annotate docs.html @ 315:3333b6e68289

Date: Sat, 23 Mar 2002 13:53:37 +0200 From: "Mike Gorchak" <mike@malva.ua> Subject: Big QNX patch again. Added 8bit palette emulation code for window mode with bpp>=15. Added store/restore original palette for 8bit modes. Added more information about photon API call fails. Rewroten change palette code, slow but works. Fixed bug with set caption before window was inited. Fixed bugs with some initial state of variables. Fixed bug with storing old video mode settings. Fixed bug with switching to fullscreen mode and back. Fixed few double SEGFAULTS during parachute mode. Removed compilation warning with no PgWaitHWIdle prototype. Removed pack of dead unusable code. Cleanups SDL_PrivateVideoData structure, some headers. Some code formatting.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 23 Mar 2002 20:19:44 +0000
parents fab1ddc4d7bf
children 7a69392b8599
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1 <HTML>
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2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
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3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000">
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5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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6 <P>
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7 This source is in development. It may contain API changes, and may not be
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8 fully tested on all supported platforms. The current stable release may
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9 be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
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10 <P>
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11
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12 <H2> <A HREF="docs/index.html">API Documentation</A> </H2>
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13 <P>
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14
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15 <H2>
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16 Major changes since SDL 1.0.0:
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17 </H2>
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18 <UL>
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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19 <LI> 1.2.4: Incorporated XFree86 extension libraries into the source
281
c5010ab8ba35 Added initial support for Atari (thanks Patrice!)
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20 <LI> 1.2.4: Added initial support for Atari (thanks Patrice!)
278
dcd9f7b50a1c Added support for joysticks on *BSD (thanks Wilbern!)
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21 <LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!)
277
255c7ee077cb Added a YUV overlay test program (thanks Jon!)
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22 <LI> 1.2.4: Added a YUV overlay test program (thanks Jon!)
250
74a8f672f2f8 Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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23 <LI> 1.2.4: Added support for building SDL for EPOC/SymbianOS 6.0
242
4bcb29d3769c Added support for Xi Graphics XME fullscreen extension
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24 <LI> 1.2.4: Added support for Xi Graphics XME fullscreen extension
227
24878c14b391 Added X11 Xinerama support - fullscreen starts on screen 0
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25 <LI> 1.2.3: Added X11 Xinerama support - fullscreen starts on screen 0
214
0e5d6dd77bda Added platform independent OpenGL header - SDL_opengl.h
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26 <LI> 1.2.3: Added platform independent OpenGL header - SDL_opengl.h
206
b69bb2a368a0 Fixed flashing the screen when creating a window on BeOS
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27 <LI> 1.2.3: Fixed flashing the screen when creating a window on BeOS
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
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28 <LI> 1.2.3: Added double-buffering support for SVGAlib (thanks Kutak!)
203
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29 <LI> 1.2.3: Fixed crash when using double-buffering with DGA
192
e31f8d815aaa Fixed resuming a paused CD on Win2K (thanks Aragorn)
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30 <LI> 1.2.3: Fixed resuming a paused CD on Win2K (thanks Aragorn)
203
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31 <LI> 1.2.3: Improved MacOS international keyboard handling (thanks Max!)
185
34d316d5e744 Added support for the GNU Pth thread lib (thanks Mandin!)
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32 <LI> 1.2.3: Added support for the GNU Pth thread lib (thanks Mandin!)
34d316d5e744 Added support for the GNU Pth thread lib (thanks Mandin!)
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33 <LI> 1.2.3: Added the Undo key for the Atari keyboard (thanks Mandin!)
183
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34 <LI> 1.2.3: Fixed XVideo on GeForce by using last available adaptor
178
1fc1a101bf23 Added CD-ROM support for BSD/OS (thanks Steven!)
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35 <LI> 1.2.3: Added CD-ROM support for BSD/OS (thanks Steven!)
177
5f46f27efb6a Added library version information to the Windows DLL
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36 <LI> 1.2.3: Added library version information to the Windows DLL
173
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
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37 <LI> 1.2.3: Added initial support for EPOC/Symbian OS (thanks Hannu!)
203
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38 <LI> 1.2.3: Added a joystick driver for MacOS X (thanks Max!)
173
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39 <LI> 1.2.3: Improved MacOS X international keyboard handling
167
cb384ef627f6 Added support for DirectFB video on Linux (thanks Denis!)
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40 <LI> 1.2.3: Added support for DirectFB video on Linux (thanks Denis!)
153
2839f45bdba0 Fixed IDE and SCSI CD-ROM detection on BeOS (thanks Caz!)
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41 <LI> 1.2.3: Fixed IDE and SCSI CD-ROM detection on BeOS (thanks Caz!)
147
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42 <LI> 1.2.3: Fixed the system dependent SDL_WINDOWID hack on Windows
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43 <LI> 1.2.3: Added 640x480 as a scaled resolution for NTSC/PAL output
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44 <LI> 1.2.3: Added support for TV output on the Linux PlayStation Beta
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45 <LI> 1.2.3: Added initial NVidia acceleration on framebuffer console
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46 <LI> 1.2.3: Fixed audio format selection for OpenBSD (thanks Peter!)
117
aac75d5f7869 Fixed fullscreen mouse events on MacOS X
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47 <LI> 1.2.2: Fixed crash when quitting fullscreen mode on MacOS X
aac75d5f7869 Fixed fullscreen mouse events on MacOS X
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48 <LI> 1.2.2: Fixed fullscreen mouse events on MacOS X
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
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49 <LI> 1.2.2: Now returns an error if unable to open audio on BeOS
119
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50 <LI> 1.2.2: Fixed keyboard input translation on WinCE (thanks Rainer!)
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
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51 <LI> 1.2.2: Now gets correct keyboard state when starting up on X11
108
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52 <LI> 1.2.2: Improved the DGA 2.0 and framebuffer console drivers
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d84a06e0c358 Updated list of improvements
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53 <LI> 1.2.2: Improved the OpenBSD port (native audio default, etc.)
