Mercurial > sdl-ios-xcode
annotate TODO @ 2427:32b9909db651 gsoc2008_iphone
changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 15 Aug 2008 00:46:58 +0000 |
parents | 3458c74b5fab |
children | 6f260584df22 |
rev | line source |
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0 | 1 |
2 Wish list for the 1.3 development branch: | |
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Sam Lantinga <slouken@libsdl.org>
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3 http://bugzilla.libsdl.org/ |
0 | 4 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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5 * Add a way to register custom events |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1621
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6 * Add internal support for adding video modes and refresh rates |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1621
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changeset
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7 * Support querying and setting refresh rate with video modes |
0 | 8 * Add mousewheel events (new unified event architecture?) |
9 * DirectInput joystick support needs to be implemented | |
10 * Be able to enumerate and select available audio and video drivers | |
1621 | 11 * Fullscreen video mode support for Mac OS X |
0 | 12 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) |
13 * Shaped windows, windows without borders | |
14 * Multiple windows, multiple display support | |
15 * SDL_INIT_EVENTTHREAD on Windows and MacOS? | |
16 * Add a timestamp to events | |
17 * Add audio input API | |
2
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Sam Lantinga <slouken@lokigames.com>
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18 * Add hardware accelerated scaled blit |
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Sam Lantinga <slouken@lokigames.com>
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19 * Add hardware accelerated alpha blits |
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Sam Lantinga <slouken@lokigames.com>
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20 * Redesign blitting architecture to allow blit plugins |
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So we don't forget to do this...
Sam Lantinga <slouken@libsdl.org>
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21 * Add modifier state to key and button events |
0 | 22 |
23 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
24 int and evaluate all the rest of the datatypes. This is the only place | |
25 we should do it though, since the 1.2 series should not break binary | |
26 compatibility in this way. | |
150 | 27 |
28 Requests: | |
29 * PCM and CDROM volume control (deprecated, but possible) |