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+ − 1 .TH "SDL_GLattr" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference"
+ − 2 .SH "NAME"
+ − 3 SDL_GLattr\- SDL GL Attributes
+ − 4 .SH "ATTRIBUTES"
+ − 5 .TP 20
+ − 6 \fBSDL_GL_RED_SIZE\fP
+ − 7 Size of the framebuffer red component, in bits
+ − 8 .TP 20
+ − 9 \fBSDL_GL_GREEN_SIZE\fP
+ − 10 Size of the framebuffer green component, in bits
+ − 11 .TP 20
+ − 12 \fBSDL_GL_BLUE_SIZE\fP
+ − 13 Size of the framebuffer blue component, in bits
+ − 14 .TP 20
+ − 15 \fBSDL_GL_ALPHA_SIZE\fP
+ − 16 Size of the framebuffer alpha component, in bits
+ − 17 .TP 20
+ − 18 \fBSDL_GL_DOUBLEBUFFER\fP
+ − 19 0 or 1, enable or disable double buffering
+ − 20 .TP 20
+ − 21 \fBSDL_GL_BUFFER_SIZE\fP
+ − 22 Size of the framebuffer, in bits
+ − 23 .TP 20
+ − 24 \fBSDL_GL_DEPTH_SIZE\fP
+ − 25 Size of the depth buffer, in bits
+ − 26 .TP 20
+ − 27 \fBSDL_GL_STENCIL_SIZE\fP
+ − 28 Size of the stencil buffer, in bits
+ − 29 .TP 20
+ − 30 \fBSDL_GL_ACCUM_RED_SIZE\fP
+ − 31 Size of the accumulation buffer red component, in bits
+ − 32 .TP 20
+ − 33 \fBSDL_GL_ACCUM_GREEN_SIZE\fP
+ − 34 Size of the accumulation buffer green component, in bits
+ − 35 .TP 20
+ − 36 \fBSDL_GL_ACCUM_BLUE_SIZE\fP
+ − 37 Size of the accumulation buffer blue component, in bits
+ − 38 .TP 20
+ − 39 \fBSDL_GL_ACCUM_ALPHA_SIZE\fP
+ − 40 Size of the accumulation buffer alpha component, in bits
+ − 41 .SH "DESCRIPTION"
+ − 42 .PP
+ − 43 While you can set most OpenGL attributes normally, the attributes list above must be known \fIbefore\fP SDL sets the video mode\&. These attributes a set and read with \fI\fBSDL_GL_SetAttribute\fP\fR and \fI\fBSDL_GL_GetAttribute\fP\fR\&.
+ − 44 .SH "SEE ALSO"
+ − 45 .PP
+ − 46 \fI\fBSDL_GL_SetAttribute\fP\fR, \fI\fBSDL_GL_GetAttribute\fP\fR
+ − 47 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04