LI> 1.1.8: Surface lock and unlock operations can now be nested
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85 <LI> 1.1.8: Optimized fillrect for PPC video memory (thanks Mattias)
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86 <LI> 1.1.8: Work around "blackout" problem with XVideo acceleration
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87 <LI> 1.1.8: Obtain correct key state on X11 focus (thanks Mattias)
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88 <LI> 1.1.8: Fixed keyboard handling on the framebuffer console
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89 <LI> 1.1.8: Added basic support for VGA16 framebuffer console
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90 <LI> 1.1.8: Open a new virtual terminal if possible on fbcon
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91 <LI> 1.1.8: Fixed default audio driver on FreeBSD (thanks Maxim)
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92 <LI> 1.1.8: Fixed joystick crash on Windows (thanks Pete)
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93 <LI> 1.1.7: Expanded documentation from the SDL Documentation Project
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94 <LI> 1.1.7: Report X11 client message events if SYSWMEVENTS enabled
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95 <LI> 1.1.7: Added support for a single hat on Windows joysticks
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96 <LI> 1.1.7: The gamma ramp routines now take arrays of Uint16 values
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97 <LI> 1.1.7: Added initial support for QNX RTP (thanks Patrick)
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98 <LI> 1.1.7: Added ALSA sound driver (thanks Patrick Trainor)
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99 <LI> 1.1.7: Added aRts UNIX sound driver (thanks Neil Stevens)
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100 <LI> 1.1.7: Get keyboard modifier state on input focus on Win32
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101 <LI> 1.1.7: SDL_ConvertSurface() now accepts SDL_RLEACCEL as a flag
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102 <LI> 1.1.7: Added initial UnixWare 7 support (thanks rr)
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103 <LI> 1.1.7: Added working YUY -> RGB conversion code (thanks Eugene)
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104 <LI> 1.1.7: Fixed video initialization crash on IRIX
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105 <LI> 1.1.7: Fixed MacOS fullscreen palette code (thanks Darrell)
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106 <LI> 1.1.7: Fixed background brush flicker on Win32 (thanks Gautier)
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107 <LI> 1.1.7: Fixed incorrect pitch when switching to window on Win32
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108 <LI> 1.1.7: Fixed memory leak when switching video modes on Win32
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109 <LI> 1.1.7: Init of fbcon shouldn't automatically set graphics mode
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110 <LI> 1.1.6: Allow SDL_VIDEO_INIT when built without thread support
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111 <LI> 1.1.6: Fixed palette problems with non-X11 fullscreen displays
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112 <LI> 1.1.6: Fixed Win32 crash with SDL_OPENGLBLIT and GL functions
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113 <LI> 1.1.6: Improved default MacOS millisecond time resolution
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114 <LI> 1.1.6: Fixed X11 overlapping endian blit bug (thanks Mattias)
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115 <LI> 1.1.6: Fixed starting directory on BeOS (thanks Samuel)
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116 <LI> 1.1.6: Integrated FreeBSD SVGAlib support (thanks folks)
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117 <LI> 1.1.6: Fixed middle-button handling on DirectInput
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118 <LI> 1.1.6: Added SDL_GetThreadID() to get a specific thread's ID
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119 <LI> 1.1.6: Worked around a crash in pthreads on RedHat 7
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120 <LI> 1.1.6: Fixed a brown-bag crash in clipping code
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121 <LI> 1.1.5: Convert from '/' to ':' opening files on MacOS
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122 <LI> 1.1.5: Clean up empty output files on Win32 and MacOS
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123 <LI> 1.1.5: Run command dialog if command key on startup on MacOS
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124 <LI> 1.1.5: Initial NetBSD support (thanks Krister Walfridsson)
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125 <LI> 1.1.5: Expanded the YUV overlay to handle odd (ATI) hardware
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
126 <LI> 1.1.5: Fixed MacOS GL attribute selection (thanks Darrell)
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parents:
diff changeset
127 <LI> 1.1.5: Implemented gamma correction on 8-bit hardware displays
74212992fb08 Initial revision
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parents:
diff changeset
128 <LI> 1.1.5: Performed logical/physical palette split (thanks Mattias)
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parents:
diff changeset
129 <LI> 1.1.5: Added initial MacOS X support (thanks Stan)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
130 <LI> 1.1.5: SDL_WarpMouse() now works on BeOS (thanks Christian)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
131 <LI> 1.1.5: Windows GDI driver now supports 565 modes (thanks Ben)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
