Mercurial > sdl-ios-xcode
annotate src/atomic/win32/SDL_atomic.c @ 4833:34fb492cefe3
Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
author | egottlieb |
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date | Thu, 05 Aug 2010 01:03:24 -0400 |
parents | f7b03b6838cb |
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rev | line source |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 Contributed by Bob Pendleton, bob@pendleton.com |
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23 */ |
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24 |
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25 #include "SDL_stdinc.h" |
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26 #include "SDL_atomic.h" |
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27 |
3552 | 28 #define WIN32_LEAN_AND_MEAN |
29 #include <windows.h> | |
30 | |
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31 #include "SDL_error.h" |
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32 |
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33 /* |
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34 This file provides 32, and 64 bit atomic operations. If the |
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35 operations are provided by the native hardware and operating system |
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36 they are used. If they are not then the operations are emulated |
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37 using the SDL spin lock operations. If spin lock can not be |
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38 implemented then these functions must fail. |
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39 */ |
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40 |
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41 /* |
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42 WIN32 VERSION. |
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43 |
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44 This makes use of native Windows atomic operations. |
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45 */ |
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46 |
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47 /* |
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48 Native spinlock routines. Because this is the dummy implementation |
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49 these will always call SDL_SetError() and do nothing. |
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50 */ |
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51 |
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52 void |
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53 SDL_AtomicLock(SDL_SpinLock *lock) |
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54 { |
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55 long volatile * l = (long volatile *)lock; |
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56 Uint32 old = 0; |
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57 Uint32 new = 1; |
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58 |
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59 old = InterlockedExchange(l, new); |
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60 while(1 == old) |
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61 { |
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62 old = InterlockedExchange(l, new); |
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63 } |
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64 } |
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65 |
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66 void |
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67 SDL_AtomicUnlock(SDL_SpinLock *lock) |
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68 { |
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69 long volatile * l = (long volatile *)lock; |
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70 Uint32 new = 0; |
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71 |
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72 InterlockedExchange(l, new); |
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73 } |
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74 |
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75 /* |
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76 Note that platform specific versions can be built from this version |
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77 by changing the #undefs to #defines and adding platform specific |
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78 code. |
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79 */ |
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80 |
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81 #define nativeTestThenSet32 |
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82 #define nativeClear32 |
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83 #define nativeFetchThenIncrement32 |
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84 #define nativeFetchThenDecrement32 |
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85 #define nativeFetchThenAdd32 |
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86 #define nativeFetchThenSubtract32 |
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87 #define nativeIncrementThenFetch32 |
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88 #define nativeDecrementThenFetch32 |
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89 #define nativeAddThenFetch32 |
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90 #define nativeSubtractThenFetch32 |
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91 |
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92 #undef nativeTestThenSet64 |
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93 #undef nativeClear64 |
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94 #undef nativeFetchThenIncrement64 |
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95 #undef nativeFetchThenDecrement64 |
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96 #undef nativeFetchThenAdd64 |
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97 #undef nativeFetchThenSubtract64 |
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98 #undef nativeIncrementThenFetch64 |
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99 #undef nativeDecrementThenFetch64 |
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100 #undef nativeAddThenFetch64 |
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101 #undef nativeSubtractThenFetch64 |
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102 |
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103 /* |
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104 If any of the operations are not provided then we must emulate some |
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105 of them. That means we need a nice implementation of spin locks |
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106 that avoids the "one big lock" problem. We use a vector of spin |
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107 locks and pick which one to use based on the address of the operand |
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108 of the function. |
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109 |
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110 To generate the index of the lock we first shift by 3 bits to get |
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111 rid on the zero bits that result from 32 and 64 bit allignment of |
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112 data. We then mask off all but 5 bits and use those 5 bits as an |
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113 index into the table. |
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114 |
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115 Picking the lock this way insures that accesses to the same data at |
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116 the same time will go to the same lock. OTOH, accesses to different |
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117 data have only a 1/32 chance of hitting the same lock. That should |
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118 pretty much eliminate the chances of several atomic operations on |
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119 different data from waiting on the same "big lock". If it isn't |
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120 then the table of locks can be expanded to a new size so long as |
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121 the new size is a power of two. |
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122 */ |
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123 |
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124 static SDL_SpinLock locks[32] = { |
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125 0, 0, 0, 0, 0, 0, 0, 0, |
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126 0, 0, 0, 0, 0, 0, 0, 0, |
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127 0, 0, 0, 0, 0, 0, 0, 0, |
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128 0, 0, 0, 0, 0, 0, 0, 0, |
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129 }; |
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130 |
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131 static __inline__ void |
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132 privateWaitLock(volatile void *ptr) |
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133 { |
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134 #if SIZEOF_VOIDP == 4 |
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135 Uint32 index = ((((Uint32)ptr) >> 3) & 0x1f); |
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136 #elif SIZEOF_VOIDP == 8 |
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137 Uint64 index = ((((Uint64)ptr) >> 3) & 0x1f); |
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138 #endif |
