Mercurial > sdl-ios-xcode
annotate docs/html/sdlwarpmouse.html @ 1259:36f24cdfcda7
te: Thu, 17 Apr 2003 11:25:26 -0700
From: "Jim"
Subject: [SDL] Frame buffer patches...
Would seem that GCC 3.2.2 promotes all signed values to unsigned if any single vlaue is unsigned in an expression...
for instance when calculating an elo touch position....evertyhign is an (int) except for cach_vinfo.xres which is unsigned. THerefore if y
ou reverse the SDL_ELO_MIN_X and SDL_ELO_MAX_X values the resulging negative value pegs the expression to it's max. Attached it the accumu
lated patch to typecast the unsigned values to (int)
- *dx = (cache_vinfo.xres - (cache_vinfo.xres * (input_x - ELO_MIN_X)) / width);
+ *dx = ((int)cache_vinfo.xres - ((int)cache_vinfo.xres * (input_x - ELO_MIN_X)) / width);
and also to provide quite failure to operations which have the screen currently locked...
The touch screen I'm using the original values were exactly opposite of any position I touched on the screen - evaluating the math the expr
ession SHOULD have handled reversing the min and max values - and after casting the unsigned .xres and .yres to a signed int - worked well.
..
Jim
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Jan 2006 06:36:43 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_WarpMouse</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_DisplayFormatAlpha" | |
17 HREF="sdldisplayformatalpha.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_CreateCursor" | |
20 HREF="sdlcreatecursor.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdldisplayformatalpha.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlcreatecursor.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLWARPMOUSE" | |
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74 ></A |
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75 >SDL_WarpMouse</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2465" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_WarpMouse -- Set the position of the mouse cursor.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2468" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2469" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_WarpMouse</B | |
108 ></CODE | |
109 >(Uint16 x, Uint16 y);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2475" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Set the position of the mouse cursor (generates a mouse motion event).</P | |
124 ></DIV | |
125 ><DIV | |
126 CLASS="REFSECT1" | |
127 ><A | |
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128 NAME="AEN2478" |
0 | 129 ></A |
130 ><H2 | |
131 >See Also</H2 | |
132 ><P | |
133 ><A | |
134 HREF="sdlmousemotionevent.html" | |
135 ><SPAN | |
136 CLASS="STRUCTNAME" | |
137 >SDL_MouseMotionEvent</SPAN | |
138 ></A | |
139 ></P | |
140 ></DIV | |
141 ><DIV | |
142 CLASS="NAVFOOTER" | |
143 ><HR | |
144 ALIGN="LEFT" | |
145 WIDTH="100%"><TABLE | |
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146 SUMMARY="Footer navigation table" |
0 | 147 WIDTH="100%" |
148 BORDER="0" | |
149 CELLPADDING="0" | |
150 CELLSPACING="0" | |
151 ><TR | |
152 ><TD | |
153 WIDTH="33%" | |
154 ALIGN="left" | |
155 VALIGN="top" | |
156 ><A | |
157 HREF="sdldisplayformatalpha.html" | |
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158 ACCESSKEY="P" |
0 | 159 >Prev</A |
160 ></TD | |
161 ><TD | |
162 WIDTH="34%" | |
163 ALIGN="center" | |
164 VALIGN="top" | |
165 ><A | |
166 HREF="index.html" | |
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167 ACCESSKEY="H" |
0 | 168 >Home</A |
169 ></TD | |
170 ><TD | |
171 WIDTH="33%" | |
172 ALIGN="right" | |
173 VALIGN="top" | |
174 ><A | |
175 HREF="sdlcreatecursor.html" | |
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176 ACCESSKEY="N" |
0 | 177 >Next</A |
178 ></TD | |
179 ></TR | |
180 ><TR | |
181 ><TD | |
182 WIDTH="33%" | |
183 ALIGN="left" | |
184 VALIGN="top" | |
185 >SDL_DisplayFormatAlpha</TD | |
186 ><TD | |
187 WIDTH="34%" | |
188 ALIGN="center" | |
189 VALIGN="top" | |
190 ><A | |
191 HREF="video.html" | |
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192 ACCESSKEY="U" |
0 | 193 >Up</A |
194 ></TD | |
195 ><TD | |
196 WIDTH="33%" | |
197 ALIGN="right" | |
198 VALIGN="top" | |
199 >SDL_CreateCursor</TD | |
200 ></TR | |
201 ></TABLE | |
202 ></DIV | |
203 ></BODY | |
204 ></HTML | |
205 > |