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54 <LI> 1.2.2: Improved OSS audio driver support, thanks to 4Front Tech.
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55 <LI> 1.2.2: Improved X11 fullscreen support, works better with KDE
103
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56 <LI> 1.2.2: Improved SDL_GetTicks() resolution on W2K (thanks Holger!)
75
b0ae59d0f3ee Added patches from FreeBSD ports
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57 <LI> 1.2.2: Added FreeBSD VGL video driver from FreeBSD ports
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
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58 <LI> 1.2.1: Added Linux PlayStation 2 Graphics Synthesizer support
68
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
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59 <LI> 1.2.1: Added an audio driver that writes to disk (thanks Ryan!)
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
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60 <LI> 1.2.1: Mouse wheel sends mouse button (4/5) events on Windows
53
25dfe480c75e Added MacOS X Project Builder projects
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61 <LI> 1.2.1: Added MacOS X Project Builder projects (thanks Darrell!)
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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62 <LI> 1.2.1: Added initial support for Quartz video (thanks Darrell!)
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63 <LI> 1.2.1: Disabled Linux /dev/event joystick interface by default
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3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
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64 <LI> 1.2.1: Added native OpenBSD audio driver (thanks vedge!)
35
d3bc792e136d Added detection of Open Sound System on Solaris x86
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65 <LI> 1.2.1: Added detection of Open Sound System on Solaris x86
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57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
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66 <LI> 1.2.1: Added initial support for Nano-X (thanks Hsieh-Fu!)
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71bf2ad74dfa Fixed endian detection on IA64 architectures (thanks Bill!)
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67 <LI> 1.2.1: Fixed endian detection on IA64 architectures (thanks Bill!)
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68 <LI> 1.2.1: Added --disable-dga configure option to disable DGA
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c3e9d4a623c1 Fixed stuck keys when changing the video mode
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69 <LI> 1.2.1: Fixed stuck keys when changing the video mode
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e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
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70 <LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL
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332f458469f0 Fixed 320x200 video mode on framebuffer console
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71 <LI> 1.2.1: Fixed 320x200 video mode on framebuffer console
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ea6d917c9d51 Improved robustness for the ELO touchpad (thanks Alex!)
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72 <LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!)
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73 <LI> 1.2.1: Added support for building under Cygwin on Windows
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74 <LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!)
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75 <LI> 1.2.1: Fixed fullscreen cursor offset bug on BeOS
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76 <LI> 1.2.0: Added initial support for HP-UX (thanks Stephanie)
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77 <LI> 1.2.0: Added initial support for BSDI (thanks Kurt)
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78 <LI> 1.2.0: Fixed blitting 32-bit ARGB images to SDL_OPENGLBLIT screens
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79 <LI> 1.2.0: Fixed automake build dependencies (thanks Markus!)
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80 <LI> 1.2.0: Added 24 bpp support to software YUV display functions
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81 <LI> 1.2.0: Don't bomb trying to get DGA mouse on XFree86 4.0
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82 <LI> 1.2.0: Added initial support for OSF/Tru64 (thanks Anders)
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83 <LI> 1.1.8: Fixed joystick hat motion on MacOS
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84 <LI> 1.1.8: Don't detect mouse and keyboard as joystick on MacOS
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85 <LI> 1.1.8: Check for OpenGL 1.2 before using 16-bit SDL_OPENGLBLIT
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86 <LI> 1.1.8: Added support for /dev/sound/* in Linux 2.4
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87 <LI> 1.1.8: Fixed crash when blitting to RLE encoded surfaces
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88 <LI> 1.1.8: Fixed 8-bit audio on MacOS X
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89 <LI> 1.1.8: Fixed keyboard handling on MacOS X and MacOS classic
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90 <LI> 1.1.8: Fixed mouse cursor visibility when switching apps on MacOS
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91 <LI> 1.1.8: Implemented semaphore support on MacOS X
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92 <LI> 1.1.8: Worked around broken sem_getvalue() on MacOS X
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93 <LI> 1.1.8: Fixed 16-bit big-endian audio on MacOS X and MacOS classic
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94 <LI> 1.1.8: Fixed mutex locking on Linux glibc 2.0
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95 <LI> 1.1.8: SDL_Quit() removes the parachute signal handlers
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96 <LI> 1.1.8: Added NAS audio server support (thanks Erik!)