132 <LI> 1.1.5: Correctly load OpenGL extensions on Win32 (thanks Beosil)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
133 <LI> 1.1.5: Fixed crash with some threaded audio drivers
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
134 <LI> 1.1.5: Audio is now closed in SDL_Quit(), if necessary
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
135 <LI> 1.1.5: Win32 version now uses MSVC multi-threaded DLL runtime
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
136 <LI> 1.1.5: Replaced useless SDL_SetClipping() with SDL_SetClipRect()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
137 <LI> 1.1.5: Added a flag to YUV overlays to show hardware support
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
138 <LI> 1.1.5: Added SDL_WasInit() to see what is currently initialized
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
139 <LI> 1.1.5: YUV overlays can now be accelerated with DirectX
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
140 <LI> 1.1.5: YUV overlays now have working pitch (thanks Vivien)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
141 <LI> 1.1.5: Prompt the user if MacOS mode change may damage hardware
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
142 <LI> 1.1.5: Fixed DrawSprocket video mode lists and mode changes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
143 <LI> 1.1.5: Added DrawSprocket acceleration of colorkey blits
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
144 <LI> 1.1.5: MacOS event handling is much more responsive by default
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
145 <LI> 1.1.5: MacOS modifier keys now generate key events
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
146 <LI> 1.1.5: Mattias Engdegård did the "Great Alpha Flip"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
147 <LI> 1.1.5: Added SDL_DisplayFormatAlpha() for fast alpha blits
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
148 <LI> 1.1.5: Added SDL_MapRGBA() and SDL_GetRGBA() to handle alpha
74212992fb08 Initial revision
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parents:
diff changeset
149 <LI> 1.1.5: SDL_SetAlpha() now accepts the SDL_RLEACCEL flag
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
150 <LI> 1.1.5: Blit semantics involving alpha are now well defined
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
151 <LI> 1.1.5: Added support for X11 DirectColor visuals for gamma API
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
152 <LI> 1.1.5: Added initial AmigaOS support (thanks Gabriele Greco)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
153 <LI> 1.1.5: Added an initial gamma correction API (thanks Daniel)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154 <LI> 1.1.5: Disable DGA mouse while X11 application is iconified
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
155 <LI> 1.1.5: Allow 16-bit audio on Solaris (thanks Mattias)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
156 <LI> 1.1.5: Added RLE acceleration of alpha blits (thanks Mattias)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
157 <LI> 1.1.5: New documentation from the SDL Documentation Project
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
158 <LI> 1.1.4: Work around window resize bug in KDE 1.2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159 <LI> 1.1.4: Command-click is interpreted as right click on MacOS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
160 <LI> 1.1.4: Removed ESounD detection on Solaris
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 <LI> 1.1.4: Updated to libtool 1.3.5 and latest config.guess
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
162 <LI> 1.1.4: testgl now works on 8-bit displays under X11
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 <LI> 1.1.4: SDL_WINDOWID hack now works with OpenGL on Linux
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
164 <LI> 1.1.4: Builds correctly on UNIX without X11 installed
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165 <LI> 1.1.4: Fixed default GL driver loading on Win32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166 <LI> 1.1.4: Implemented fullscreen toggle on BeOS (thanks David)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 <LI> 1.1.4: No longer use DirectDraw with OpenGL modes on Win32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 <LI> 1.1.4: Added support for 320x200x8 in SVGAlib (thanks Michele)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169 <LI> 1.1.4: Implemented resizable windows on BeOS (thanks David)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 <LI> 1.1.4: RLE colorkey encoding reduces memory use (thanks Mattias)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 <LI> 1.1.4: The CD track length variable is now 32-bits (thanks Martin)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 <LI> 1.1.4: Fixed crashing bug in Win32 semaphores (thanks Markus)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 <LI> 1.1.4: Disabled aggresive gcc optimizations on X86
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 <LI> 1.1.4: Added support for blitting with GL (thanks Daniel Vogel)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 <LI> 1.1.4: Improved the speed of the 16-bit colorkey copy blit
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 <LI> 1.1.4: Fixed pthread condition variable timeout
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 <LI> 1.1.3: Use timeGetTime() instead of GetTickCount() on Win32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 <LI> 1.1.3: Release mouse when popped out of fullscreen on X11
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 <LI> 1.1.3: IRIX 6.5 and FreeBSD 4.0 are now officially supported
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 <LI> 1.1.3: Added optimization flags when compiling on x86 with gcc
