annotate src/joystick/dummy/SDL_sysjoystick.c @ 315:3333b6e68289

Date: Sat, 23 Mar 2002 13:53:37 +0200 From: "Mike Gorchak" <mike@malva.ua> Subject: Big QNX patch again. Added 8bit palette emulation code for window mode with bpp>=15. Added store/restore original palette for 8bit modes. Added more information about photon API call fails. Rewroten change palette code, slow but works. Fixed bug with set caption before window was inited. Fixed bugs with some initial state of variables. Fixed bug with storing old video mode settings. Fixed bug with switching to fullscreen mode and back. Fixed few double SEGFAULTS during parachute mode. Removed compilation warning with no PgWaitHWIdle prototype. Removed pack of dead unusable code. Cleanups SDL_PrivateVideoData structure, some headers. Some code formatting.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 23 Mar 2002 20:19:44 +0000
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children b8d311d90021
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* This is the system specific header for the SDL joystick API */
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29
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30 #include <stdio.h> /* For the definition of NULL */
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31
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32 #include "SDL_error.h"
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33 #include "SDL_joystick.h"
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34 #include "SDL_sysjoystick.h"
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35 #include "SDL_joystick_c.h"
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36
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37 /* Function to scan the system for joysticks.
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38 * This function should set SDL_numjoysticks to the number of available
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39 * joysticks. Joystick 0 should be the system default joystick.
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40 * It should return 0, or -1 on an unrecoverable fatal error.
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41 */
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42 int SDL_SYS_JoystickInit(void)
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43 {
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44 SDL_numjoysticks = 0;
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45 return(0);
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46 }
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47
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48 /* Function to get the device-dependent name of a joystick */
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49 const char *SDL_SYS_JoystickName(int index)
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50 {
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51 SDL_SetError("Logic error: No joysticks available");
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52 return(NULL);
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53 }
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54
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55 /* Function to open a joystick for use.
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56 The joystick to open is specified by the index field of the joystick.
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57 This should fill the nbuttons and naxes fields of the joystick structure.
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58 It returns 0, or -1 if there is an error.
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59 */
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60 int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
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61 {
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62 SDL_SetError("Logic error: No joysticks available");
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63 return(-1);
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64 }
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65
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66 /* Function to update the state of a joystick - called as a device poll.
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67 * This function shouldn't update the joystick structure directly,
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68 * but instead should call SDL_PrivateJoystick*() to deliver events
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69 * and update joystick device state.
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70 */
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71 void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
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72 {
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73 return;
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74 }
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75
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76 /* Function to close a joystick after use */
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77 void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
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78 {
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79 return;
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80 }
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81
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82 /* Function to perform any system-specific joystick related cleanup */
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83 void SDL_SYS_JoystickQuit(void)
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84 {
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85 return;
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86 }
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87