annotate src/audio/SDL_audio.c @ 315:3333b6e68289

Date: Sat, 23 Mar 2002 13:53:37 +0200 From: "Mike Gorchak" <mike@malva.ua> Subject: Big QNX patch again. Added 8bit palette emulation code for window mode with bpp>=15. Added store/restore original palette for 8bit modes. Added more information about photon API call fails. Rewroten change palette code, slow but works. Fixed bug with set caption before window was inited. Fixed bugs with some initial state of variables. Fixed bug with storing old video mode settings. Fixed bug with switching to fullscreen mode and back. Fixed few double SEGFAULTS during parachute mode. Removed compilation warning with no PgWaitHWIdle prototype. Removed pack of dead unusable code. Cleanups SDL_PrivateVideoData structure, some headers. Some code formatting.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 23 Mar 2002 20:19:44 +0000
parents f6ffac90895c
children fd93a09655e3
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Allow access to a raw mixing buffer */
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29 #include <stdlib.h>
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30 #include <stdio.h>
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31 #include <string.h>
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32
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33 #include "SDL.h"
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34 #include "SDL_audio.h"
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35 #include "SDL_timer.h"
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36 #include "SDL_error.h"
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37 #include "SDL_audio_c.h"
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38 #include "SDL_audiomem.h"
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39 #include "SDL_sysaudio.h"
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40
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41 /* Available audio drivers */
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42 static AudioBootStrap *bootstrap[] = {
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43 #ifdef OPENBSD_AUDIO_SUPPORT
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44 &OPENBSD_AUDIO_bootstrap,
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45 #endif
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46 #ifdef OSS_SUPPORT
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47 &DSP_bootstrap,
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48 &DMA_bootstrap,
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49 #endif
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50 #ifdef ALSA_SUPPORT
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51 &ALSA_bootstrap,
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52 #endif
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53 #ifdef SUNAUDIO_SUPPORT
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54 &SUNAUDIO_bootstrap,
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55 #endif
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56 #ifdef DMEDIA_SUPPORT
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57 &DMEDIA_bootstrap,
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58 #endif
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59 #ifdef ARTSC_SUPPORT
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60 &ARTSC_bootstrap,
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61 #endif
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62 #ifdef ESD_SUPPORT
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63 &ESD_bootstrap,
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64 #endif
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65 #ifdef NAS_SUPPORT
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66 &NAS_bootstrap,
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67 #endif
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68 #ifdef ENABLE_DIRECTX
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69 &DSOUND_bootstrap,
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70 #endif
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71 #ifdef ENABLE_WINDIB
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72 &WAVEOUT_bootstrap,
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73 #endif
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74 #ifdef __BEOS__
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75 &BAUDIO_bootstrap,
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76 #endif
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77 #if defined(macintosh) || TARGET_API_MAC_CARBON
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78 &SNDMGR_bootstrap,
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79 #endif
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80 #ifdef _AIX
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81 &Paud_bootstrap,
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82 #endif
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83 #ifdef ENABLE_AHI
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84 &AHI_bootstrap,
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85 #endif
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86 #ifdef DISKAUD_SUPPORT
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87 &DISKAUD_bootstrap,
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88 #endif
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89 NULL
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90 };
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91 SDL_AudioDevice *current_audio = NULL;
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92
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93 /* Various local functions */
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94 int SDL_AudioInit(const char *driver_name);
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95 void SDL_AudioQuit(void);
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96
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97 #ifdef ENABLE_AHI
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98 static int audio_configured = 0;
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99 #endif
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100
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101 /* The general mixing thread function */
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102 int SDL_RunAudio(void *audiop)
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103 {
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104 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
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105 Uint8 *stream;
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106 int stream_len;
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107 void *udata;
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108 void (*fill)(void *userdata,Uint8 *stream, int len);
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109 int silence;
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110 #ifdef ENABLE_AHI
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111 int started = 0;
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112
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113 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */
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114
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115 D(bug("Task audio started audio struct:<%lx>...\n",audiop));
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116
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117 D(bug("Before Openaudio..."));
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118 if(audio->OpenAudio(audio, &audio->spec)==-1)
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119 {
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120 D(bug("Open audio failed...\n"));
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121 return(-1);
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122 }
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123 D(bug("OpenAudio...OK\n"));
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124 #endif
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125
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126 /* Perform any thread setup */
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127 if ( audio->ThreadInit ) {
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128 audio->ThreadInit(audio);
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129 }
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130 audio->threadid = SDL_ThreadID();
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131
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132 /* Set up the mixing function */
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133 fill = audio->spec.callback;
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134 udata = audio->spec.userdata;
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135
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136 #ifdef ENABLE_AHI
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137 audio_configured = 1;
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138
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139 D(bug("Audio configured... Checking for conversion\n"));
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140 SDL_mutexP(audio->mixer_lock);
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141 D(bug("Semaphore obtained...\n"));
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142 #endif
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143
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144 if ( audio->convert.needed ) {
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145 if ( audio->convert.src_format == AUDIO_U8 ) {
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146 silence = 0x80;
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147 } else {
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148 silence = 0;
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149 }
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150 stream_len = audio->convert.len;
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151 } else {
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152 silence = audio->spec.silence;
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153 stream_len = audio->spec.size;
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154 }
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155 stream = audio->fake_stream;
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156
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157 #ifdef ENABLE_AHI
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158 SDL_mutexV(audio->mixer_lock);
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159 D(bug("Entering audio loop...\n"));
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160 #endif
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161
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162
0
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163 /* Loop, filling the audio buffers */
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164 while ( audio->enabled ) {
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165
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166 /* Wait for new current buffer to finish playing */
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167 if ( stream == audio->fake_stream ) {
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168 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
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169 } else {
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170 #ifdef ENABLE_AHI
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171 if ( started > 1 )
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172 #endif
0
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173 audio->WaitAudio(audio);
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174 }
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175
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176 /* Fill the current buffer with sound */
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177 if ( audio->convert.needed ) {
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178 if ( audio->convert.buf ) {
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179 stream = audio->convert.buf;
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180 } else {
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181 continue;
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182 }
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183 } else {
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184 stream = audio->GetAudioBuf(audio);
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185 if ( stream == NULL ) {
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186 stream = audio->fake_stream;
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187 }
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188 }
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189 memset(stream, silence, stream_len);
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190
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191 if ( ! audio->paused ) {
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192 SDL_mutexP(audio->mixer_lock);
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193 (*fill)(udata, stream, stream_len);
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194 SDL_mutexV(audio->mixer_lock);
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195 }
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196
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197 /* Convert the audio if necessary */
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198 if ( audio->convert.needed ) {
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199 SDL_ConvertAudio(&audio->convert);
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200 stream = audio->GetAudioBuf(audio);
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201 if ( stream == NULL ) {
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202 stream = audio->fake_stream;
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203 }
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204 memcpy(stream, audio->convert.buf,
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205 audio->convert.len_cvt);
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206 }
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207
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208 /* Ready current buffer for play and change current buffer */
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209 if ( stream != audio->fake_stream ) {
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210 audio->PlayAudio(audio);
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211 #ifdef ENABLE_AHI
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212 /* AmigaOS don't have to wait the first time audio is played! */
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213 started++;
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214 #endif
0
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215 }
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216 }
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217 /* Wait for the audio to drain.. */
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218 if ( audio->WaitDone ) {
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219 audio->WaitDone(audio);
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220 }
21
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221
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222 #ifdef ENABLE_AHI
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223 D(bug("WaitAudio...Done\n"));
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224
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225 audio->CloseAudio(audio);
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226
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diff changeset
227 D(bug("CloseAudio..Done, subtask exiting...\n"));
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228 audio_configured = 0;
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diff changeset
229 #endif
0
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230 return(0);
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231 }
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232
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233 int SDL_AudioInit(const char *driver_name)
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234 {
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235 SDL_AudioDevice *audio;
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236 int i = 0, idx;
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237
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238 /* Check to make sure we don't overwrite 'current_audio' */
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239 if ( current_audio != NULL ) {
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240 SDL_AudioQuit();
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241 }
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242
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243 /* Select the proper audio driver */
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244 audio = NULL;
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245 idx = 0;
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diff changeset
246 #ifdef unix
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247 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) {
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248 /* Ahem, we know that if ESPEAKER is set, user probably wants
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249 to use ESD, but don't start it if it's not already running.