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 <LI> 1.1.3: On BeOS, change to app directory when launched by Tracker
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 <LI> 1.1.3: Hold the option key on launch to get dialog on MacOS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183 <LI> 1.1.3: Added DrawSprockets on MacOS (thanks Darrell Walisser)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
184 <LI> 1.1.3: Added support for Linux 2.4 input interface (HID)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185 <LI> 1.1.3: Fixed 24-bpp blits on big-endian systems (thanks Mattias)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 <LI> 1.1.3: Don't try to use DGA mouse support on XFree86 4.00
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 <LI> 1.1.3: Don't create an X11 shared memory buffer for GL displays
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 <LI> 1.1.3: Framebuffer console acceleration disabled (broken) on G200
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 <LI> 1.1.3: Allow maximize on resizable Win32 surfaces (thanks Randi)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 <LI> 1.1.3: Much faster RLE colorkey blit (thanks Xark and Mattias)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 <LI> 1.1.3: Fixed some problems with iconification and focus in X11
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 <LI> 1.1.3: Added IMPS/2 protocol support for framebuffer console
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 <LI> 1.1.3: Added user-resizable video mode support
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 <LI> 1.1.3: Added arbitrary scaling of YUV overlay surfaces
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 <LI> 1.1.3: Added support for semaphores and condition variables
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 <LI> 1.1.3: Added SDL_ASYNCBLIT flag for asynchronous video updates
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 <LI> 1.1.3: Don't let the WM place window in X11 fullscreen mode
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 <LI> 1.1.3: Unload GL library after X11 display has closed
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 <LI> 1.1.3: Fixed X11 error when a clipped rectangle is updated
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200 <LI> 1.1.3: Fixed crash when surface memory can't be allocated
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 <LI> 1.1.3: Added a check for DirectX 5 audio (thanks Markus)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 <LI> 1.1.3: Added inline MMX assembly for YUV -> RGB conversion
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 <LI> 1.1.3: Fixed startup crash in X11_RefreshDisplay()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 <LI> 1.1.3: SDL_Init(SDL_INIT_AUDIO) no longer fails with no soundcard
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 <LI> 1.1.3: Initial YUV video overlay support (supports XvImages)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 <LI> 1.1.3: Fixed BadMatch X11 error with GLX 1.3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 <LI> 1.1.3: Worked around incompatibilities with XFree86 4.0 vidmode
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 <LI> 1.1.3: The audio Makefile no longer takes forever to create
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 <LI> 1.1.3: The joystick hat positions changed to constants
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 <LI> 1.1.3: Fixed overlapping copy blit with odd widths
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 <LI> 1.1.3: Fix for SDL_WINDOWID crash contributed by Mattias
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 <LI> 1.1.3: Speeded up 32-bit alpha channel blits by nearly 100%
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 <LI> 1.1.3: Added experimental DGA 2.0 support (set SDL_VIDEODRIVER)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 <LI> 1.1.2: Fixed crash running on NT with a read-only filesystem
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 <LI> 1.1.2: Re-use thread creation mutex on glibc-2.0 systems
74212992fb08 Initial revision
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parents:
diff changeset
216 <LI> 1.1.2: SDL_WM_SetIcon() now uses icon colorkey if mask is NULL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 <LI> 1.1.2: Win32 relative mouse mode fixes (thanks Randi Relander)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 <LI> 1.1.2: Not being able to set audio frags is no longer fatal
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 <LI> 1.1.2: Added support for multiple timers (thanks Stephane Peter)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 <LI> 1.1.2: Copy blits optimized using inline assembly on x86 Linux
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 <LI> 1.1.2: Copy blit can now handle overlapping blits
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 <LI> 1.1.2: Fixed GL direct rendering on Utah GLX (thanks John Fulmer)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 <LI> 1.1.2: Added unofficial support for AIX (thanks Carsten Griwodz)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 <LI> 1.1.2: Enabled X11 VidMode extension on remote displays
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 <LI> 1.1.2: Load libGL.so.1 under X11 if an app isn't linked with GL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 <LI> 1.1.2: Don't restack windows in the X11 environment
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 <LI> 1.1.2: Multiple X11 visual support (thanks Mattias Engdegård)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 <LI> 1.1.0: Internal event state is updated before filter is called
