Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_GetVideoSurface.3 @ 2330:3458c74b5fab
So we don't forget to do this...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 18 Mar 2008 12:31:14 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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1 .TH "SDL_GetVideoSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
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changeset
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3 SDL_GetVideoSurface \- returns a pointer to the current display surface |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSDL_Surface *\fBSDL_GetVideoSurface\fP\fR(\fBvoid\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 This function returns a pointer to the current display surface\&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface\&. | |
12 .SH "SEE ALSO" | |
13 .PP | |
14 \fI\fBSDL_Surface\fR\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |