annotate src/video/ps2gs/SDL_gsevents_c.h @ 1336:3692456e7b0f

Use SDL_ prefixed versions of C library functions. FIXME: Change #include <stdlib.h> to #include "SDL_stdlib.h" Change #include <string.h> to #include "SDL_string.h" Make sure nothing else broke because of this...
author Sam Lantinga <slouken@libsdl.org>
date Tue, 07 Feb 2006 06:59:48 +0000
parents c9b51268668f
children d910939febfa
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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23 #include "SDL_gsvideo.h"
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25 /* Variables and functions exported by SDL_sysevents.c to other parts
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26 of the native video subsystem (SDL_sysvideo.c)
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27 */
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28 extern int GS_OpenKeyboard(_THIS);
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29 extern void GS_CloseKeyboard(_THIS);
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30 extern int GS_OpenMouse(_THIS);
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31 extern void GS_CloseMouse(_THIS);
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32 extern int GS_EnterGraphicsMode(_THIS);
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33 extern int GS_InGraphicsMode(_THIS);
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34 extern void GS_LeaveGraphicsMode(_THIS);
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36 extern void GS_InitOSKeymap(_THIS);
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37 extern void GS_PumpEvents(_THIS);