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 <LI> 1.1.0: Worked around DGA mouse cursor bug in Voodoo X server
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 <LI> 1.1.0: Added SDL OpenGL documentation (thanks Nicholas Vining)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 <LI> 1.1.0: Added AAlib video driver support (thanks Stephane Peter)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 <LI> 1.1.0: Added fullscreen support for Win32 GDI video driver
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 <LI> 1.1.0: Added SDL_GetAudioState() to get current audio status
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 <LI> 1.1.0: Added SDL_GetRelativeMouseState() to get relative motion
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 <LI> 1.1.0: Added 32-bit PII MMX optimized blitters from Hermes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 <LI> 1.1.0: Added SDL_bool datatype for functions returning true/false
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 <LI> 1.1.0: Improved alpha blend speed (thanks Alexandre Courbot)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 <LI> 1.1.0: Added function to queue events: SDL_PushEvent()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 <LI> 1.1.0: Added user-defined event type to SDL_Event structure
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 <LI> 1.1.0: Added SDL_InitSubSystem() and SDL_QuitSubSystem()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 <LI> 1.1.0: Added BDirectWindow fullscreen support on BeOS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 <LI> 1.1.0: Added initial joystick support (Linux, Win32, BeOS, MacOS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 <LI> 1.1.0: The timer now runs in a separate thread if possible
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 <LI> 1.1.0: Added initial OpenGL support (Linux, Win32, BeOS, MacOS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 <LI> 1.0.9: Avoid potential crash in Win32 mouse handling (thanks Cliff)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 <LI> 1.0.9: Fixed bug where /dev/dsp was incorrectly marked available
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 <LI> 1.0.9: Fixed DirectX crash if video height is larger than width
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 <LI> 1.0.9: Fixed win32 timer error message typo (thanks Martin Dvorak)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 <LI> 1.0.8: Fixed deadlock if SDL_LockAudio() called from audio thread
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 <LI> 1.0.8: Fixed a race condition in thread creation
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 <LI> 1.0.7: Added detection for Linux supermount CD-ROM drives
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 <LI> 1.0.6: Added --static-libs option to sdl-config
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 <LI> 1.0.6: Fixed a clipping bug in the RLE colorkey blitting
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 <LI> 1.0.6: Mouse window manager routines implemented on MacOS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 <LI> 1.0.6: Fixed SDL_HWPALETTE in fullscreen X11 video driver
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 <LI> 1.0.6: Improved relative mouse warping in X11 video driver
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 <LI> 1.0.6: DGA mouse mode is now enabled by SDL_VIDEO_X11_DGAMOUSE
74212992fb08 Initial revision
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parents:
diff changeset
258 <LI> 1.0.6: Grab input by default in fullscreen mode
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259 <LI> 1.0.6: Detect hanging (incorrectly configured) Linux soundcard
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260 <LI> 1.0.6: If ESPEAKER env variable is set, use ESD audio driver
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261 <LI> 1.0.5: Fixed audio structure alignment for packing compilers
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262 <LI> 1.0.5: Exposed SDL_AudioInit() and SDL_VideoInit()
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263 <LI> 1.0.5: Added SDL_WM_ToggleFullScreen(), implemented for X11
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264 <LI> 1.0.5: Removed ALT-Enter functionality - should be in apps
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265 <LI> 1.0.5: The DSP audio driver is used by default on Linux
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266 <LI> 1.0.4: Added optional DMA support for the Linux audio driver
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267 <LI> 1.0.4: Fixed CD-ROM opening on the iBook under MacOS
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268 <LI> 1.0.4: Fixed a crash in 8-bit mode when using X11 video
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269 <LI> 1.0.4: Initial audio support on MacOS (thanks Darrell Walisser)
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270 <LI> 1.0.4: The audio thread runs at high priority on Win32
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271 <LI> 1.0.4: ESD audio support is now a separate selectable driver
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272 <LI> 1.0.4: Initial OpenBSD support (thanks Federico Schwindt)
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273 <LI> 1.0.4: Fixed hang when closing audio on Windows 2000
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274 <LI> 1.0.4: Warn about monochrome X displays (thanks Christian Bauer)
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275 <LI> 1.0.4: Fixed spurious X11 mouse focus events at ALT-ENTER
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276 <LI> 1.0.4: Perform input ungrab at video quit, just in case
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277 <LI> 1.0.4: Corrected X11 depth reporting in SDL_VideoModeOK()
