Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_amigaevents.c @ 3844:332a59e39ce1 SDL-ryan-multiple-audio-device
I really don't want to update these last two audio backends...I added an
error that says if no one complains, the backends will be removed eventually.
So if anyone ever wants them and they care enough to speak up, we'll know to
do something about it. If no one does, that's less code to maintain. :)
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 17 Oct 2006 06:45:17 +0000 |
parents | c121d94672cb |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Handle the event stream, converting Amiga events into SDL events */ | |
25 #include "SDL.h" | |
26 | |
27 #include "SDL_syswm.h" | |
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28 #include "../SDL_sysvideo.h" |
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29 #include "../../events/SDL_sysevents.h" |
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30 #include "../../events/SDL_events_c.h" |
0 | 31 #include "SDL_cgxvideo.h" |
32 #include "SDL_cgxmodes_c.h" | |
33 #include "SDL_cgximage_c.h" | |
34 #include "SDL_cgxwm_c.h" | |
35 #include "SDL_amigaevents_c.h" | |
36 | |
37 | |
38 /* The translation tables from an Amiga keysym to a SDL keysym */ | |
39 static SDLKey MISC_keymap[256]; | |
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40 SDL_keysym *amiga_TranslateKey(int code, SDL_keysym * keysym); |
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41 struct IOStdReq *ConReq = NULL; |
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42 struct MsgPort *ConPort = NULL; |
0 | 43 |
44 /* Note: The X server buffers and accumulates mouse motion events, so | |
45 the motion event generated by the warp may not appear exactly as we | |
46 expect it to. We work around this (and improve performance) by only | |
47 warping the pointer when it reaches the edge, and then wait for it. | |
48 */ | |
49 #define MOUSE_FUDGE_FACTOR 8 | |
50 | |
51 #if 0 | |
52 | |
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53 static inline int |
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54 amiga_WarpedMotion(_THIS, struct IntuiMessage *m) |
0 | 55 { |
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56 int w, h, i; |
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57 int deltax, deltay; |
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58 int posted; |
0 | 59 |
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60 w = SDL_VideoSurface->w; |
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61 h = SDL_VideoSurface->h; |
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62 deltax = xevent->xmotion.x - mouse_last.x; |
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63 deltay = xevent->xmotion.y - mouse_last.y; |
0 | 64 #ifdef DEBUG_MOTION |
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65 printf("Warped mouse motion: %d,%d\n", deltax, deltay); |
0 | 66 #endif |
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67 mouse_last.x = xevent->xmotion.x; |
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68 mouse_last.y = xevent->xmotion.y; |
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69 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay); |
0 | 70 |
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71 if ((xevent->xmotion.x < MOUSE_FUDGE_FACTOR) || |
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72 (xevent->xmotion.x > (w - MOUSE_FUDGE_FACTOR)) || |
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73 (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) || |
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74 (xevent->xmotion.y > (h - MOUSE_FUDGE_FACTOR))) { |
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75 /* Get the events that have accumulated */ |
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76 while (XCheckTypedEvent(SDL_Display, MotionNotify, xevent)) { |
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77 deltax = xevent->xmotion.x - mouse_last.x; |
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78 deltay = xevent->xmotion.y - mouse_last.y; |
0 | 79 #ifdef DEBUG_MOTION |
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80 printf("Extra mouse motion: %d,%d\n", deltax, deltay); |
0 | 81 #endif |
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82 mouse_last.x = xevent->xmotion.x; |
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83 mouse_last.y = xevent->xmotion.y; |
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84 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay); |
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85 } |
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86 mouse_last.x = w / 2; |
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87 mouse_last.y = h / 2; |
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88 XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0, |
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89 mouse_last.x, mouse_last.y); |
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90 for (i = 0; i < 10; ++i) { |
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91 XMaskEvent(SDL_Display, PointerMotionMask, xevent); |
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92 if ((xevent->xmotion.x > |
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93 (mouse_last.x - MOUSE_FUDGE_FACTOR)) && |
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94 (xevent->xmotion.x < |
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95 (mouse_last.x + MOUSE_FUDGE_FACTOR)) && |
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96 (xevent->xmotion.y > |
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97 (mouse_last.y - MOUSE_FUDGE_FACTOR)) && |
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98 (xevent->xmotion.y < (mouse_last.y + MOUSE_FUDGE_FACTOR))) { |
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99 break; |
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100 } |
0 | 101 #ifdef DEBUG_XEVENTS |
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102 printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, |
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103 xevent->xmotion.y); |
0 | 104 #endif |
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105 } |
0 | 106 #ifdef DEBUG_XEVENTS |
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107 if (i == 10) { |
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108 printf("Warning: didn't detect mouse warp motion\n"); |
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109 } |
0 | 110 #endif |
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111 } |
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112 return (posted); |
0 | 113 } |
114 | |
115 #endif | |
116 | |
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117 static int |
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118 amiga_GetButton(int code) |
0 | 119 { |
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120 switch (code) { |
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121 case IECODE_MBUTTON: |
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122 return SDL_BUTTON_MIDDLE; |
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123 case IECODE_RBUTTON: |