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139 |
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140 SDL_AtomicLock(&locks[index]); |
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141 } |
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142 |
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143 static __inline__ void |
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144 privateUnlock(volatile void *ptr) |
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145 { |
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146 #if SIZEOF_VOIDP == 4 |
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147 Uint32 index = ((((Uint32)ptr) >> 3) & 0x1f); |
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148 #elif SIZEOF_VOIDP == 8 |
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149 Uint64 index = ((((Uint64)ptr) >> 3) & 0x1f); |
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150 #endif |
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151 |
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152 SDL_AtomicUnlock(&locks[index]); |
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153 } |
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154 |
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155 /* 32 bit atomic operations */ |
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156 |
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157 SDL_bool |
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158 SDL_AtomicTestThenSet32(volatile Uint32 * ptr) |
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159 { |
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160 #ifdef nativeTestThenSet32 |
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161 long volatile * p = (long volatile *)ptr; |
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162 Uint32 new = 1; |
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163 |
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164 return 0 == InterlockedExchange(p, new); |
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165 #else |
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166 SDL_bool result = SDL_FALSE; |
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167 |
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168 privateWaitLock(ptr); |
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169 result = (*ptr == 0); |
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170 if (result) |
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171 { |
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172 *ptr = 1; |
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173 } |
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174 privateUnlock(ptr); |
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175 |
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176 return result; |
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177 #endif |
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178 } |
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179 |
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180 void |
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181 SDL_AtomicClear32(volatile Uint32 * ptr) |
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182 { |
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183 #ifdef nativeClear32 |
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184 long volatile * p = (long volatile *)ptr; |
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185 Uint32 new = 0; |
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186 |
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187 InterlockedExchange(p, new); |
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188 #else |
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189 privateWaitLock(ptr); |
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190 *ptr = 0; |
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191 privateUnlock(ptr); |
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192 |
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193 return; |
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194 #endif |
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195 } |
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196 |
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197 Uint32 |
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198 SDL_AtomicFetchThenIncrement32(volatile Uint32 * ptr) |
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199 { |
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200 #ifdef nativeFetchThenIncrement32 |
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201 long volatile * p = (long volatile *)ptr; |
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202 |
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203 return InterlockedExchangeAdd(p, 1); |
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204 #else |
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205 Uint32 tmp = 0; |
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206 |
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207 privateWaitLock(ptr); |
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208 tmp = *ptr; |
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209 (*ptr)+= 1; |
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210 privateUnlock(ptr); |
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211 |
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212 return tmp; |
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213 #endif |
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214 } |
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215 |
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216 Uint32 |
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217 SDL_AtomicFetchThenDecrement32(volatile Uint32 * ptr) |
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218 { |
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219 #ifdef nativeFetchThenDecrement32 |
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220 long volatile * p = (long volatile *)ptr; |
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221 |
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222 return InterlockedExchangeAdd(p, -1); |
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223 #else |
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224 Uint32 tmp = 0; |
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225 |
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226 privateWaitLock(ptr); |
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227 tmp = *ptr; |
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228 (*ptr) -= 1; |
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229 privateUnlock(ptr); |
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230 |
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231 return tmp; |
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232 #endif |
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233 } |
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234 |
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235 Uint32 |
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236 SDL_AtomicFetchThenAdd32(volatile Uint32 * ptr, Uint32 value) |
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237 { |
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238 #ifdef nativeFetchThenAdd32 |
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239 long volatile * p = (long volatile *)ptr; |
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240 |
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241 return InterlockedExchangeAdd(p, value); |
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242 #else |
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243 Uint32 tmp = 0; |
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244 |
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245 privateWaitLock(ptr); |
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246 tmp = *ptr; |
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247 (*ptr)+= value; |
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248 privateUnlock(ptr); |
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249 |
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250 return tmp; |
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251 #endif |
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252 } |
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253 |
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254 Uint32 |
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255 SDL_AtomicFetchThenSubtract32(volatile Uint32 * ptr, Uint32 value) |
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256 { |
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257 #ifdef nativeFetchThenSubtract32 |
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258 long volatile * p = (long volatile *)ptr; |
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259 |
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260 return InterlockedExchangeAdd(p, (0 - value)); |
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261 #else |
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262 Uint32 tmp = 0; |
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263 |
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264 privateWaitLock(ptr); |
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265 tmp = *ptr; |
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266 (*ptr)-= value; |
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267 privateUnlock(ptr); |
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268 |
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269 return tmp; |
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270 #endif |
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271 } |
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272 |
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273 Uint32 |