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278 <LI> 1.0.3: Disable mouse threshold when X11 mouse is in warp mode
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279 <LI> 1.0.3: Fixed black-screen on exit in fbcon video driver
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280 <LI> 1.0.3: Much improved console switching in fbcon video driver
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281 <LI> 1.0.3: Fixed X11 UNICODE translation bug (thanks Andreas Arens)
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282 <LI> 1.0.3: Fixed WaveOut mutex logic bug (thanks Markus Oberhum)
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283 <LI> 1.0.3: Use X11 mouse warping when cursor hidden and input grabbed
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284 <LI> 1.0.3: Doesn't try to use TrackMouseEvent() on Win95
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285 <LI> 1.0.3: DirectColor support in fbcon driver (thanks Adam Meyerowitz)
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286 <LI> 1.0.3: Fixed ALT-ENTER key state problem on X11
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287 <LI> 1.0.2: Fixed Win32 code to run on VMWare with DIB video driver
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288 <LI> 1.0.2: Added window manager function: SDL_WM_GrabInput()
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289 <LI> 1.0.2: Added window manager function: SDL_WM_IconifyWindow()
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290 <LI> 1.0.2: Added ALT-ENTER fullscreen toggle for X11 video driver
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291 <LI> 1.0.2: X11 fullscreen mode uses DGA mouse if cursor is hidden
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292 <LI> 1.0.2: New X11 fullscreen code doesn't require root
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293 <LI> 1.0.2: Mouse focus and position is now updated at video mode set
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294 <LI> 1.0.2: Mouse focus loss is now detected under Win32
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295 <LI> 1.0.2: Menubar hiding is more robust on MacOS (thanks Matt Slott)
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296 <LI> 1.0.2: Added CD-ROM support on MacOS (thanks Matt Slott)
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297 <LI> 1.0.2: Added non-root fullscreen modes under X11 (thanks Stephane)
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298 <LI> 1.0.2: Added docs for time functions (thanks Christian Biesinger)
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299 <LI> 1.0.2: Squeezed a little more speed out of blitters (Duff's device)
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300 <LI> 1.0.2: Added hardware acceleration for 3Dfx to fbcon driver.
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301 <LI> 1.0.2: Added hardware acceleration for Matrox to fbcon driver.
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302 <LI> 1.0.2: Windows mouse driver now recognizes the middle button.
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303 <LI> 1.0.2: X11 driver now recognizes the "unix:0" display as local.
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304 <LI> 1.0.2: Fixed a bug in DGA support which crashed some X servers.
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305 <LI> 1.0.2: Added GPM repeater support (gpm -R) to fbcon driver
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306 <LI> 1.0.2: Added support for hardware surfaces to fbcon driver
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307 <LI> 1.0.2: Implemented console switching in fbcon driver
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308 <LI> 1.0.2: Implemented graphics mode detection in fbcon driver
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309 <LI> 1.0.2: Added SDL_EnableKeyRepeat() (thanks Jim Kutter)
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310 <LI> 1.0.2: Enabled DirectSound on Windows 2000
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311 <LI> 1.0.1: Fixed the frame buffer video driver on LinuxPPC
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312 <LI> 1.0.1: Stopped using DirectSound on Windows NT.
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313 <LI> 1.0.1: Stopped using DirectX when DINPUT.DLL is not installed.
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314 <LI> 1.0.1: Added pthread detection to configure.in for FreeBSD.
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315 <LI> 1.0.1: Updated the Solaris audio code for the 1.0 API
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316 <LI> 1.0.1: Updated the MacOS code for the 1.0 internal API
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317 </UL>
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318
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319 <H2>
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320 Major changes since SDL 0.10.0:
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321 </H2>
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322 <UL>
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323 <LI> 0.11.5: Fixed mouse warping in fullscreen mode
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324 <LI> 0.11.5: Added a new function SDL_GetVideoSurface()
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325 <LI> 0.11.5: Renamed SDL_AllocSurface() SDL_CreateRGBSurface()
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326 <LI> 0.11.5: Added a new function SDL_CreateRGBSurfaceFrom()
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327 <LI> 0.11.4: Added support for multiple compiled-in video drivers
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328 <LI> 0.11.3: Fixed 16 --> 32 bpp blitting - using C instead of Hermes.