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250 This probably isn't the place to do this, but... Shh! :)
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251 */
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252 for ( i=0; bootstrap[i]; ++i ) {
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253 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) {
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254 const char *esd_no_spawn;
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255
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diff changeset
256 /* Don't start ESD if it's not running */
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diff changeset
257 esd_no_spawn = getenv("ESD_NO_SPAWN");
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diff changeset
258 if ( esd_no_spawn == NULL ) {
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parents:
diff changeset
259 putenv("ESD_NO_SPAWN=1");
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diff changeset
260 }
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diff changeset
261 if ( bootstrap[i]->available() ) {
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diff changeset
262 audio = bootstrap[i]->create(0);
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diff changeset
263 break;
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parents:
diff changeset
264 }
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diff changeset
265 #ifdef linux /* No unsetenv() on most platforms */
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parents:
diff changeset
266 if ( esd_no_spawn == NULL ) {
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267 unsetenv("ESD_NO_SPAWN");
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diff changeset
268 }
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diff changeset
269 #endif
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diff changeset
270 }
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diff changeset
271 }
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diff changeset
272 }
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diff changeset
273 #endif /* unix */
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diff changeset
274 if ( audio == NULL ) {
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diff changeset
275 if ( driver_name != NULL ) {
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diff changeset
276 #if 0 /* This will be replaced with a better driver selection API */
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diff changeset
277 if ( strrchr(driver_name, ':') != NULL ) {
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278 idx = atoi(strrchr(driver_name, ':')+1);
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diff changeset
279 }
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diff changeset
280 #endif
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diff changeset
281 for ( i=0; bootstrap[i]; ++i ) {
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diff changeset
282 if (strncmp(bootstrap[i]->name, driver_name,
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diff changeset
283 strlen(bootstrap[i]->name)) == 0) {
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parents:
diff changeset
284 if ( bootstrap[i]->available() ) {
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diff changeset
285 audio=bootstrap[i]->create(idx);
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diff changeset
286 break;
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parents:
diff changeset
287 }
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288 }
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diff changeset
289 }
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diff changeset
290 } else {
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diff changeset
291 for ( i=0; bootstrap[i]; ++i ) {
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parents:
diff changeset
292 if ( bootstrap[i]->available() ) {
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diff changeset
293 audio = bootstrap[i]->create(idx);
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diff changeset
294 if ( audio != NULL ) {
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diff changeset
295 break;
74212992fb08 Initial revision
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parents:
diff changeset
296 }
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diff changeset
297 }
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diff changeset
298 }
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diff changeset
299 }
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diff changeset
300 if ( audio == NULL ) {
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diff changeset
301 SDL_SetError("No available audio device");
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diff changeset
302 #if 0 /* Don't fail SDL_Init() if audio isn't available.
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diff changeset
303 SDL_OpenAudio() will handle it at that point. *sigh*
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parents:
diff changeset
304 */
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parents:
diff changeset
305 return(-1);
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parents:
diff changeset
306 #endif
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parents:
diff changeset
307 }
74212992fb08 Initial revision
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parents:
diff changeset
308 }
74212992fb08 Initial revision
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parents:
diff changeset
309 current_audio = audio;
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parents:
diff changeset
310 if ( current_audio ) {
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parents:
diff changeset
311 current_audio->name = bootstrap[i]->name;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 }
74212992fb08 Initial revision
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parents:
diff changeset
313 return(0);
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parents:
diff changeset
314 }
74212992fb08 Initial revision
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parents:
diff changeset
315
74212992fb08 Initial revision
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parents:
diff changeset
316 char *SDL_AudioDriverName(char *namebuf, int maxlen)
74212992fb08 Initial revision
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parents:
diff changeset
317 {
74212992fb08 Initial revision
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parents:
diff changeset
318 if ( current_audio != NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
319 strncpy(namebuf, current_audio->name, maxlen-1);
74212992fb08 Initial revision
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parents:
diff changeset
320 namebuf[maxlen-1] = '\0';
74212992fb08 Initial revision
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parents:
diff changeset
321 return(namebuf);
74212992fb08 Initial revision
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parents:
diff changeset
322 }
74212992fb08 Initial revision
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parents:
diff changeset
323 return(NULL);
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324 }
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325
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326 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
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327 {
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328 SDL_AudioDevice *audio;
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329
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330 /* Start up the audio driver, if necessary */
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parents:
diff changeset
331 if ( ! current_audio ) {
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diff changeset
332 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
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parents:
diff changeset
333 (current_audio == NULL) ) {
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diff changeset
334 return(-1);
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parents:
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335 }
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336 }
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337 audio = current_audio;
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338
262
ba5363e21df8 Don't allow multiple audio opens to succeed (until SDL 1.3)
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diff changeset
339 if (audio->opened) {
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diff changeset
340 SDL_SetError("Audio device is already opened");
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diff changeset
341 return(-1);
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parents: 252
diff changeset
342 }
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diff changeset
343
0
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parents:
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344 /* Verify some parameters */
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parents:
diff changeset
345 if ( desired->callback == NULL ) {
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diff changeset
346 SDL_SetError("SDL_OpenAudio() passed a NULL callback");
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347 return(-1);
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parents:
diff changeset
348 }
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parents:
diff changeset
349 switch ( desired->channels ) {
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parents:
diff changeset
350 case 1: /* Mono */
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parents:
diff changeset
351 case 2: /* Stereo */
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parents:
diff changeset
352 break;
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parents:
diff changeset
353 default:
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354 SDL_SetError("1 (mono) and 2 (stereo) channels supported");
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parents:
diff changeset
355 return(-1);
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parents:
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356 }
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357
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parents:
diff changeset
358 #ifdef macintosh
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diff changeset
359 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */
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parents:
diff changeset
360 #else
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parents:
diff changeset
361 /* Create a semaphore for locking the sound buffers */
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362 audio->mixer_lock = SDL_CreateMutex();
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parents:
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363 if ( audio->mixer_lock == NULL ) {
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364 SDL_SetError("Couldn't create mixer lock");
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365 SDL_CloseAudio();
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366 return(-1);
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parents:
diff changeset
367 }
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parents:
diff changeset
368 #endif
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parents:
diff changeset
369
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370 /* Calculate the silence and size of the audio specification */
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diff changeset
371 SDL_CalculateAudioSpec(desired);
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parents:
diff changeset
372
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373 /* Open the audio subsystem */
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parents:
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374 memcpy(&audio->spec, desired, sizeof(audio->spec));
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diff changeset
375 audio->convert.needed = 0;
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parents:
diff changeset
376 audio->enabled = 1;
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377 audio->paused = 1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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parents: 0
diff changeset
378
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
379 #ifndef ENABLE_AHI
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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parents: 0
diff changeset
380
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
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parents: 0
diff changeset
381 /* AmigaOS opens audio inside the main loop */
0
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parents:
diff changeset
382 audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
383
0
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parents:
diff changeset
384 if ( ! audio->opened ) {
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parents:
diff changeset
385 SDL_CloseAudio();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
388 #else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
389 D(bug("Locking semaphore..."));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
390 SDL_mutexP(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
391
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
392 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