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274 SDL_AtomicIncrementThenFetch32(volatile Uint32 * ptr) |
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275 { |
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276 #ifdef nativeIncrementThenFetch32 |
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277 long volatile * p = (LONG volatile *)ptr; |
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278 |
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279 return InterlockedIncrement(p); |
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280 #else |
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281 Uint32 tmp = 0; |
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282 |
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283 privateWaitLock(ptr); |
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284 (*ptr)+= 1; |
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285 tmp = *ptr; |
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286 privateUnlock(ptr); |
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287 |
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288 return tmp; |
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289 #endif |
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290 } |
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291 |
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292 Uint32 |
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293 SDL_AtomicDecrementThenFetch32(volatile Uint32 * ptr) |
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294 { |
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295 #ifdef nativeDecrementThenFetch32 |
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296 long volatile * p = (LONG volatile *)ptr; |
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297 |
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298 return InterlockedDecrement(p); |
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299 #else |
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300 Uint32 tmp = 0; |
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301 |
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302 privateWaitLock(ptr); |
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303 (*ptr)-= 1; |
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304 tmp = *ptr; |
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305 privateUnlock(ptr); |
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306 |
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307 return tmp; |
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308 #endif |
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309 } |
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310 |
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311 Uint32 |
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312 SDL_AtomicAddThenFetch32(volatile Uint32 * ptr, Uint32 value) |
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313 { |
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314 #ifdef nativeAddThenFetch32 |
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315 long volatile * p = (long volatile *)ptr; |
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316 |
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317 return InterlockedExchangeAdd(p, value) + value; |
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318 #else |
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319 Uint32 tmp = 0; |
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320 |
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321 privateWaitLock(ptr); |
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322 (*ptr)+= value; |
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323 tmp = *ptr; |
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324 privateUnlock(ptr); |
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325 |
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326 return tmp; |
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327 #endif |
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328 } |
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329 |
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330 Uint32 |
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331 SDL_AtomicSubtractThenFetch32(volatile Uint32 * ptr, Uint32 value) |
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332 { |
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333 #ifdef nativeSubtractThenFetch32 |
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334 long volatile * p = (long volatile *)ptr; |
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335 |
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336 return InterlockedExchangeAdd(p, (0 - value)) - value; |
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337 #else |
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338 Uint32 tmp = 0; |
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339 |
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340 privateWaitLock(ptr); |
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341 (*ptr)-= value; |
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342 tmp = *ptr; |
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343 privateUnlock(ptr); |
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344 |
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345 return tmp; |
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346 #endif |
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347 } |
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348 |
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349 /* 64 bit atomic operations */ |
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350 #ifdef SDL_HAS_64BIT_TYPE |
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351 |
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352 SDL_bool |
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353 SDL_AtomicTestThenSet64(volatile Uint64 * ptr) |
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354 { |
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355 #ifdef nativeTestThenSet64 |
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356 #else |
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357 SDL_bool result = SDL_FALSE; |
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358 |
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359 privateWaitLock(ptr); |
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360 result = (*ptr == 0); |
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361 if (result) |
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362 { |
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363 *ptr = 1; |
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364 } |
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365 privateUnlock(ptr); |
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366 |
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367 return result; |
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368 #endif |
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369 } |
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370 |
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371 void |
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372 SDL_AtomicClear64(volatile Uint64 * ptr) |
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373 { |
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374 #ifdef nativeClear64 |
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375 #else |
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376 privateWaitLock(ptr); |
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377 *ptr = 0; |
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378 privateUnlock(ptr); |
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379 |
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380 return; |
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381 #endif |
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382 } |
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383 |
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384 Uint64 |
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385 SDL_AtomicFetchThenIncrement64(volatile Uint64 * ptr) |
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386 { |
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387 #ifdef nativeFetchThenIncrement64 |
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388 #else |
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389 Uint64 tmp = 0; |
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390 |
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391 privateWaitLock(ptr); |
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392 tmp = *ptr; |
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393 (*ptr)+= 1; |
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394 privateUnlock(ptr); |
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395 |
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396 return tmp; |
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397 #endif |
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398 } |
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399 |
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400 Uint64 |
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401 SDL_AtomicFetchThenDecrement64(volatile Uint64 * ptr) |
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402 { |
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403 #ifdef nativeFetchThenDecrement64 |
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404 #else |
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405 Uint64 tmp = 0; |
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406 |
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407 privateWaitLock(ptr); |
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408 tmp = *ptr; |
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409 (*ptr) -= 1; |
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410 privateUnlock(ptr); |
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411 |
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412 return tmp; |
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413 #endif |
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414 } |
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415 |
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416 Uint64 |
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417 SDL_AtomicFetchThenAdd64(volatile Uint64 * ptr, Uint64 value) |
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418 { |
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419 #ifdef nativeFetchThenAdd64 |
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420 #else |
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421 Uint64 tmp = 0; |
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422 |
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423 privateWaitLock(ptr); |
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424 tmp = *ptr; |
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425 (*ptr)+= value; |
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426 privateUnlock(ptr); |
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427 |
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428 return tmp; |
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429 #endif |
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430 } |
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431 |
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432 Uint64 |
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433 SDL_AtomicFetchThenSubtract64(volatile Uint64 * ptr, Uint64 value) |
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434 { |
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435 #ifdef nativeFetchThenSubtract64 |
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436 #else |
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437 Uint64 tmp = 0; |
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438 |
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439 privateWaitLock(ptr); |
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440 tmp = *ptr; |
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441 (*ptr)-= value; |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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442 privateUnlock(ptr); |
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443 |
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444 return tmp; |
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445 #endif |
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446 } |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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447 |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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448 Uint64 |
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449 SDL_AtomicIncrementThenFetch64(volatile Uint64 * ptr) |
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450 { |
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451 #ifdef nativeIncrementThenFetch64 |
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452 #else |
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453 Uint64 tmp = 0; |
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454 |
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455 privateWaitLock(ptr); |
72b542f34739
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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456 (*ptr)+= 1; |
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457 tmp = *ptr; |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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458 privateUnlock(ptr); |
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459 |
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460 return tmp; |
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461 #endif |
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462 } |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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463 |
3e1bf2b8bd81
This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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464 Uint64 |
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465 SDL_AtomicDecrementThenFetch64(volatile Uint64 * ptr) |
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466 { |
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467 #ifdef nativeDecrementThenFetch64 |
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468 #else |
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469 Uint64 tmp = 0; |
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470 |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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471 privateWaitLock(ptr); |
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472 (*ptr)-= 1; |
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473 tmp = *ptr; |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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474 privateUnlock(ptr); |
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475 |
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476 return tmp; |
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477 #endif |
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478 } |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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479 |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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480 Uint64 |
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481 SDL_AtomicAddThenFetch64(volatile Uint64 * ptr, Uint64 value) |
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482 { |
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483 #ifdef nativeAddThenFetch64 |
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484 #else |
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485 Uint64 tmp = 0; |
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486 |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Bob Pendleton <bob@pendleton.com>
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487 privateWaitLock(ptr); |
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488 (*ptr)+= value; |
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I've made so many changes I don't dare continue until I check the current stuff in.
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489 tmp = *ptr; |
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
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490 privateUnlock(ptr); |
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491 |
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I've made so many changes I don't dare continue until I check the current stuff in.
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492 return tmp; |
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493 #endif |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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494 } |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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parents:
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changeset
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495 |
3e1bf2b8bd81
This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Bob Pendleton <bob@pendleton.com>
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496 Uint64 |
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497 SDL_AtomicSubtractThenFetch64(volatile Uint64 * ptr, Uint64 value) |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
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498 { |
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499 #ifdef nativeSubtractThenFetch64 |
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500 #else |
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501 Uint64 tmp = 0; |
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Bob Pendleton <bob@pendleton.com>
parents:
diff
changeset
|
502 |
3261
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Bob Pendleton <bob@pendleton.com>
parents:
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503 privateWaitLock(ptr); |
3202
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I've made so many changes I don't dare continue until I check the current stuff in.
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504 (*ptr)-= value; |
3aa519a5c676
I've made so many changes I don't dare continue until I check the current stuff in.
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505 tmp = *ptr; |
3261
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The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Bob Pendleton <bob@pendleton.com>
parents:
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|
506 privateUnlock(ptr); |
3202
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I've made so many changes I don't dare continue until I check the current stuff in.
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507 |
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I've made so many changes I don't dare continue until I check the current stuff in.
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508 return tmp; |
3199
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Bob Pendleton <bob@pendleton.com>
parents:
diff
changeset
|
509 #endif |
3202
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I've made so many changes I don't dare continue until I check the current stuff in.
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|
510 } |
3199
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This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Bob Pendleton <bob@pendleton.com>
parents:
diff
changeset
|
511 #endif |
3202
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I've made so many changes I don't dare continue until I check the current stuff in.
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changeset
|
512 |