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329 <LI> 0.11.3: Fixed double-buffering bug in the DirectX driver
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330 <LI> 0.11.3: Added GGI video driver (thanks Jon Taylor)
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331 <LI> 0.11.2: Added automake/aclocal/autoconf support
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332 <LI> 0.11.1: Added an initial (buggy) MacOS CD-ROM driver
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333 <LI> 0.11.1: Improved Linux CD-ROM detection
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334 <LI> 0.11.1: Added a workaround for DGA mouse bug on Voodoo 3
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335 <LI> 0.11.1: Fixed 24bpp --> 8bpp blit crash
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336 <LI> 0.11.1: Fixed a bug in blit mapping when palette changed
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337 <LI> 0.11.1: Added a Linux SBLive beta driver workaround
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338 <LI> 0.11.1: Fixed Win32 cross-compile problem with mingw32
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339 <LI> 0.11.1: Loss of keyboard focus now causes keys to be reset
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340 <LI> 0.11.1: DGA DirectMouse is conditionally compiled (default off)
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341 </UL>
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342
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343 <H2>
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344 Major changes since SDL 0.8.0:
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345 </H2>
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346 <UL>
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347 <LI> 0.9.16: Made SDL error messages thread-safe
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348 <LI> 0.9.15: If you have r/w access to /dev/mem, DGA works on Linux
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349 <LI> 0.9.15: Added support for Linux on the ARM (Netwinder)
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350 <LI> 0.9.14: Removed color cursor support, fixed b/w cursors
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351 <LI> 0.9.14: Fixed long-standing X11 DGA colormap problem
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352 <LI> 0.9.13: Added dynamic load function: SDL_SetLibraryPath()
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353 <LI> 0.9.13: Added unofficial support for MacOS
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354 <LI> 0.9.13: Added unofficial support for FreeBSD
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355 <LI> 0.9.13: Added unofficial support for IRIX
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356 <LI> 0.9.13: Updated support for BeOS from R3 to R4.5
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357 <LI> 0.9.13: Added SDL_SetLibraryPath() function (thanks Karsten Laux)
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358 <LI> 0.9.13: Fixed 8-bit audio conversion when using SDL_MixAudio()
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359 <LI> 0.9.13: Fixed audio thread lingering when app dies on Linux
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360 <LI> 0.9.13: Fixed color problem in X display to other-endian systems
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361 <LI> 0.9.13: Finally able to detect X11 key repeat (thanks GII team!)
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362 <LI> 0.9.13: Added support for Visual C++ 5.0 development environment
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363 <LI> 0.9.13: Added support for Linux on the Alpha
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364 <LI> 0.9.13: Added support for international keyboards (see WhatsNew)
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365 <LI> 0.9.12: Added support for loading IMA ADPCM compressed WAV files
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366 <LI> 0.9.12: Fixed bug when mixing 8-bit audio in SDL_MixAudio()
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367 <LI> 0.9.12: Added Enlightenment Sound Daemon audio support on Linux
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368 <LI> 0.9.12: Added MTRR support for Linux/X11 (thanks David Barth)
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369 <LI> 0.9.12: Added support for LinuxPPC 5.0
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370 <LI> 0.9.12: Fixed place where some audio conversions aren't detected
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371 <LI> 0.9.12: Fixed serious bug in installation script
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372 <LI> 0.9.12: Added SDL_FreeWAV() function for freeing DLL memory
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373 <LI> 0.9.12: Fixed potential memory leak in SDL_LoadWAV_RW()
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374 <LI> 0.9.11: Freeing video surface has no longer crashes SDL_Quit()
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375 <LI> 0.9.11: Included new asm blitters from Hermes library 1.2.4
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376 <LI> 0.9.11: SDL_WaitThread() now gets the thread's return status
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377 <LI> 0.9.11: SDL_MixAudio() takes a larger volume range (0-128)
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378 <LI> 0.9.11: SDL no longer changes the X11 keyboard repeat
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379 <LI> 0.9.11: Added a data source abstraction for loading/saving data
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380 <LI> 0.9.11: Added three built in data abstractions:<BR>
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381 SDL_RWFromFile(), SDL_RWFromFP(), SDL_RWFromMem()
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382 <LI> 0.9.11: Added stdio-like functions for using data sources:<BR>
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383 SDL_RWseek(), SDL_RWread(), SDL_RWwrite(), SDL_RWclose()
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384 <LI> 0.9.11: Replaced SDL_CalculateEndian() with SDL_BYTEORDER macro
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385 <LI> 0.9.11: Endian swapping functions are now macros, for speed.