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124 return SDL_BUTTON_RIGHT; |
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125 default: |
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126 return SDL_BUTTON_LEFT; |
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127 } |
0 | 128 } |
129 | |
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130 static int |
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131 amiga_DispatchEvent(_THIS, struct IntuiMessage *msg) |
0 | 132 { |
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133 int class = msg->Class, code = msg->Code; |
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134 int posted; |
0 | 135 |
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136 posted = 0; |
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137 switch (class) { |
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138 /* Gaining mouse coverage? */ |
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139 case IDCMP_ACTIVEWINDOW: |
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140 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
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141 break; |
0 | 142 |
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143 /* Losing mouse coverage? */ |
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144 case IDCMP_INACTIVEWINDOW: |
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145 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
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146 break; |
0 | 147 #if 0 |
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148 /* Gaining input focus? */ |
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149 case IDCMP_ACTIVEWINDOW: |
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150 posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); |
0 | 151 |
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152 /* Queue entry into fullscreen mode */ |
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153 switch_waiting = 0x01 | SDL_FULLSCREEN; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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154 switch_time = SDL_GetTicks() + 1500; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
155 break; |
0 | 156 |
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157 /* Losing input focus? */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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158 case IDCMP_INACTIVEWINDOW: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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159 posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); |
0 | 160 |
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161 /* Queue leaving fullscreen mode */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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162 switch_waiting = 0x01; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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163 switch_time = SDL_GetTicks() + 200; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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164 break; |
0 | 165 #endif |
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166 /* Mouse motion? */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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167 case IDCMP_MOUSEMOVE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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168 if (SDL_VideoSurface) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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169 posted = SDL_PrivateMouseMotion(0, 0, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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170 msg->MouseX - |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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171 SDL_Window->BorderLeft, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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172 msg->MouseY - |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
173 SDL_Window->BorderTop); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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174 } |
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|
175 break; |
0 | 176 |
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177 /* Mouse button press? */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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178 case IDCMP_MOUSEBUTTONS: |
0 | 179 |
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180 if (!(code & IECODE_UP_PREFIX)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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181 posted = SDL_PrivateMouseButton(SDL_PRESSED, |
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182 amiga_GetButton(code), 0, 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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183 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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184 /* Mouse button release? */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
185 else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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186 code &= ~IECODE_UP_PREFIX; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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187 posted = SDL_PrivateMouseButton(SDL_RELEASED, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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188 amiga_GetButton(code), 0, 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
189 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
190 break; |
0 | 191 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
192 case IDCMP_RAWKEY: |
0 | 193 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
194 /* Key press? */ |
0 | 195 |
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196 if (!(code & IECODE_UP_PREFIX)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
197 SDL_keysym keysym; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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198 posted = SDL_PrivateKeyboard(SDL_PRESSED, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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199 amiga_TranslateKey(code, &keysym)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
200 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
201 /* Key release? */ |
0 | 202 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
203 SDL_keysym keysym; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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204 code &= ~IECODE_UP_PREFIX; |
0 | 205 |
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206 /* Check to see if this is a repeated key */ |
0 | 207 /* if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) */ |
208 | |
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209 posted = SDL_PrivateKeyboard(SDL_RELEASED, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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210 amiga_TranslateKey(code, &keysym)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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211 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
212 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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213 /* Have we been iconified? */ |
0 | 214 #if 0 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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215 case UnmapNotify: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
216 { |
0 | 217 #ifdef DEBUG_XEVENTS |
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218 printf("UnmapNotify!\n"); |
0 | 219 #endif |
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|
220 posted = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
221 SDL_PrivateAppActive(0, SDL_APPACTIVE | SDL_APPINPUTFOCUS); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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222 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
223 break; |
0 | 224 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
225 /* Have we been restored? */ |
0 | 226 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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227 case MapNotify: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
228 { |
0 | 229 #ifdef DEBUG_XEVENTS |
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230 printf("MapNotify!\n"); |
0 | 231 #endif |
232 | |
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233 posted = SDL_PrivateAppActive(1, SDL_APPACTIVE); |
0 | 234 |
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|
235 if (SDL_VideoSurface && |
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|
236 (SDL_VideoSurface->flags & SDL_FULLSCREEN)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
237 CGX_EnterFullScreen(this); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
238 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
239 X11_GrabInputNoLock(this, this->input_grab); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
240 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
241 if (SDL_VideoSurface) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
242 CGX_RefreshDisplay(this); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
243 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
244 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
245 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
246 case Expose: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
247 if (SDL_VideoSurface && (xevent.xexpose.count == 0)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
248 CGX_RefreshDisplay(this); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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249 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
250 break; |
0 | 251 #endif |
252 | |
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|
253 /* Have we been resized? */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
254 case IDCMP_NEWSIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
255 SDL_PrivateResize(SDL_Window->Width - SDL_Window->BorderLeft - |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
256 SDL_Window->BorderRight, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
257 SDL_Window->Height - SDL_Window->BorderTop - |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
258 SDL_Window->BorderBottom); |
0 | 259 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
260 break; |
0 | 261 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
262 /* Have we been requested to quit? */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
263 case IDCMP_CLOSEWINDOW: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
264 posted = SDL_PrivateQuit(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
265 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
266 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
267 /* Do we need to refresh ourselves? */ |
0 | 268 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
269 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
270 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
271 /* Only post the event if we're watching for it */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
272 if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
273 SDL_SysWMmsg wmmsg; |
0 | 274 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
275 SDL_VERSION(&wmmsg.version); |
0 | 276 #if 0 |
1895
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|
277 wmmsg.subsystem = SDL_SYSWM_CGX; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
278 wmmsg.event.xevent = xevent; |
0 | 279 #endif |
1895
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|
280 posted = SDL_PrivateSysWMEvent(&wmmsg); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
281 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
282 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
283 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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284 } |
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285 ReplyMsg((struct Message *) msg); |
0 | 286 |
287 | |
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288 return (posted); |
0 | 289 } |
290 | |
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291 void |
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292 amiga_PumpEvents(_THIS) |
0 | 293 { |
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294 int pending; |
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295 struct IntuiMessage *m; |
0 | 296 |
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297 /* Keep processing pending events */ |
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298 pending = 0; |
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299 while (m = (struct IntuiMessage *) GetMsg(SDL_Window->UserPort)) { |
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300 amiga_DispatchEvent(this, m); |
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301 ++pending; |
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302 } |
0 | 303 } |
304 | |
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305 void |
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306 amiga_InitKeymap(void) |
0 | 307 { |
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308 int i; |
0 | 309 |
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310 /* Map the miscellaneous keys */ |
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311 for (i = 0; i < SDL_arraysize(MISC_keymap); ++i) |
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312 MISC_keymap[i] = SDLK_UNKNOWN; |
0 | 313 |
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314 /* These X keysyms have 0xFF as the high byte */ |
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315 MISC_keymap[65] = SDLK_BACKSPACE; |
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316 MISC_keymap[66] = SDLK_TAB; |
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317 MISC_keymap[70] = SDLK_CLEAR; |
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318 MISC_keymap[70] = SDLK_DELETE; |
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319 MISC_keymap[68] = SDLK_RETURN; |
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320 // MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE; |
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321 MISC_keymap[69] = SDLK_ESCAPE; |
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322 MISC_keymap[70] = SDLK_DELETE; |
0 | 323 /* |
324 SDLK_SPACE = 32, | |
325 SDLK_MINUS = 45, | |
326 SDLK_LESS = 60, | |
327 SDLK_COMMA = 44, | |
328 SDLK_PERIOD = 46, | |
329 SDLK_0 = 48, | |
330 SDLK_1 = 49, | |
331 SDLK_2 = 50, | |
332 SDLK_3 = 51, | |
333 SDLK_4 = 52, | |
334 SDLK_5 = 53, | |
335 SDLK_6 = 54, | |
336 SDLK_7 = 55, | |
337 SDLK_8 = 56, | |
338 SDLK_9 = 57, | |
339 SDLK_BACKQUOTE = 96, | |
340 SDLK_BACKSLASH = 92, | |
341 SDLK_a = 97, | |
342 SDLK_b = 98, | |
343 SDLK_c = 99, | |
344 SDLK_d = 100, | |
345 SDLK_e = 101, | |
346 SDLK_f = 102, | |
347 SDLK_g = 103, | |
348 SDLK_h = 104, | |
349 SDLK_i = 105, | |
350 SDLK_j = 106, | |
351 SDLK_k = 107, | |
352 SDLK_l = 108, | |
353 SDLK_m = 109, | |
354 SDLK_n = 110, | |
355 SDLK_o = 111, | |
356 SDLK_p = 112, | |
357 SDLK_q = 113, | |
358 SDLK_r = 114, | |
359 SDLK_s = 115, | |
360 SDLK_t = 116, | |
361 SDLK_u = 117, | |
362 SDLK_v = 118, | |
363 SDLK_w = 119, | |
364 SDLK_x = 120, | |
365 SDLK_y = 121, | |
366 SDLK_z = 122, | |
367 */ | |
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368 MISC_keymap[15] = SDLK_KP0; /* Keypad 0-9 */ |
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369 MISC_keymap[29] = SDLK_KP1; |
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370 MISC_keymap[30] = SDLK_KP2; |
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371 MISC_keymap[31] = SDLK_KP3; |
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372 MISC_keymap[45] = SDLK_KP4; |
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373 MISC_keymap[46] = SDLK_KP5; |
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374 MISC_keymap[47] = SDLK_KP6; |
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375 MISC_keymap[61] = SDLK_KP7; |
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376 MISC_keymap[62] = SDLK_KP8; |
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377 MISC_keymap[63] = SDLK_KP9; |
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378 MISC_keymap[60] = SDLK_KP_PERIOD; |
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379 MISC_keymap[92] = SDLK_KP_DIVIDE; |
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380 MISC_keymap[93] = SDLK_KP_MULTIPLY; |
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381 MISC_keymap[74] = SDLK_KP_MINUS; |
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382 MISC_keymap[94] = SDLK_KP_PLUS; |
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383 MISC_keymap[67] = SDLK_KP_ENTER; |
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384 // MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS; |
0 | 385 |
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386 MISC_keymap[76] = SDLK_UP; |
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387 MISC_keymap[77] = SDLK_DOWN; |
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388 MISC_keymap[78] = SDLK_RIGHT; |
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389 MISC_keymap[79] = SDLK_LEFT; |
0 | 390 /* |
391 MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT; | |
392 MISC_keymap[XK_Home&0xFF] = SDLK_HOME; | |
393 MISC_keymap[XK_End&0xFF] = SDLK_END; | |
394 */ | |
395 // Mappati sulle parentesi del taastierino | |
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396 MISC_keymap[90] = SDLK_PAGEUP; |
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397 MISC_keymap[91] = SDLK_PAGEDOWN; |
0 | 398 |
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399 MISC_keymap[80] = SDLK_F1; |
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400 MISC_keymap[81] = SDLK_F2; |
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401 MISC_keymap[82] = SDLK_F3; |
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402 MISC_keymap[83] = SDLK_F4; |
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403 MISC_keymap[84] = SDLK_F5; |
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404 MISC_keymap[85] = SDLK_F6; |
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405 MISC_keymap[86] = SDLK_F7; |
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406 MISC_keymap[87] = SDLK_F8; |
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407 MISC_keymap[88] = SDLK_F9; |
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408 MISC_keymap[89] = SDLK_F10; |
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409 // MISC_keymap[XK_F11&0xFF] = SDLK_F11; |
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410 // MISC_keymap[XK_F12&0xFF] = SDLK_F12; |
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411 // MISC_keymap[XK_F13&0xFF] = SDLK_F13; |
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412 // MISC_keymap[XK_F14&0xFF] = SDLK_F14; |
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413 // MISC_keymap[XK_F15&0xFF] = SDLK_F15; |
0 | 414 |
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415 // MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK; |
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416 MISC_keymap[98] = SDLK_CAPSLOCK; |
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417 // MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK; |
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418 MISC_keymap[97] = SDLK_RSHIFT; |
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419 MISC_keymap[96] = SDLK_LSHIFT; |
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420 MISC_keymap[99] = SDLK_LCTRL; |
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421 MISC_keymap[99] = SDLK_LCTRL; |
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422 MISC_keymap[101] = SDLK_RALT; |
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423 MISC_keymap[100] = SDLK_LALT; |
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424 // MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA; |
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425 // MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA; |
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426 MISC_keymap[103] = SDLK_LSUPER; /* Left "Windows" */ |
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427 MISC_keymap[102] = SDLK_RSUPER; /* Right "Windows */ |
0 | 428 |
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429 MISC_keymap[95] = SDLK_HELP; |
0 | 430 } |
431 | |
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432 SDL_keysym * |
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433 amiga_TranslateKey(int code, SDL_keysym * keysym) |
0 | 434 { |
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435 #ifdef STORMC4_WOS |
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436 static struct Library *KeymapBase = NULL; /* Linking failed in WOS version if ConsoleDevice was used */ |
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437 #else |
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438 static struct Library *ConsoleDevice = NULL; |
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439 #endif |
0 | 440 |
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441 /* Get the raw keyboard scancode */ |
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442 keysym->scancode = code; |
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443 keysym->sym = MISC_keymap[code]; |
0 | 444 |
445 #ifdef DEBUG_KEYS | |
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446 fprintf(stderr, "Translating key 0x%.4x (%d)\n", xsym, xkey->keycode); |
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447 #endif |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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448 /* Get the translated SDL virtual keysym */ |
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449 if (keysym->sym == SDLK_UNKNOWN) { |
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450 #ifdef STORMC4_WOS |
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451 if (!KeymapBase) |
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452 #else |
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453 if (!ConsoleDevice) |
0 | 454 #endif |
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455 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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456 #ifdef STORMC4_WOS |
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457 KeymapBase = OpenLibrary("keymap.library", 0L); |
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458 #else |
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459 if (ConPort = CreateMsgPort()) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 if (ConReq = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 CreateIORequest(ConPort, sizeof(struct IOStdReq))) { |
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462 if (!OpenDevice |
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463 ("console.device", -1, |
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464 (struct IORequest *) ConReq, 0)) |
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465 ConsoleDevice = (struct Library *) ConReq->io_Device; |
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466 else { |
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467 DeleteIORequest(ConReq); |
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468 ConReq = NULL; |
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469 } |
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470 } else { |
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471 DeleteMsgPort(ConPort); |
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472 ConPort = NULL; |
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473 } |
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474 } |
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475 #endif |
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476 } |
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477 #ifdef STORMC4_WOS |
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478 if (KeymapBase) |
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479 #else |
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480 if (ConsoleDevice) |
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481 #endif |
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482 { |
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483 struct InputEvent event; |
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484 long actual; |
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485 char buffer[5]; |
0 | 486 |
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487 event.ie_Qualifier = 0; |
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488 event.ie_Class = IECLASS_RAWKEY; |
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489 event.ie_SubClass = 0L; |
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490 event.ie_Code = code; |
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491 event.ie_X = event.ie_Y = 0; |
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492 event.ie_EventAddress = NULL; |
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493 event.ie_NextEvent = NULL; |
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494 event.ie_Prev1DownCode = event.ie_Prev1DownQual = |
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495 event.ie_Prev2DownCode = event.ie_Prev2DownQual = 0; |
0 | 496 |
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497 #ifdef STORMC4_WOS |
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498 if ((actual = MapRawKey(&event, buffer, 5, NULL)) >= 0) |
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499 #else |
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500 if ((actual = RawKeyConvert(&event, buffer, 5, NULL)) >= 0) |
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501 #endif |
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502 { |
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503 if (actual > 1) { |
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504 D(bug("Warning (%ld) character conversion!\n", actual)); |
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505 } else if (actual == 1) { |
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506 keysym->sym = *buffer; |
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507 D(bug("Converted rawcode %ld to <%lc>\n", code, *buffer)); |
0 | 508 // Bufferizzo x le successive chiamate! |
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509 MISC_keymap[code] = *buffer; |
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510 } |
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511 } |
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512 } |
0 | 513 |
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514 } |
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515 keysym->mod = KMOD_NONE; |
0 | 516 |
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517 /* If UNICODE is on, get the UNICODE value for the key */ |
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518 keysym->unicode = 0; |
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519 if (SDL_TranslateUNICODE) { |
0 | 520 #if 0 |
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521 static XComposeStatus state; |
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522 /* Until we handle the IM protocol, use XLookupString() */ |
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523 unsigned char keybuf[32]; |
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524 if (XLookupString(xkey, (char *) keybuf, sizeof(keybuf), |
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525 NULL, &state)) { |
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526 keysym->unicode = keybuf[0]; |
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527 } |
0 | 528 #endif |
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529 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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530 return (keysym); |
0 | 531 } |
532 | |
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533 void |
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534 amiga_InitOSKeymap(_THIS) |
0 | 535 { |
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536 amiga_InitKeymap(); |
0 | 537 } |
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538 |
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539 /* vi: set ts=4 sw=4 expandtab: */ |