Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11gl_c.h @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | e94b0d7c33bc |
children | 19418e4422cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 #ifdef HAVE_OPENGL_X11 |
0 | 24 #include <GL/glx.h> |
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25 #ifdef USE_DLOPEN |
0 | 26 #include <dlfcn.h> |
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27 #else |
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28 #include "SDL_loadso.h" |
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29 #endif |
0 | 30 #endif |
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Ryan C. Gordon <icculus@icculus.org>
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31 |
0 | 32 #include "SDL_sysvideo.h" |
33 | |
34 struct SDL_PrivateGLData { | |
35 int gl_active; /* to stop switching drivers while we have a valid context */ | |
36 | |
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Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents:
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37 #ifdef HAVE_OPENGL_X11 |
0 | 38 GLXContext glx_context; /* Current GL context */ |
39 XVisualInfo* glx_visualinfo; /* XVisualInfo* returned by glXChooseVisual */ | |
40 | |
41 void * (*glXGetProcAddress)(const GLubyte *procName); | |
42 | |
43 XVisualInfo* (*glXChooseVisual) | |
44 ( Display* dpy, | |
45 int screen, | |
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46 int* attribList ); |
0 | 47 |
48 GLXContext (*glXCreateContext) | |
49 ( Display* dpy, | |
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50 XVisualInfo* vis, |
0 | 51 GLXContext shareList, |
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52 Bool direct ); |
0 | 53 |
54 void (*glXDestroyContext) | |
55 ( Display* dpy, | |
56 GLXContext ctx ); | |
57 | |
58 Bool (*glXMakeCurrent) | |
59 ( Display* dpy, | |
60 GLXDrawable drawable, | |
61 GLXContext ctx ); | |
62 | |
63 void (*glXSwapBuffers) | |
64 ( Display* dpy, | |
65 GLXDrawable drawable ); | |
66 | |
67 int (*glXGetConfig) | |
68 ( Display* dpy, | |
69 XVisualInfo* visual_info, | |
70 int attrib, | |
71 int* value ); | |
72 | |
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Fixed incorrect prototype for glXQueryExtensionsString()
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73 const char *(*glXQueryExtensionsString) |
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74 ( Display* dpy, |
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75 int screen ); |
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76 |
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77 |
1191
2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents:
769
diff
changeset
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78 #endif /* HAVE_OPENGL_X11 */ |
0 | 79 }; |
80 | |
81 /* Old variable names */ | |
82 #define gl_active (this->gl_data->gl_active) | |
83 #define glx_context (this->gl_data->glx_context) | |
84 #define glx_visualinfo (this->gl_data->glx_visualinfo) | |
85 | |
86 /* OpenGL functions */ | |
87 extern XVisualInfo *X11_GL_GetVisual(_THIS); | |
88 extern int X11_GL_CreateWindow(_THIS, int w, int h); | |
89 extern int X11_GL_CreateContext(_THIS); | |
90 extern void X11_GL_Shutdown(_THIS); | |
1191
2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents:
769
diff
changeset
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91 #ifdef HAVE_OPENGL_X11 |
0 | 92 extern int X11_GL_MakeCurrent(_THIS); |
93 extern int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); | |
94 extern void X11_GL_SwapBuffers(_THIS); | |
95 extern int X11_GL_LoadLibrary(_THIS, const char* path); | |
96 extern void *X11_GL_GetProcAddress(_THIS, const char* proc); | |
97 #endif | |
98 extern void X11_GL_UnloadLibrary(_THIS); | |
99 |