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386 <LI> 0.9.11: Endian read/write functions now use data sources
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387 <LI> 0.9.11: Added function SDL_LoadWAV_RW() for data sources
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388 <LI> 0.9.11: Added function SDL_LoadBMP_RW() for data sources
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389 <LI> 0.9.11: Added function SDL_SaveBMP_RW() for data sources
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390 <LI> 0.9.10: Mixer no longer fails if timidity isn't installed
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391 <LI> 0.9.10: Mixer restarts MOD files on play (thanks Bill Kendrick)
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392 <LI> 0.9.10: Fixed occasional crashing of the mixer library
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393 <LI> 0.9.10: Fixed icon display on Afterstep under Linux
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394 <LI> 0.9.10: Fixed occasional crash in mixer example
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395 <LI> 0.9.10: Linux cdrom list now comes from /etc/fstab
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396 <LI> 0.9.10: Fixed support for UK keyboard (thanks John Elliott)
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parents:
diff changeset
397 <LI> 0.9.10: The event queue is now thread-safe
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 <LI> 0.9.10: Added event queue pump function: SDL_PumpEvents()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 <LI> 0.9.10: Added low level event function: SDL_PeepEvents()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 <LI> 0.9.10: Added a new thread function: SDL_ThreadID()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 <LI> 0.9.10: Fixed an audio rate conversion memory overrun
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 <LI> 0.9.10: Fixed crash with RLE acceleration on big surfaces
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 <LI> 0.9.10: Improved MacOS display driver - added fullscreen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 <LI> 0.9.10: Removed spurious warnings from Linux X11 driver
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 <LI> 0.9.10: Fixed memory leak in SDL_InvalidateMap()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 <LI> 0.9.10: Fixed right button of 2-button mice on Win32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 <LI> 0.9.10: Enabled XFree86 mode changes on older servers
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 <LI> 0.9.9: SDL_LoadBMP() handles BMP files created with GIMP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 <LI> 0.9.9: SDL_LoadWAV() handles WAV files with "LIST" chunks
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 <LI> 0.9.9: Fixed problem with audio underflow on Solaris
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 <LI> 0.9.9: Initial support for 4-speaker audio output devices
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 <LI> 0.9.8: Fixed corrupt VC++ 5.0 desktop file
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 <LI> 0.9.8: Now detects fixed version of Metro-X X11 server
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 <LI> 0.9.8: Fixed XFree86 DGA banked mode update
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 <LI> 0.9.8: Fixed mouse press viewport shift on XFree86 DGA
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 <LI> 0.9.7: Fixed problem with displaying remotely via X11
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 <LI> 0.9.7: Win32 uses software cursor when fullscreen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 <LI> 0.9.7: Win32 mouse uses DirectInput when fullscreen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 <LI> 0.9.7: Added OpenGL software rendering via Mesa (demos archive)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 <LI> 0.9.7: Fixed memory leak in ADPCM WAV decoding
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 <LI> 0.9.6: Added CD-ROM audio API documentation
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 <LI> 0.9.6: Fixed potential BeOS audio-related crash
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 <LI> 0.9.6: Fixed crash when resetting the video mode in DirectX
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 <LI> 0.9.6: Fixed errors compiling with the SparcWorks compiler
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 <LI> 0.9.6: Replaced SDL_GetDisplayFormat() with SDL_GetVideoInfo()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 <LI> 0.9.6: Added a new fast fill function: SDL_FillRect()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 <LI> 0.9.6: Added blit acceleration flags to SDL_AllocSurface()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 <LI> 0.9.6: Added new double-buffering function: SDL_Flip()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 <LI> 0.9.6: Fixed problem with buggy Metro-X X11 server
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 <LI> 0.9.6: Fixed 8-bit audio on Solaris with dbri hardware
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 <LI> 0.9.6: Fixed alarm clock problem with Solaris pthreads
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 <LI> 0.9.6: Fixed BeOS compilation problem
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 <LI> 0.9.5: Added tools to create Win32 icons in directx/icon/
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 <LI> 0.9.5: You can now pass a NULL mask to SDL_WM_SetIcon()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 <LI> 0.9.5: Added support files for compiling with VC++ 5.0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 <LI> 0.9.5: Fixed icon color bug under Win32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 <LI> 0.9.5: Re-added SDL_LowerBlit() - not safe for use on display
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 <LI> 0.9.5: Fixed 0.9.x cursor blit deadlock
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 <LI> 0.9.5: Added SDL_FPLoadWAV(), SDL_FPLoadBMP(), SDL_FPSaveBMP()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 <LI> 0.9.5: Added Linux, Win32, and BeOS CD audio support
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 <LI> 0.9.5: MMX accelerated blit disabled -- temporarily broken
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 <LI> 0.9.4: Fixed endianness issue with BeOS x86 blitting
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 <LI> 0.9.4: Fixed quit interrupt delivery on BeOS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 <LI> 0.9.4: Fixed dynamic loading on BeOS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 <LI> 0.9.4: Fixed DirectX audio on Win98
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 <LI> 0.9.4: Fixed possible sound-related crash on Linux PPC
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 <LI> 0.9.3: Mouse motion arrives as absolute and relative coordinates
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 <LI> 0.9.3: Fixed Visual C++ structure packing
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 <LI> 0.9.3: Fixed UNIX dynamic link library installation
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 <LI> 0.9.2: DirectX audio no longer hangs when app loses focus
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 <LI> 0.9.2: Fixed DirectX HiColor crash (palette bug)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 <LI> 0.9.1: Fixed DirectX &lt;ALT&gt; key handling
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 <LI> 0.9.1: Fixed DirectX windowed palette problems
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 <LI> 0.9.1: Removed SDL_MapSurface() and SDL_UnmapSurface()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 <LI> 0.9.0: Initial port to IRIX 6.x
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 <LI> 0.9.0: Initial port to OSF/1 3.2 (no sound yet)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 <LI> 0.9.0: MacOS port in progress
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 </UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 <H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 Major changes since SDL 0.7:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 </H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 <UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 <LI> Separated the demos and examples into a separate archive
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 <LI> Added support for loading Microsoft compressed WAV files
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 <LI> Added "soft" application crash recovery (signal handlers)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 <LI> Fixed POSIX signal handling interaction with threads
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 <LI> Fixed audio output on MKLinux
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 <LI> Added dynamic library version checking
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 <LI> Updated for DirectX 6.0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 <LI> Cleaned up dynamic linking and added static linking
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 <LI> Added automatic audio format and rate conversion
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 <LI> Optimized some blitter cases (8 --> 16/32 and 32 --> 16/8)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 <LI> Removed precalculated alpha blending acceleration
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 <LI> Key and mouse button events are split into up/down events
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 <LI> It is now much easier to set an optimal video mode
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 </UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 <H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 Major changes since SDL 0.5:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 </H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 <UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 <LI> Ported to Solaris 2.6
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 <LI> Added XFree86 Direct Graphic Access support
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 <LI> Supports LinuxPPC without threads
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 <LI> Completely rewritten video/surface API -- see SDL_video.h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 <LI> Completely rewritten event API
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 <LI> Optimized black-white cursor creation
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 <LI> Added support for run-length-encoded colorkeying
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 <LI> Added support for hardware accelerated blits
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 <LI> Added support for blitting from 1-bit surfaces (bitmaps)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 <LI> Added a function to simplify setting video modes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 <LI> Added support for loading WAV files
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 <LI> Added endian swapping functions for memory values
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 <LI> Added alpha blending using alpha value or channel
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 <LI> Added precalculated alpha blending acceleration
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 <LI> Added function to return current time in milliseconds
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 <LI> New event type SDL_ACTIVEEVENT, to detect iconification
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 <LI> New event type SDL_SYSWMEVENT, for custom window hooks
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 <LI> Added a platform dependent function to get window handle
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 <LI> Added a function to check the run-time version of SDL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 <LI> Added periodic timer support at 10 ms resolution
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 <LI> Added support for the SDL_DEBUG environment variable
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 <LI> Miscellaneous internal cleanups
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 </UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 <H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 Major changes since SDL 0.4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 </H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 <UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 <LI> SDL library code is now dynamically loaded
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 <LI> Added support for pthreads (Linux glibc2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 <LI> Removed SDL_mutexN() and SDL_mutexIncr()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 </UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 <H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 Major changes since SDL 0.3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 </H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 <UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 <LI> Added support for DirectX 5.0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 <LI> Added support for surfaces in video memory
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 <LI> Added support for source color-key blitting
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 <LI> Added support for single-rectangle clipping
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 <LI> Added support for warping (moving) the cursor
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 <LI> Added support for color cursors
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 <LI> Greatly simplified internal event queue
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 <LI> Minor bug-fixes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 </UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 <P>
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 </BODY>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 </HTML>