annotate src/video/windx5/SDL_dx5video.h @ 315:3333b6e68289

Date: Sat, 23 Mar 2002 13:53:37 +0200 From: "Mike Gorchak" <mike@malva.ua> Subject: Big QNX patch again. Added 8bit palette emulation code for window mode with bpp>=15. Added store/restore original palette for 8bit modes. Added more information about photon API call fails. Rewroten change palette code, slow but works. Fixed bug with set caption before window was inited. Fixed bugs with some initial state of variables. Fixed bug with storing old video mode settings. Fixed bug with switching to fullscreen mode and back. Fixed few double SEGFAULTS during parachute mode. Removed compilation warning with no PgWaitHWIdle prototype. Removed pack of dead unusable code. Cleanups SDL_PrivateVideoData structure, some headers. Some code formatting.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 23 Mar 2002 20:19:44 +0000
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children a6fa62b1be09
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifndef _SDL_dx5video_h
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29 #define _SDL_dx5video_h
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30
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31 #include "directx.h"
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32
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33 /* Private display data */
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34 struct SDL_PrivateVideoData {
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35 LPDIRECTDRAW2 ddraw2;
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36 LPDIRECTDRAWSURFACE3 SDL_primary;
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37 LPDIRECTDRAWCLIPPER SDL_clipper;
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38 LPDIRECTDRAWPALETTE SDL_palette;
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39 PALETTEENTRY SDL_colors[256];
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40 int colorchange_expected;
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41
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42 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
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43 int SDL_nummodes[NUM_MODELISTS];
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44 SDL_Rect **SDL_modelist[NUM_MODELISTS];
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45 int SDL_modeindex[NUM_MODELISTS];
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46 };
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47 /* Old variable names */
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48 #define ddraw2 (this->hidden->ddraw2)
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49 #define SDL_primary (this->hidden->SDL_primary)
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50 #define SDL_clipper (this->hidden->SDL_clipper)
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51 #define SDL_palette (this->hidden->SDL_palette)
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52 #define SDL_colors (this->hidden->SDL_colors)
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53 #define colorchange_expected (this->hidden->colorchange_expected)
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54 #define SDL_nummodes (this->hidden->SDL_nummodes)
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55 #define SDL_modelist (this->hidden->SDL_modelist)
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56 #define SDL_modeindex (this->hidden->SDL_modeindex)
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57
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58 /* DirectX function pointers for video and events */
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59 extern HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
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60 extern HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter);
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61
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62 /* DirectDraw error reporting function */
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63 extern void SetDDerror(const char *function, int code);
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64
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65 #endif /* _SDL_dx5video_h */