annotate src/video/x11/SDL_x11mouse.c @ 1336:3692456e7b0f

Use SDL_ prefixed versions of C library functions. FIXME: Change #include <stdlib.h> to #include "SDL_stdlib.h" Change #include <string.h> to #include "SDL_string.h" Make sure nothing else broke because of this...
author Sam Lantinga <slouken@libsdl.org>
date Tue, 07 Feb 2006 06:59:48 +0000
parents c9b51268668f
children 604d73db6802
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include <stdlib.h>
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24 #include <stdio.h>
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25 #include <string.h>
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26
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27 #include <X11/Xlib.h>
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28 #include <X11/Xutil.h>
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29
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30 #include "SDL_error.h"
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31 #include "SDL_mouse.h"
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32 #include "SDL_events_c.h"
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33 #include "SDL_cursor_c.h"
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34 #include "SDL_x11dga_c.h"
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35 #include "SDL_x11mouse_c.h"
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36
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37
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38 /* The implementation dependent data for the window manager cursor */
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39 struct WMcursor {
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40 Cursor x_cursor;
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41 };
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42
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43
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44 void X11_FreeWMCursor(_THIS, WMcursor *cursor)
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45 {
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46 if ( SDL_Display != NULL ) {
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47 SDL_Lock_EventThread();
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48 pXFreeCursor(SDL_Display, cursor->x_cursor);
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49 pXSync(SDL_Display, False);
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50 SDL_Unlock_EventThread();
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51 }
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52 SDL_free(cursor);
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53 }
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54
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55 WMcursor *X11_CreateWMCursor(_THIS,
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56 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
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57 {
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58 WMcursor *cursor;
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59 XGCValues GCvalues;
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60 GC GCcursor;
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61 XImage *data_image, *mask_image;
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62 Pixmap data_pixmap, mask_pixmap;
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63 int clen, i;
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64 char *x_data, *x_mask;
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65 static XColor black = { 0, 0, 0, 0 };
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66 static XColor white = { 0xffff, 0xffff, 0xffff, 0xffff };
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67
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68 /* Allocate the cursor memory */
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69 cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor));
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70 if ( cursor == NULL ) {
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71 SDL_OutOfMemory();
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72 return(NULL);
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73 }
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74
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75 /* Mix the mask and the data */
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76 clen = (w/8)*h;
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77 x_data = (char *)SDL_malloc(clen);
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78 if ( x_data == NULL ) {
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79 SDL_free(cursor);
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80 SDL_OutOfMemory();
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81 return(NULL);
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82 }
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83 x_mask = (char *)SDL_malloc(clen);
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84 if ( x_mask == NULL ) {
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85 SDL_free(cursor);
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86 SDL_free(x_data);
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87 SDL_OutOfMemory();
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88 return(NULL);
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89 }
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90 for ( i=0; i<clen; ++i ) {
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91 /* The mask is OR'd with the data to turn inverted color
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92 pixels black since inverted color cursors aren't supported
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93 under X11.
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94 */
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95 x_mask[i] = data[i] | mask[i];
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96 x_data[i] = data[i];
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97 }
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98
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99 /* Prevent the event thread from running while we use the X server */
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100 SDL_Lock_EventThread();
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101
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102 /* Create the data image */
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103 data_image = pXCreateImage(SDL_Display,
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104 DefaultVisual(SDL_Display, SDL_Screen),
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105 1, XYBitmap, 0, x_data, w, h, 8, w/8);
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106 data_image->byte_order = MSBFirst;
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107 data_image->bitmap_bit_order = MSBFirst;
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108 data_pixmap = pXCreatePixmap(SDL_Display, SDL_Root, w, h, 1);
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109
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110 /* Create the data mask */
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111 mask_image = pXCreateImage(SDL_Display,
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112 DefaultVisual(SDL_Display, SDL_Screen),
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113 1, XYBitmap, 0, x_mask, w, h, 8, w/8);
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114 mask_image->byte_order = MSBFirst;
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115 mask_image->bitmap_bit_order = MSBFirst;
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116 mask_pixmap = pXCreatePixmap(SDL_Display, SDL_Root, w, h, 1);
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117
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118 /* Create the graphics context */
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119 GCvalues.function = GXcopy;
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120 GCvalues.foreground = ~0;
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121 GCvalues.background = 0;
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122 GCvalues.plane_mask = AllPlanes;
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123 GCcursor = pXCreateGC(SDL_Display, data_pixmap,
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124 (GCFunction|GCForeground|GCBackground|GCPlaneMask),
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125 &GCvalues);
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126
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127 /* Blit the images to the pixmaps */
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128 pXPutImage(SDL_Display, data_pixmap, GCcursor, data_image,
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129 0, 0, 0, 0, w, h);
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130 pXPutImage(SDL_Display, mask_pixmap, GCcursor, mask_image,
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131 0, 0, 0, 0, w, h);
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132 pXFreeGC(SDL_Display, GCcursor);
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133 /* These free the x_data and x_mask memory pointers */
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134 pXDestroyImage(data_image);
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135 pXDestroyImage(mask_image);
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136
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137 /* Create the cursor */
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138 cursor->x_cursor = pXCreatePixmapCursor(SDL_Display, data_pixmap,
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139 mask_pixmap, &black, &white, hot_x, hot_y);
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140 pXFreePixmap(SDL_Display, data_pixmap);
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141 pXFreePixmap(SDL_Display, mask_pixmap);
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142
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143 /* Release the event thread */
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144 pXSync(SDL_Display, False);
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145 SDL_Unlock_EventThread();
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146
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147 return(cursor);
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148 }
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149
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150 int X11_ShowWMCursor(_THIS, WMcursor *cursor)
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151 {
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152 /* Don't do anything if the display is gone */
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153 if ( SDL_Display == NULL ) {
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154 return(0);
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155 }
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156
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157 /* Set the X11 cursor cursor, or blank if cursor is NULL */
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158 if ( SDL_Window ) {
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159 SDL_Lock_EventThread();
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160 if ( cursor == NULL ) {
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161 if ( SDL_BlankCursor != NULL ) {
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162 pXDefineCursor(SDL_Display, SDL_Window,
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163 SDL_BlankCursor->x_cursor);
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164 }
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165 } else {
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166 pXDefineCursor(SDL_Display, SDL_Window, cursor->x_cursor);
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167 }
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168 pXSync(SDL_Display, False);
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169 SDL_Unlock_EventThread();
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170 }
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171 return(1);
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172 }
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173
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174 void X11_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
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175 {
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176 if ( using_dga & DGA_MOUSE ) {
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177 SDL_PrivateMouseMotion(0, 0, x, y);
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178 } else if ( mouse_relative) {
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179 /* RJR: March 28, 2000
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180 leave physical cursor at center of screen if
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181 mouse hidden and grabbed */
0
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182 SDL_PrivateMouseMotion(0, 0, x, y);
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183 } else {
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184 SDL_Lock_EventThread();
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185 pXWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0, x, y);
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186 pXSync(SDL_Display, False);
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187 SDL_Unlock_EventThread();
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188 }
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189 }
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190
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191 /* Sets the mouse acceleration from a string of the form:
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192 2/1/0
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193 The first number is the numerator, followed by the acceleration
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194 denumenator and threshold.
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195 */
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196 static void SetMouseAccel(_THIS, const char *accel_param)
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197 {
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198 int i;
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199 int accel_value[3];
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200 char *mouse_param, *mouse_param_buf, *pin;
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201
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202 mouse_param_buf = (char *)SDL_malloc(SDL_strlen(accel_param)+1);
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203 if ( ! mouse_param_buf ) {
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204 return;
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205 }
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206 SDL_strcpy(mouse_param_buf, accel_param);
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207 mouse_param = mouse_param_buf;
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208
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209 for ( i=0; (i < 3) && mouse_param; ++i ) {
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210 pin = SDL_strchr(mouse_param, '/');
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211 if ( pin ) {
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212 *pin = '\0';
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213 }
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214 accel_value[i] = atoi(mouse_param);
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215 if ( pin ) {
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216 mouse_param = pin+1;
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217 } else {
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218 mouse_param = NULL;
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219 }
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220 }
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221 if ( mouse_param_buf ) {
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222 pXChangePointerControl(SDL_Display, True, True,
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223 accel_value[0], accel_value[1], accel_value[2]);
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224 SDL_free(mouse_param_buf);
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225 }
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226 }
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227
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228 /* Check to see if we need to enter or leave mouse relative mode */
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229 void X11_CheckMouseModeNoLock(_THIS)
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230 {
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231 char *env_override;
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232 int enable_relative = 1;
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233
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234 /* Allow the user to override the relative mouse mode.
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235 They almost never want to do this, as it seriously affects
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236 applications that rely on continuous relative mouse motion.
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237 */
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238 env_override = SDL_getenv("SDL_MOUSE_RELATIVE");
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239 if ( env_override ) {
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240 enable_relative = atoi(env_override);
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241 }
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242
0
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243 /* If the mouse is hidden and input is grabbed, we use relative mode */
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244 if ( enable_relative &&
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245 !(SDL_cursorstate & CURSOR_VISIBLE) &&
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246 (this->input_grab != SDL_GRAB_OFF) &&
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247 (SDL_GetAppState() & SDL_APPACTIVE) ) {
0
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248 if ( ! mouse_relative ) {
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249 X11_EnableDGAMouse(this);
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250 if ( ! (using_dga & DGA_MOUSE) ) {
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251 char *xmouse_accel;
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252
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253 SDL_GetMouseState(&mouse_last.x, &mouse_last.y);
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254 /* Use as raw mouse mickeys as possible */
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255 pXGetPointerControl(SDL_Display,
0
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256 &mouse_accel.numerator,
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257 &mouse_accel.denominator,
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258 &mouse_accel.threshold);
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259 xmouse_accel=SDL_getenv("SDL_VIDEO_X11_MOUSEACCEL");
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260 if ( xmouse_accel ) {
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261 SetMouseAccel(this, xmouse_accel);
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262 }
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263 }
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264 mouse_relative = 1;
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265 }
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266 } else {
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267 if ( mouse_relative ) {
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268 if ( using_dga & DGA_MOUSE ) {
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269 X11_DisableDGAMouse(this);
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270 } else {
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271 pXChangePointerControl(SDL_Display, True, True,
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272 mouse_accel.numerator,
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273 mouse_accel.denominator,
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274 mouse_accel.threshold);
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275 }
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276 mouse_relative = 0;
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277 }
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278 }
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279 }
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280 void X11_CheckMouseMode(_THIS)
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281 {
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282 SDL_Lock_EventThread();
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283 X11_CheckMouseModeNoLock(this);
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284 SDL_Unlock_EventThread();
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285 }