Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_ph_mouse.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #include <stdlib.h> | |
24 #include <stdio.h> | |
25 #include <string.h> | |
26 | |
27 #include "SDL_error.h" | |
28 #include "SDL_mouse.h" | |
29 #include "SDL_events_c.h" | |
30 #include "SDL_cursor_c.h" | |
31 #include "SDL_ph_mouse_c.h" | |
32 | |
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33 struct WMcursor |
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34 { |
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35 PhCursorDef_t *ph_cursor ; |
0 | 36 }; |
37 | |
38 void ph_FreeWMCursor(_THIS, WMcursor *cursor) | |
39 { | |
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40 if (window != NULL) |
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41 { |
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42 SDL_Lock_EventThread(); |
0 | 43 |
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44 if (PtSetResource(window, Pt_ARG_CURSOR_TYPE, Ph_CURSOR_INHERIT, 0) < 0) |
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45 { |
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46 /* TODO: output error msg */ |
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47 } |
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48 |
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49 SDL_Unlock_EventThread(); |
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50 } |
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51 |
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52 SDL_free(cursor); |
0 | 53 } |
54 | |
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55 WMcursor *ph_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) |
0 | 56 { |
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57 WMcursor* cursor; |
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58 int clen, i; |
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59 unsigned char bit, databit, maskbit; |
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61 /* Allocate and initialize the cursor memory */ |
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62 if ((cursor = (WMcursor*)SDL_malloc(sizeof(WMcursor))) == NULL) |
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63 { |
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64 SDL_OutOfMemory(); |
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65 return(NULL); |
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66 } |
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67 SDL_memset(cursor,0,sizeof(WMcursor)); |
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68 |
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69 cursor->ph_cursor = (PhCursorDef_t *) SDL_malloc(sizeof(PhCursorDef_t) + 32*4*2); |
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70 |
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71 if (cursor->ph_cursor == NULL) |
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72 { |
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73 SDL_SetError("ph_CreateWMCursor(): cursor malloc failed !\n"); |
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74 return NULL; |
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75 } |
0 | 76 |
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77 SDL_memset(cursor->ph_cursor,0,(sizeof(PhCursorDef_t) + 32*4*2)); |
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78 |
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79 cursor->ph_cursor->hdr.type =Ph_RDATA_CURSOR; |
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80 cursor->ph_cursor->size1.x = (short)w; |
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81 cursor->ph_cursor->size1.y = (short)h; |
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82 cursor->ph_cursor->offset1.x = (short)hot_x; |
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83 cursor->ph_cursor->offset1.y = (short)hot_y; |
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84 cursor->ph_cursor->bytesperline1 = (char)w/8; |
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85 cursor->ph_cursor->color1 = Pg_WHITE; |
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86 cursor->ph_cursor->size2.x = (short)w; |
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87 cursor->ph_cursor->size2.y = (short)h; |
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88 cursor->ph_cursor->offset2.x = (short)hot_x; |
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89 cursor->ph_cursor->offset2.y = (short)hot_y; |
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90 cursor->ph_cursor->bytesperline2 = (char)w/8; |
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91 cursor->ph_cursor->color2 = Pg_BLACK; |
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92 |
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93 clen = (w/8)*h; |
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95 /* Copy the mask and the data to different bitmap planes */ |
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96 for (i=0; i<clen; ++i) |
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97 { |
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98 for (bit = 0; bit < 8; bit++) |
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99 { |
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100 databit = data[i] & (1 << bit); |
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101 maskbit = mask[i] & (1 << bit); |
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102 |
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103 cursor->ph_cursor->images[i] |= (databit == 0) ? maskbit : 0; |
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104 /* If the databit != 0, treat it as a black pixel and |
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105 * ignore the maskbit (can't do an inverted color) */ |
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106 cursor->ph_cursor->images[i+clen] |= databit; |
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107 } |
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108 } |
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109 |
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110 /* #bytes following the hdr struct */ |
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111 cursor->ph_cursor->hdr.len =sizeof(PhCursorDef_t) + clen*2 - sizeof(PhRegionDataHdr_t); |
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113 return (cursor); |
0 | 114 } |
115 | |
116 PhCursorDef_t ph_GetWMPhCursor(WMcursor *cursor) | |
117 { | |
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118 return (*cursor->ph_cursor); |
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120 | |
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121 int ph_ShowWMCursor(_THIS, WMcursor* cursor) |
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123 PtArg_t args[3]; |
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124 int nargs = 0; |
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126 /* Don't do anything if the display is gone */ |
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127 if (window == NULL) |
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128 { |
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129 return (0); |