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97 <LI> 1.1.8: Added SDL_NOFRAME for frameless windows (thanks Andreas)
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98 <LI> 1.1.8: Added support for resizable windows on MacOS
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99 <LI> 1.1.8: Added a function to query the surface clip rectangle
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100 <LI> 1.1.8: Added a function to query the current event filter
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101 <LI> 1.1.8: The X11 XVideo adapter is now locked (thanks Jeffrey)
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102 <LI> 1.1.8: Improved the speed of fullscreen OpenGL on Windows
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103 <LI> 1.1.8: Added ELO touchscreen support for fbcon (thanks Alex)
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104 <LI> 1.1.8: Added accelerated MacOS X OpenGL support
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105 <LI> 1.1.8: Surface lock and unlock operations can now be nested
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106 <LI> 1.1.8: Optimized fillrect for PPC video memory (thanks Mattias)
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107 <LI> 1.1.8: Work around "blackout" problem with XVideo acceleration
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108 <LI> 1.1.8: Obtain correct key state on X11 focus (thanks Mattias)
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109 <LI> 1.1.8: Fixed keyboard handling on the framebuffer console
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110 <LI> 1.1.8: Added basic support for VGA16 framebuffer console
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111 <LI> 1.1.8: Open a new virtual terminal if possible on fbcon
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112 <LI> 1.1.8: Fixed default audio driver on FreeBSD (thanks Maxim)
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113 <LI> 1.1.8: Fixed joystick crash on Windows (thanks Pete)
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114 <LI> 1.1.7: Expanded documentation from the SDL Documentation Project
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115 <LI> 1.1.7: Report X11 client message events if SYSWMEVENTS enabled
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116 <LI> 1.1.7: Added support for a single hat on Windows joysticks
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117 <LI> 1.1.7: The gamma ramp routines now take arrays of Uint16 values
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118 <LI> 1.1.7: Added initial support for QNX RTP (thanks Patrick)
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119 <LI> 1.1.7: Added ALSA sound driver (thanks Patrick Trainor)
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120 <LI> 1.1.7: Added aRts UNIX sound driver (thanks Neil Stevens)
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121 <LI> 1.1.7: Get keyboard modifier state on input focus on Win32
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122 <LI> 1.1.7: SDL_ConvertSurface() now accepts SDL_RLEACCEL as a flag
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123 <LI> 1.1.7: Added initial UnixWare 7 support (thanks rr)
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124 <LI> 1.1.7: Added working YUY -> RGB conversion code (thanks Eugene)
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diff changeset
125 <LI> 1.1.7: Fixed video initialization crash on IRIX
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126 <LI> 1.1.7: Fixed MacOS fullscreen palette code (thanks Darrell)
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127 <LI> 1.1.7: Fixed background brush flicker on Win32 (thanks Gautier)
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diff changeset
128 <LI> 1.1.7: Fixed incorrect pitch when switching to window on Win32
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diff changeset
129 <LI> 1.1.7: Fixed memory leak when switching video modes on Win32
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130 <LI> 1.1.7: Init of fbcon shouldn't automatically set graphics mode
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131 <LI> 1.1.6: Allow SDL_VIDEO_INIT when built without thread support
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132 <LI> 1.1.6: Fixed palette problems with non-X11 fullscreen displays
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diff changeset
133 <LI> 1.1.6: Fixed Win32 crash with SDL_OPENGLBLIT and GL functions
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134 <LI> 1.1.6: Improved default MacOS millisecond time resolution
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diff changeset
135 <LI> 1.1.6: Fixed X11 overlapping endian blit bug (thanks Mattias)
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diff changeset
136 <LI> 1.1.6: Fixed starting directory on BeOS (thanks Samuel)
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diff changeset
137 <LI> 1.1.6: Integrated FreeBSD SVGAlib support (thanks folks)
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diff changeset
138 <LI> 1.1.6: Fixed middle-button handling on DirectInput
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diff changeset
139 <LI> 1.1.6: Added SDL_GetThreadID() to get a specific thread's ID
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140 <LI> 1.1.6: Worked around a crash in pthreads on RedHat 7
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
141 <LI> 1.1.6: Fixed a brown-bag crash in clipping code
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
142 <LI> 1.1.5: Convert from '/' to ':' opening files on MacOS
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
143 <LI> 1.1.5: Clean up empty output files on Win32 and MacOS
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144 <LI> 1.1.5: Run command dialog if command key on startup on MacOS
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diff changeset
145 <LI> 1.1.5: Initial NetBSD support (thanks Krister Walfridsson)
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diff changeset
146 <LI> 1.1.5: Expanded the YUV overlay to handle odd (ATI) hardware
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
147 <LI> 1.1.5: Fixed MacOS GL attribute selection (thanks Darrell)
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diff changeset
148 <LI> 1.1.5: Implemented gamma correction on 8-bit hardware displays
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diff changeset
149 <LI> 1.1.5: Performed logical/physical palette split (thanks Mattias)
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diff changeset
150 <LI> 1.1.5: Added initial MacOS X support (thanks Stan)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
151 <LI> 1.1.5: SDL_WarpMouse() now works on BeOS (thanks Christian)
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diff changeset
152 <LI> 1.1.5: Windows GDI driver now supports 565 modes (thanks Ben)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
153 <LI> 1.1.5: Correctly load OpenGL extensions on Win32 (thanks Beosil)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
154 <LI> 1.1.5: Fixed crash with some threaded audio drivers
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Sam Lantinga <slouken@lokigames.com>
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155 <LI> 1.1.5: Audio is now closed in SDL_Quit(), if necessary
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
156 <LI> 1.1.5: Win32 version now uses MSVC multi-threaded DLL runtime
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
157 <LI> 1.1.5: Replaced useless SDL_SetClipping() with SDL_SetClipRect()
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158 <LI> 1.1.5: Added a flag to YUV overlays to show hardware support
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Sam Lantinga <slouken@lokigames.com>
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159 <LI> 1.1.5: Added SDL_WasInit() to see what is currently initialized
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Sam Lantinga <slouken@lokigames.com>
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160 <LI> 1.1.5: YUV overlays can now be accelerated with DirectX
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
161 <LI> 1.1.5: YUV overlays now have working pitch (thanks Vivien)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
162 <LI> 1.1.5: Prompt the user if MacOS mode change may damage hardware
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
163 <LI> 1.1.5: Fixed DrawSprocket video mode lists and mode changes
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
164 <LI> 1.1.5: Added DrawSprocket acceleration of colorkey blits
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
165 <LI> 1.1.5: MacOS event handling is much more responsive by default
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Sam Lantinga <slouken@lokigames.com>
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166 <LI> 1.1.5: MacOS modifier keys now generate key events
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
167 <LI> 1.1.5: Mattias Engdegård did the "Great Alpha Flip"
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
168 <LI> 1.1.5: Added SDL_DisplayFormatAlpha() for fast alpha blits
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diff changeset
169 <LI> 1.1.5: Added SDL_MapRGBA() and SDL_GetRGBA() to handle alpha
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170 <LI> 1.1.5: SDL_SetAlpha() now accepts the SDL_RLEACCEL flag
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
171 <LI> 1.1.5: Blit semantics involving alpha are now well defined
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 <LI> 1.1.5: Added support for X11 DirectColor visuals for gamma API
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
173 <LI> 1.1.5: Added initial AmigaOS support (thanks Gabriele Greco)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 <LI> 1.1.5: Added an initial gamma correction API (thanks Daniel)
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175 <LI> 1.1.5: Disable DGA mouse while X11 application is iconified
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
176 <LI> 1.1.5: Allow 16-bit audio on Solaris (thanks Mattias)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 <LI> 1.1.5: Added RLE acceleration of alpha blits (thanks Mattias)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
178 <LI> 1.1.5: New documentation from the SDL Documentation Project
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Sam Lantinga <slouken@lokigames.com>
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179 <LI> 1.1.4: Work around window resize bug in KDE 1.2
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180 <LI> 1.1.4: Command-click is interpreted as right click on MacOS
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
181 <LI> 1.1.4: Removed ESounD detection on Solaris
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diff changeset
182 <LI> 1.1.4: Updated to libtool 1.3.5 and latest config.guess
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183 <LI> 1.1.4: testgl now works on 8-bit displays under X11
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
184 <LI> 1.1.4: SDL_WINDOWID hack now works with OpenGL on Linux
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diff changeset
185 <LI> 1.1.4: Builds correctly on UNIX without X11 installed
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
186 <LI> 1.1.4: Fixed default GL driver loading on Win32
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 <LI> 1.1.4: Implemented fullscreen toggle on BeOS (thanks David)
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diff changeset
188 <LI> 1.1.4: No longer use DirectDraw with OpenGL modes on Win32
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diff changeset
189 <LI> 1.1.4: Added support for 320x200x8 in SVGAlib (thanks Michele)
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diff changeset
190 <LI> 1.1.4: Implemented resizable windows on BeOS (thanks David)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
191 <LI> 1.1.4: RLE colorkey encoding reduces memory use (thanks Mattias)
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diff changeset
192 <LI> 1.1.4: The CD track length variable is now 32-bits (thanks Martin)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
193 <LI> 1.1.4: Fixed crashing bug in Win32 semaphores (thanks Markus)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 <LI> 1.1.4: Disabled aggresive gcc optimizations on X86
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 <LI> 1.1.4: Added support for blitting with GL (thanks Daniel Vogel)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 <LI> 1.1.4: Improved the speed of the 16-bit colorkey copy blit
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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diff changeset
197 <LI> 1.1.4: Fixed pthread condition variable timeout
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
198 <LI> 1.1.3: Use timeGetTime() instead of GetTickCount() on Win32
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diff changeset
199 <LI> 1.1.3: Release mouse when popped out of fullscreen on X11
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diff changeset
200 <LI> 1.1.3: IRIX 6.5 and FreeBSD 4.0 are now officially supported
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diff changeset
201 <LI> 1.1.3: Added optimization flags when compiling on x86 with gcc
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
202 <LI> 1.1.3: On BeOS, change to app directory when launched by Tracker
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
203 <LI> 1.1.3: Hold the option key on launch to get dialog on MacOS
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
204 <LI> 1.1.3: Added DrawSprockets on MacOS (thanks Darrell Walisser)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
205 <LI> 1.1.3: Added support for Linux 2.4 input interface (HID)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
206 <LI> 1.1.3: Fixed 24-bpp blits on big-endian systems (thanks Mattias)
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207 <LI> 1.1.3: Don't try to use DGA mouse support on XFree86 4.00
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208 <LI> 1.1.3: Don't create an X11 shared memory buffer for GL displays
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
209 <LI> 1.1.3: Framebuffer console acceleration disabled (broken) on G200
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
210 <LI> 1.1.3: Allow maximize on resizable Win32 surfaces (thanks Randi)
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
211 <LI> 1.1.3: Much faster RLE colorkey blit (thanks Xark and Mattias)
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diff changeset
212 <LI> 1.1.3: Fixed some problems with iconification and focus in X11
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
213 <LI> 1.1.3: Added IMPS/2 protocol support for framebuffer console
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
214 <LI> 1.1.3: Added user-resizable video mode support
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
215 <LI> 1.1.3: Added arbitrary scaling of YUV overlay surfaces
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
216 <LI> 1.1.3: Added support for semaphores and condition variables
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
217 <LI> 1.1.3: Added SDL_ASYNCBLIT flag for asynchronous video updates
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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diff changeset
218 <LI> 1.1.3: Don't let the WM place window in X11 fullscreen mode
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
219 <LI> 1.1.3: Unload GL library after X11 display has closed
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Sam Lantinga <slouken@lokigames.com>
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220 <LI> 1.1.3: Fixed X11 error when a clipped rectangle is updated
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 <LI> 1.1.3: Fixed crash when surface memory can't be allocated
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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diff changeset
222 <LI> 1.1.3: Added a check for DirectX 5 audio (thanks Markus)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 <LI> 1.1.3: Added inline MMX assembly for YUV -> RGB conversion
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 <LI> 1.1.3: Fixed startup crash in X11_RefreshDisplay()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 <LI> 1.1.3: SDL_Init(SDL_INIT_AUDIO) no longer fails with no soundcard
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 <LI> 1.1.3: Initial YUV video overlay support (supports XvImages)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 <LI> 1.1.3: Fixed BadMatch X11 error with GLX 1.3
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 <LI> 1.1.3: Worked around incompatibilities with XFree86 4.0 vidmode
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
229 <LI> 1.1.3: The audio Makefile no longer takes forever to create
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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diff changeset
230 <LI> 1.1.3: The joystick hat positions changed to constants
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 <LI> 1.1.3: Fixed overlapping copy blit with odd widths
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 <LI> 1.1.3: Fix for SDL_WINDOWID crash contributed by Mattias
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 <LI> 1.1.3: Speeded up 32-bit alpha channel blits by nearly 100%
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 <LI> 1.1.3: Added experimental DGA 2.0 support (set SDL_VIDEODRIVER)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 <LI> 1.1.2: Fixed crash running on NT with a read-only filesystem
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
236 <LI> 1.1.2: Re-use thread creation mutex on glibc-2.0 systems
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237 <LI> 1.1.2: SDL_WM_SetIcon() now uses icon colorkey if mask is NULL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 <LI> 1.1.2: Win32 relative mouse mode fixes (thanks Randi Relander)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 <LI> 1.1.2: Not being able to set audio frags is no longer fatal
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 <LI> 1.1.2: Added support for multiple timers (thanks Stephane Peter)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 <LI> 1.1.2: Copy blits optimized using inline assembly on x86 Linux
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 <LI> 1.1.2: Copy blit can now handle overlapping blits
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 <LI> 1.1.2: Fixed GL direct rendering on Utah GLX (thanks John Fulmer)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 <LI> 1.1.2: Added unofficial support for AIX (thanks Carsten Griwodz)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 <LI> 1.1.2: Enabled X11 VidMode extension on remote displays
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 <LI> 1.1.2: Load libGL.so.1 under X11 if an app isn't linked with GL
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parents:
diff changeset
247 <LI> 1.1.2: Don't restack windows in the X11 environment
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
248 <LI> 1.1.2: Multiple X11 visual support (thanks Mattias Engdegård)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 <LI> 1.1.0: Internal event state is updated before filter is called
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 <LI> 1.1.0: Worked around DGA mouse cursor bug in Voodoo X server
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 <LI> 1.1.0: Added SDL OpenGL documentation (thanks Nicholas Vining)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 <LI> 1.1.0: Added AAlib video driver support (thanks Stephane Peter)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 <LI> 1.1.0: Added fullscreen support for Win32 GDI video driver
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 <LI> 1.1.0: Added SDL_GetAudioState() to get current audio status
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 <LI> 1.1.0: Added SDL_GetRelativeMouseState() to get relative motion
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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256 <LI> 1.1.0: Added 32-bit PII MMX optimized blitters from Hermes
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257 <LI> 1.1.0: Added SDL_bool datatype for functions returning true/false
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258 <LI> 1.1.0: Improved alpha blend speed (thanks Alexandre Courbot)
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259 <LI> 1.1.0: Added function to queue events: SDL_PushEvent()
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260 <LI> 1.1.0: Added user-defined event type to SDL_Event structure
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261 <LI> 1.1.0: Added SDL_InitSubSystem() and SDL_QuitSubSystem()
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262 <LI> 1.1.0: Added BDirectWindow fullscreen support on BeOS
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263 <LI> 1.1.0: Added initial joystick support (Linux, Win32, BeOS, MacOS)
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264 <LI> 1.1.0: The timer now runs in a separate thread if possible
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265 <LI> 1.1.0: Added initial OpenGL support (Linux, Win32, BeOS, MacOS)
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266 <LI> 1.0.9: Avoid potential crash in Win32 mouse handling (thanks Cliff)
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267 <LI> 1.0.9: Fixed bug where /dev/dsp was incorrectly marked available
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268 <LI> 1.0.9: Fixed DirectX crash if video height is larger than width
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269 <LI> 1.0.9: Fixed win32 timer error message typo (thanks Martin Dvorak)
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270 <LI> 1.0.8: Fixed deadlock if SDL_LockAudio() called from audio thread
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271 <LI> 1.0.8: Fixed a race condition in thread creation
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272 <LI> 1.0.7: Added detection for Linux supermount CD-ROM drives
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273 <LI> 1.0.6: Added --static-libs option to sdl-config
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274 <LI> 1.0.6: Fixed a clipping bug in the RLE colorkey blitting
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275 <LI> 1.0.6: Mouse window manager routines implemented on MacOS
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276 <LI> 1.0.6: Fixed SDL_HWPALETTE in fullscreen X11 video driver
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277 <LI> 1.0.6: Improved relative mouse warping in X11 video driver
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278 <LI> 1.0.6: DGA mouse mode is now enabled by SDL_VIDEO_X11_DGAMOUSE
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279 <LI> 1.0.6: Grab input by default in fullscreen mode
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280 <LI> 1.0.6: Detect hanging (incorrectly configured) Linux soundcard
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281 <LI> 1.0.6: If ESPEAKER env variable is set, use ESD audio driver
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282 <LI> 1.0.5: Fixed audio structure alignment for packing compilers
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283 <LI> 1.0.5: Exposed SDL_AudioInit() and SDL_VideoInit()
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284 <LI> 1.0.5: Added SDL_WM_ToggleFullScreen(), implemented for X11
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285 <LI> 1.0.5: Removed ALT-Enter functionality - should be in apps
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286 <LI> 1.0.5: The DSP audio driver is used by default on Linux
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287 <LI> 1.0.4: Added optional DMA support for the Linux audio driver
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288 <LI> 1.0.4: Fixed CD-ROM opening on the iBook under MacOS
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289 <LI> 1.0.4: Fixed a crash in 8-bit mode when using X11 video
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290 <LI> 1.0.4: Initial audio support on MacOS (thanks Darrell Walisser)
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291 <LI> 1.0.4: The audio thread runs at high priority on Win32
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292 <LI> 1.0.4: ESD audio support is now a separate selectable driver
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293 <LI> 1.0.4: Initial OpenBSD support (thanks Federico Schwindt)
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294 <LI> 1.0.4: Fixed hang when closing audio on Windows 2000
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295 <LI> 1.0.4: Warn about monochrome X displays (thanks Christian Bauer)
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296 <LI> 1.0.4: Fixed spurious X11 mouse focus events at ALT-ENTER
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297 <LI> 1.0.4: Perform input ungrab at video quit, just in case
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298 <LI> 1.0.4: Corrected X11 depth reporting in SDL_VideoModeOK()
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299 <LI> 1.0.3: Disable mouse threshold when X11 mouse is in warp mode
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300 <LI> 1.0.3: Fixed black-screen on exit in fbcon video driver
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301 <LI> 1.0.3: Much improved console switching in fbcon video driver
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302 <LI> 1.0.3: Fixed X11 UNICODE translation bug (thanks Andreas Arens)
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303 <LI> 1.0.3: Fixed WaveOut mutex logic bug (thanks Markus Oberhum)
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304 <LI> 1.0.3: Use X11 mouse warping when cursor hidden and input grabbed
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305 <LI> 1.0.3: Doesn't try to use TrackMouseEvent() on Win95
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306 <LI> 1.0.3: DirectColor support in fbcon driver (thanks Adam Meyerowitz)
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307 <LI> 1.0.3: Fixed ALT-ENTER key state problem on X11
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308 <LI> 1.0.2: Fixed Win32 code to run on VMWare with DIB video driver
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309 <LI> 1.0.2: Added window manager function: SDL_WM_GrabInput()
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310 <LI> 1.0.2: Added window manager function: SDL_WM_IconifyWindow()
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311 <LI> 1.0.2: Added ALT-ENTER fullscreen toggle for X11 video driver
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312 <LI> 1.0.2: X11 fullscreen mode uses DGA mouse if cursor is hidden
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313 <LI> 1.0.2: New X11 fullscreen code doesn't require root
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314 <LI> 1.0.2: Mouse focus and position is now updated at video mode set
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315 <LI> 1.0.2: Mouse focus loss is now detected under Win32
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316 <LI> 1.0.2: Menubar hiding is more robust on MacOS (thanks Matt Slott)
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317 <LI> 1.0.2: Added CD-ROM support on MacOS (thanks Matt Slott)
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318 <LI> 1.0.2: Added non-root fullscreen modes under X11 (thanks Stephane)
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319 <LI> 1.0.2: Added docs for time functions (thanks Christian Biesinger)
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320 <LI> 1.0.2: Squeezed a little more speed out of blitters (Duff's device)
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321 <LI> 1.0.2: Added hardware acceleration for 3Dfx to fbcon driver.
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322 <LI> 1.0.2: Added hardware acceleration for Matrox to fbcon driver.
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323 <LI> 1.0.2: Windows mouse driver now recognizes the middle button.
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324 <LI> 1.0.2: X11 driver now recognizes the "unix:0" display as local.
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325 <LI> 1.0.2: Fixed a bug in DGA support which crashed some X servers.
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326 <LI> 1.0.2: Added GPM repeater support (gpm -R) to fbcon driver
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327 <LI> 1.0.2: Added support for hardware surfaces to fbcon driver
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328 <LI> 1.0.2: Implemented console switching in fbcon driver
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329 <LI> 1.0.2: Implemented graphics mode detection in fbcon driver
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330 <LI> 1.0.2: Added SDL_EnableKeyRepeat() (thanks Jim Kutter)
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331 <LI> 1.0.2: Enabled DirectSound on Windows 2000
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332 <LI> 1.0.1: Fixed the frame buffer video driver on LinuxPPC
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333 <LI> 1.0.1: Stopped using DirectSound on Windows NT.
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334 <LI> 1.0.1: Stopped using DirectX when DINPUT.DLL is not installed.
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335 <LI> 1.0.1: Added pthread detection to configure.in for FreeBSD.
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336 <LI> 1.0.1: Updated the Solaris audio code for the 1.0 API
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337 <LI> 1.0.1: Updated the MacOS code for the 1.0 internal API
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338 </UL>
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339
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340 <H2>
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341 Major changes since SDL 0.10.0:
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342 </H2>
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343 <UL>
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344 <LI> 0.11.5: Fixed mouse warping in fullscreen mode
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345 <LI> 0.11.5: Added a new function SDL_GetVideoSurface()
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346 <LI> 0.11.5: Renamed SDL_AllocSurface() SDL_CreateRGBSurface()
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347 <LI> 0.11.5: Added a new function SDL_CreateRGBSurfaceFrom()
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348 <LI> 0.11.4: Added support for multiple compiled-in video drivers
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349 <LI> 0.11.3: Fixed 16 --> 32 bpp blitting - using C instead of Hermes.
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350 <LI> 0.11.3: Fixed double-buffering bug in the DirectX driver
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351 <LI> 0.11.3: Added GGI video driver (thanks Jon Taylor)
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352 <LI> 0.11.2: Added automake/aclocal/autoconf support
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353 <LI> 0.11.1: Added an initial (buggy) MacOS CD-ROM driver
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354 <LI> 0.11.1: Improved Linux CD-ROM detection
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355 <LI> 0.11.1: Added a workaround for DGA mouse bug on Voodoo 3
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Sam Lantinga <slouken@lokigames.com>
parents:
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356 <LI> 0.11.1: Fixed 24bpp --> 8bpp blit crash
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357 <LI> 0.11.1: Fixed a bug in blit mapping when palette changed
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358 <LI> 0.11.1: Added a Linux SBLive beta driver workaround
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359 <LI> 0.11.1: Fixed Win32 cross-compile problem with mingw32
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360 <LI> 0.11.1: Loss of keyboard focus now causes keys to be reset
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361 <LI> 0.11.1: DGA DirectMouse is conditionally compiled (default off)
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362 </UL>
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363
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364 <H2>
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365 Major changes since SDL 0.8.0:
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366 </H2>
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367 <UL>
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368 <LI> 0.9.16: Made SDL error messages thread-safe
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369 <LI> 0.9.15: If you have r/w access to /dev/mem, DGA works on Linux
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370 <LI> 0.9.15: Added support for Linux on the ARM (Netwinder)
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371 <LI> 0.9.14: Removed color cursor support, fixed b/w cursors
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372 <LI> 0.9.14: Fixed long-standing X11 DGA colormap problem
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373 <LI> 0.9.13: Added dynamic load function: SDL_SetLibraryPath()
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374 <LI> 0.9.13: Added unofficial support for MacOS
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375 <LI> 0.9.13: Added unofficial support for FreeBSD
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376 <LI> 0.9.13: Added unofficial support for IRIX
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377 <LI> 0.9.13: Updated support for BeOS from R3 to R4.5
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378 <LI> 0.9.13: Added SDL_SetLibraryPath() function (thanks Karsten Laux)
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parents:
diff changeset
379 <LI> 0.9.13: Fixed 8-bit audio conversion when using SDL_MixAudio()
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parents:
diff changeset
380 <LI> 0.9.13: Fixed audio thread lingering when app dies on Linux
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381 <LI> 0.9.13: Fixed color problem in X display to other-endian systems
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parents:
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382 <LI> 0.9.13: Finally able to detect X11 key repeat (thanks GII team!)
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parents:
diff changeset
383 <LI> 0.9.13: Added support for Visual C++ 5.0 development environment
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parents:
diff changeset
384 <LI> 0.9.13: Added support for Linux on the Alpha
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385 <LI> 0.9.13: Added support for international keyboards (see WhatsNew)
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parents:
diff changeset
386 <LI> 0.9.12: Added support for loading IMA ADPCM compressed WAV files
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parents:
diff changeset
387 <LI> 0.9.12: Fixed bug when mixing 8-bit audio in SDL_MixAudio()
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diff changeset
388 <LI> 0.9.12: Added Enlightenment Sound Daemon audio support on Linux
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389 <LI> 0.9.12: Added MTRR support for Linux/X11 (thanks David Barth)
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diff changeset
390 <LI> 0.9.12: Added support for LinuxPPC 5.0
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diff changeset
391 <LI> 0.9.12: Fixed place where some audio conversions aren't detected
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diff changeset
392 <LI> 0.9.12: Fixed serious bug in installation script
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 <LI> 0.9.12: Added SDL_FreeWAV() function for freeing DLL memory
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parents:
diff changeset
394 <LI> 0.9.12: Fixed potential memory leak in SDL_LoadWAV_RW()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 <LI> 0.9.11: Freeing video surface has no longer crashes SDL_Quit()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 <LI> 0.9.11: Included new asm blitters from Hermes library 1.2.4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 <LI> 0.9.11: SDL_WaitThread() now gets the thread's return status
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 <LI> 0.9.11: SDL_MixAudio() takes a larger volume range (0-128)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 <LI> 0.9.11: SDL no longer changes the X11 keyboard repeat
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 <LI> 0.9.11: Added a data source abstraction for loading/saving data
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 <LI> 0.9.11: Added three built in data abstractions:<BR>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 SDL_RWFromFile(), SDL_RWFromFP(), SDL_RWFromMem()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 <LI> 0.9.11: Added stdio-like functions for using data sources:<BR>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 SDL_RWseek(), SDL_RWread(), SDL_RWwrite(), SDL_RWclose()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 <LI> 0.9.11: Replaced SDL_CalculateEndian() with SDL_BYTEORDER macro
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 <LI> 0.9.11: Endian swapping functions are now macros, for speed.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 <LI> 0.9.11: Endian read/write functions now use data sources
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 <LI> 0.9.11: Added function SDL_LoadWAV_RW() for data sources
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 <LI> 0.9.11: Added function SDL_LoadBMP_RW() for data sources
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 <LI> 0.9.11: Added function SDL_SaveBMP_RW() for data sources
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 <LI> 0.9.10: Mixer no longer fails if timidity isn't installed
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 <LI> 0.9.10: Mixer restarts MOD files on play (thanks Bill Kendrick)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 <LI> 0.9.10: Fixed occasional crashing of the mixer library
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 <LI> 0.9.10: Fixed icon display on Afterstep under Linux
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 <LI> 0.9.10: Fixed occasional crash in mixer example
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 <LI> 0.9.10: Linux cdrom list now comes from /etc/fstab
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 <LI> 0.9.10: Fixed support for UK keyboard (thanks John Elliott)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 <LI> 0.9.10: The event queue is now thread-safe
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 <LI> 0.9.10: Added event queue pump function: SDL_PumpEvents()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 <LI> 0.9.10: Added low level event function: SDL_PeepEvents()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 <LI> 0.9.10: Added a new thread function: SDL_ThreadID()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 <LI> 0.9.10: Fixed an audio rate conversion memory overrun
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 <LI> 0.9.10: Fixed crash with RLE acceleration on big surfaces
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 <LI> 0.9.10: Improved MacOS display driver - added fullscreen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 <LI> 0.9.10: Removed spurious warnings from Linux X11 driver
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 <LI> 0.9.10: Fixed memory leak in SDL_InvalidateMap()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 <LI> 0.9.10: Fixed right button of 2-button mice on Win32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 <LI> 0.9.10: Enabled XFree86 mode changes on older servers
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 <LI> 0.9.9: SDL_LoadBMP() handles BMP files created with GIMP
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 <LI> 0.9.9: SDL_LoadWAV() handles WAV files with "LIST" chunks
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 <LI> 0.9.9: Fixed problem with audio underflow on Solaris
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 <LI> 0.9.9: Initial support for 4-speaker audio output devices
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 <LI> 0.9.8: Fixed corrupt VC++ 5.0 desktop file
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 <LI> 0.9.8: Now detects fixed version of Metro-X X11 server
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 <LI> 0.9.8: Fixed XFree86 DGA banked mode update
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 <LI> 0.9.8: Fixed mouse press viewport shift on XFree86 DGA
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 <LI> 0.9.7: Fixed problem with displaying remotely via X11
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 <LI> 0.9.7: Win32 uses software cursor when fullscreen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 <LI> 0.9.7: Win32 mouse uses DirectInput when fullscreen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 <LI> 0.9.7: Added OpenGL software rendering via Mesa (demos archive)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 <LI> 0.9.7: Fixed memory leak in ADPCM WAV decoding
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 <LI> 0.9.6: Added CD-ROM audio API documentation
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 <LI> 0.9.6: Fixed potential BeOS audio-related crash
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 <LI> 0.9.6: Fixed crash when resetting the video mode in DirectX
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 <LI> 0.9.6: Fixed errors compiling with the SparcWorks compiler
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 <LI> 0.9.6: Replaced SDL_GetDisplayFormat() with SDL_GetVideoInfo()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 <LI> 0.9.6: Added a new fast fill function: SDL_FillRect()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 <LI> 0.9.6: Added blit acceleration flags to SDL_AllocSurface()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 <LI> 0.9.6: Added new double-buffering function: SDL_Flip()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 <LI> 0.9.6: Fixed problem with buggy Metro-X X11 server
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 <LI> 0.9.6: Fixed 8-bit audio on Solaris with dbri hardware
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 <LI> 0.9.6: Fixed alarm clock problem with Solaris pthreads
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 <LI> 0.9.6: Fixed BeOS compilation problem
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 <LI> 0.9.5: Added tools to create Win32 icons in directx/icon/
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 <LI> 0.9.5: You can now pass a NULL mask to SDL_WM_SetIcon()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 <LI> 0.9.5: Added support files for compiling with VC++ 5.0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 <LI> 0.9.5: Fixed icon color bug under Win32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 <LI> 0.9.5: Re-added SDL_LowerBlit() - not safe for use on display
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 <LI> 0.9.5: Fixed 0.9.x cursor blit deadlock
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 <LI> 0.9.5: Added SDL_FPLoadWAV(), SDL_FPLoadBMP(), SDL_FPSaveBMP()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 <LI> 0.9.5: Added Linux, Win32, and BeOS CD audio support
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 <LI> 0.9.5: MMX accelerated blit disabled -- temporarily broken
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 <LI> 0.9.4: Fixed endianness issue with BeOS x86 blitting
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 <LI> 0.9.4: Fixed quit interrupt delivery on BeOS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 <LI> 0.9.4: Fixed dynamic loading on BeOS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 <LI> 0.9.4: Fixed DirectX audio on Win98
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 <LI> 0.9.4: Fixed possible sound-related crash on Linux PPC
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 <LI> 0.9.3: Mouse motion arrives as absolute and relative coordinates
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 <LI> 0.9.3: Fixed Visual C++ structure packing
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 <LI> 0.9.3: Fixed UNIX dynamic link library installation
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 <LI> 0.9.2: DirectX audio no longer hangs when app loses focus
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 <LI> 0.9.2: Fixed DirectX HiColor crash (palette bug)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 <LI> 0.9.1: Fixed DirectX &lt;ALT&gt; key handling
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 <LI> 0.9.1: Fixed DirectX windowed palette problems
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 <LI> 0.9.1: Removed SDL_MapSurface() and SDL_UnmapSurface()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 <LI> 0.9.0: Initial port to IRIX 6.x
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 <LI> 0.9.0: Initial port to OSF/1 3.2 (no sound yet)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 <LI> 0.9.0: MacOS port in progress
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 </UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 <H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 Major changes since SDL 0.7:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 </H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 <UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 <LI> Separated the demos and examples into a separate archive
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 <LI> Added support for loading Microsoft compressed WAV files
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 <LI> Added "soft" application crash recovery (signal handlers)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 <LI> Fixed POSIX signal handling interaction with threads
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 <LI> Fixed audio output on MKLinux
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 <LI> Added dynamic library version checking
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 <LI> Updated for DirectX 6.0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 <LI> Cleaned up dynamic linking and added static linking
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 <LI> Added automatic audio format and rate conversion
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 <LI> Optimized some blitter cases (8 --> 16/32 and 32 --> 16/8)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 <LI> Removed precalculated alpha blending acceleration
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 <LI> Key and mouse button events are split into up/down events
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 <LI> It is now much easier to set an optimal video mode
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 </UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 <H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 Major changes since SDL 0.5:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 </H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 <UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 <LI> Ported to Solaris 2.6
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 <LI> Added XFree86 Direct Graphic Access support
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 <LI> Supports LinuxPPC without threads
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 <LI> Completely rewritten video/surface API -- see SDL_video.h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 <LI> Completely rewritten event API
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 <LI> Optimized black-white cursor creation
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 <LI> Added support for run-length-encoded colorkeying
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 <LI> Added support for hardware accelerated blits
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 <LI> Added support for blitting from 1-bit surfaces (bitmaps)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 <LI> Added a function to simplify setting video modes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 <LI> Added support for loading WAV files
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 <LI> Added endian swapping functions for memory values
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 <LI> Added alpha blending using alpha value or channel
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 <LI> Added precalculated alpha blending acceleration
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 <LI> Added function to return current time in milliseconds
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 <LI> New event type SDL_ACTIVEEVENT, to detect iconification
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 <LI> New event type SDL_SYSWMEVENT, for custom window hooks
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 <LI> Added a platform dependent function to get window handle
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 <LI> Added a function to check the run-time version of SDL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 <LI> Added periodic timer support at 10 ms resolution
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 <LI> Added support for the SDL_DEBUG environment variable
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 <LI> Miscellaneous internal cleanups
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 </UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 <H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 Major changes since SDL 0.4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 </H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 <UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 <LI> SDL library code is now dynamically loaded
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 <LI> Added support for pthreads (Linux glibc2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 <LI> Removed SDL_mutexN() and SDL_mutexIncr()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 </UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 <H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 Major changes since SDL 0.3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 </H2>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 <UL>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 <LI> Added support for DirectX 5.0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 <LI> Added support for surfaces in video memory
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543 <LI> Added support for source color-key blitting
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544 <LI> Added support for single-rectangle clipping
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545 <LI> Added support for warping (moving) the cursor
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546 <LI> Added support for color cursors
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547 <LI> Greatly simplified internal event queue
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548 <LI> Minor bug-fixes
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549 </UL>
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550
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551 <P>
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552 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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553
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554 </BODY>
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555 </HTML>