Mercurial > sdl-ios-xcode
annotate include/SDL_quit.h @ 2427:32b9909db651 gsoc2008_iphone
changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 15 Aug 2008 00:46:58 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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Sam Lantinga <slouken@libsdl.org>
parents:
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_quit.h |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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25 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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26 * Include file for SDL quit event handling |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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27 */ |
0 | 28 |
29 #ifndef _SDL_quit_h | |
30 #define _SDL_quit_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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More header massaging... works great on Windows. ;-)
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33 #include "SDL_error.h" |
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34 |
0 | 35 /* |
36 An SDL_QUITEVENT is generated when the user tries to close the application | |
37 window. If it is ignored or filtered out, the window will remain open. | |
38 If it is not ignored or filtered, it is queued normally and the window | |
39 is allowed to close. When the window is closed, screen updates will | |
40 complete, but have no effect. | |
41 | |
42 SDL_Init() installs signal handlers for SIGINT (keyboard interrupt) | |
43 and SIGTERM (system termination request), if handlers do not already | |
44 exist, that generate SDL_QUITEVENT events as well. There is no way | |
45 to determine the cause of an SDL_QUITEVENT, but setting a signal | |
46 handler in your application will override the default generation of | |
47 quit events for that signal. | |
48 */ | |
49 | |
50 /* There are no functions directly affecting the quit event */ | |
51 #define SDL_QuitRequested() \ | |
52 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK)) | |
53 | |
54 #endif /* _SDL_quit_h */ |