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130 } |
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131 |
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132 /* looks like photon can't draw mouse cursor in direct mode */ |
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133 if ((this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) |
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134 { |
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135 /* disable the fake mouse in the fullscreen OpenGL mode */ |
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136 if ((this->screen->flags & SDL_OPENGL) == SDL_OPENGL) |
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137 { |
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138 cursor=NULL; |
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139 } |
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140 else |
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141 { |
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142 return (0); |
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143 } |
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144 } |
0 | 145 |
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146 /* Set the photon cursor, or blank if cursor is NULL */ |
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147 if (cursor!=NULL) |
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148 { |
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149 PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_BITMAP, 0); |
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150 /* Could set next to any PgColor_t value */ |
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151 PtSetArg(&args[1], Pt_ARG_CURSOR_COLOR, Ph_CURSOR_DEFAULT_COLOR , 0); |
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152 PtSetArg(&args[2], Pt_ARG_BITMAP_CURSOR, cursor->ph_cursor, (cursor->ph_cursor->hdr.len + sizeof(PhRegionDataHdr_t))); |
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153 nargs = 3; |
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154 } |
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155 else /* Ph_CURSOR_NONE */ |
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156 { |
663
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157 PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_NONE, 0); |
571
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158 nargs = 1; |
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159 } |
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160 |
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161 SDL_Lock_EventThread(); |
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162 |
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163 if (PtSetResources(window, nargs, args) < 0 ) |
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164 { |
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165 return (0); |
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166 } |
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167 |
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168 SDL_Unlock_EventThread(); |
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169 |
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170 return (1); |
0 | 171 } |
172 | |
701
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173 |
0 | 174 void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
175 { | |
315
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176 short abs_x, abs_y; |
283
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177 |
315
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178 SDL_Lock_EventThread(); |
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179 PtGetAbsPosition( window, &abs_x, &abs_y ); |
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180 PhMoveCursorAbs( PhInputGroup(NULL), x + abs_x, y + abs_y ); |
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181 SDL_Unlock_EventThread(); |
0 | 182 } |
183 | |
184 | |
185 void ph_CheckMouseMode(_THIS) | |
186 { | |
315
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187 /* If the mouse is hidden and input is grabbed, we use relative mode */ |
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188 if ( !(SDL_cursorstate & CURSOR_VISIBLE) && (this->input_grab != SDL_GRAB_OFF)) |
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189 { |
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190 mouse_relative = 1; |
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191 } |
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192 else |
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193 { |
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194 mouse_relative = 0; |
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195 } |
0 | 196 } |
701
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197 |
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198 |
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199 void ph_UpdateMouse(_THIS) |
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200 { |
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201 PhCursorInfo_t phcursor; |
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202 short abs_x; |
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203 short abs_y; |
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204 |
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205 /* Lock the event thread, in multi-threading environments */ |
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206 SDL_Lock_EventThread(); |
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207 |
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208 /* synchronizing photon mouse cursor position and SDL mouse position, if cursor appears over window. */ |
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209 PtGetAbsPosition(window, &abs_x, &abs_y); |
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210 PhQueryCursor(PhInputGroup(NULL), &phcursor); |
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211 if (((phcursor.pos.x >= abs_x) && (phcursor.pos.x <= abs_x + this->screen->w)) && |
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212 ((phcursor.pos.y >= abs_y) && (phcursor.pos.y <= abs_y + this->screen->h))) |
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213 { |
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214 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
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215 SDL_PrivateMouseMotion(0, 0, phcursor.pos.x-abs_x, phcursor.pos.y-abs_y); |
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216 } |
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217 else |
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218 { |
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219 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
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220 } |
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221 |
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222 /* Unlock the event thread, in multi-threading environments */ |
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223 SDL_Unlock_EventThread(); |
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224 } |