annotate sdl.pc.in @ 2427:32b9909db651 gsoc2008_iphone

changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Fri, 15 Aug 2008 00:46:58 +0000
parents 824f6dee6648
children
rev   line source
1866
926aea04a595 Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
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1 # sdl pkg-config source file
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2
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3 prefix=@prefix@
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4 exec_prefix=@exec_prefix@
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5 libdir=@libdir@
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6 includedir=@includedir@
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7
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8 Name: sdl
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9 Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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Sam Lantinga <slouken@libsdl.org>
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10 Version: @SDL_VERSION@
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11 Requires:
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Sam Lantinga <slouken@libsdl.org>
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12 Conflicts:
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13 Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
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824f6dee6648 Merged fix for bug #531 from SDL 1.2 revision 3511
Sam Lantinga <slouken@libsdl.org>
parents: 1866
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14 Libs.private: @SDL_STATIC_LIBS@
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926aea04a595 Bug #250, pkg-config support contributed by Mikael Eriksson
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15 Cflags: -I${includedir}/SDL @SDL_CFLAGS@