393 D(bug("Created thread...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
394
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
395 if ( audio->thread == NULL ) {
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
396 SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
397 SDL_CloseAudio();
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
398 SDL_SetError("Couldn't create audio thread");
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
399 return(-1);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
400 }
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
401
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
402 while(!audio_configured)
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
403 SDL_Delay(100);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
404 #endif
0
74212992fb08 Initial revision
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parents:
diff changeset
405
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 /* If the audio driver changes the buffer size, accept it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 if ( audio->spec.samples != desired->samples ) {
74212992fb08 Initial revision
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parents:
diff changeset
408 desired->samples = audio->spec.samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 SDL_CalculateAudioSpec(desired);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 /* Allocate a fake audio memory buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 if ( audio->fake_stream == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 /* See if we need to do any conversion */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 /* Just copy over the desired audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 if ( obtained != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 memcpy(obtained, &audio->spec, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 /* Copy over the audio specification if possible */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 if ( obtained != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 memcpy(obtained, &audio->spec, sizeof(audio->spec));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 /* Build an audio conversion block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 if ( SDL_BuildAudioCVT(&audio->convert,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 desired->format, desired->channels,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 desired->freq,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 audio->spec.format, audio->spec.channels,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 audio->spec.freq) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 audio->convert.len = desired->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 audio->convert.len*audio->convert.len_mult);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 if ( audio->convert.buf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
453 #ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 /* Start the audio thread if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 switch (audio->opened) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 /* Start the audio thread */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 if ( audio->thread == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 SDL_CloseAudio();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 SDL_SetError("Couldn't create audio thread");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 /* The audio is now playing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
470 #else
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
471 SDL_mutexV(audio->mixer_lock);
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
472 D(bug("SDL_OpenAudio USCITA...\n"));
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
473
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
474 #endif
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
475
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 SDL_audiostatus SDL_GetAudioStatus(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 SDL_audiostatus status;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 status = SDL_AUDIO_STOPPED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 if ( audio && audio->enabled ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 if ( audio->paused ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 status = SDL_AUDIO_PAUSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 status = SDL_AUDIO_PLAYING;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 return(status);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 void SDL_PauseAudio (int pause_on)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 SDL_AudioDevice *audio = current_audio;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 if ( audio ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 audio->paused = pause_on;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 void SDL_LockAudio (void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 /* Obtain a lock on the mixing buffers */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 if ( audio ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 SDL_mutexP(audio->mixer_lock);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 void SDL_UnlockAudio (void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 SDL_AudioDevice *audio = current_audio;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 /* Release lock on the mixing buffers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 return;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 SDL_mutexV(audio->mixer_lock);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 void SDL_CloseAudio (void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 SDL_QuitSubSystem(SDL_INIT_AUDIO);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 void SDL_AudioQuit(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 SDL_AudioDevice *audio = current_audio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 if ( audio ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 audio->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 if ( audio->thread != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 SDL_WaitThread(audio->thread, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 if ( audio->mixer_lock != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 SDL_DestroyMutex(audio->mixer_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 if ( audio->fake_stream != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 SDL_FreeAudioMem(audio->fake_stream);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 if ( audio->convert.needed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 SDL_FreeAudioMem(audio->convert.buf);
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
552
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
554 #ifndef ENABLE_AHI
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 if ( audio->opened ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 audio->CloseAudio(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 audio->opened = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 }
21
75a95f82bc1f Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
559 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 /* Free the driver data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 audio->free(audio);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 current_audio = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 #define NUM_FORMATS 6
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 static int format_idx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 static int format_idx_sub;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 Uint16 SDL_FirstAudioFormat(Uint16 format)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 if ( format_list[format_idx][0] == format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 format_idx_sub = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 return(SDL_NextAudioFormat());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 Uint16 SDL_NextAudioFormat(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 return(format_list[format_idx][format_idx_sub++]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 switch (spec->format) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 case AUDIO_U8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 spec->silence = 0x80;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 spec->silence = 0x00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 spec->size = (spec->format&0xFF)/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 spec->size *= spec->channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 spec->size *= spec->samples;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 }